Jump to content

Agents of Sabotage Unreleased Content


Recommended Posts

1 hour ago, VitoCorleone1992 said:

I'm just wondering, how the hell are we going to be able to put the planes inside the hangar of Mckenzie Airfiled? That place is tiny, you can put like a Velum and that's it. Unless they will not have a display location and you can only call them via a menu and the planes will appear on the airfield.

I'm thinking they will just add another storage space on our Hangars, and this airfield will be just for smuggling work.

6 minutes ago, Pedinhuh said:

I'm thinking they will just add another storage space on our Hangars, and this airfield will be just for smuggling work.

"with footage for your own personal aircraft storage"

 

Description from Maze Bank Foreclosures for the McKenzie Field Hangar.

 

Probably will just work similar to the hangars from story mode where it's just a simple spawn menu.

Wastelander (Suzuki)
1 hour ago, Pedinhuh said:

Is this collectible meant to be unreleased content?

 

Because it's not inside the strip club or on the roof or the adjacent building.

 

(Sorry for the sh*tty pic I'm too lazy to fiddle with the PS App now)

IMG_20241211_075021.jpg

Stumped by this same one, just looked all over the rooftop and inside the place found nothing to pick up.

Hi @Tez2

 

Re the new Mk field hangar, I'm confused if this is a 3rd site (after LSIA and Zancudo) where you could decide to own a hangar or if it's an additional hangar you could own without having to forsake your current hangars, bringing up your total hangar properties to two? It could go both ways.

 

Or, who knows, maybe they will add the extra 20 plane spots to all existing hangars and let you own only one hangar. Both extra spots or two hangar properties options would require more than trivial code changes, though.

 

Please feel free to correct me if i'm wrong.

3 minutes ago, uke2 said:

Hi @Tez2

 

Re the new Mk field hangar, I'm confused if this is a 3rd site (after LSIA and Zancudo) where you could decide to own a hangar or if it's an additional hangar you could own without having to forsake your current hangars, bringing up your total hangar properties to two? It could go both ways.

 

Or, who knows, maybe they will add the extra 20 plane spots to all existing hangars and let you own only one hangar. Both extra spots or two hangar properties options would require more than trivial code changes, though.

 

Please feel free to correct me if i'm wrong.

From what i understand, its gonna be standalone business kinda, the storage with this new type of Hangar its just a bonus.

Edited by kapushka
  • Like 1
25 minutes ago, kapushka said:

From what i understand, its gonna be standalone business kinda, the storage with this new type of Hangar its just a bonus.

Hi Kapushka. You mean it could be a new kind of biz, same old hangar biz, or some heist related  / whatever thing? Time will tell!

I hope it's not just a new location for hangars with accounts still limited overall to 20 plane spots and one hangar per account.

50 minutes ago, uke2 said:

Hi @Tez2

 

Re the new Mk field hangar, I'm confused if this is a 3rd site (after LSIA and Zancudo) where you could decide to own a hangar or if it's an additional hangar you could own without having to forsake your current hangars, bringing up your total hangar properties to two? It could go both ways.

 

Or, who knows, maybe they will add the extra 20 plane spots to all existing hangars and let you own only one hangar. Both extra spots or two hangar properties options would require more than trivial code changes, though.

 

Please feel free to correct me if i'm wrong.

You purchase the McKenzie Field Hangar, and you'll receive 20 extra slots within your existing hangars.

 

"STOR_TIC_FH": "Additional Personal Aircraft can now be stored at your Hangar."
"STOR_TIC_H": "The number of aircraft that can be placed in storage from the Personal Aircraft management menu has been increased."
3 hours ago, Rented said:

"with footage for your own personal aircraft storage"

 

Description from Maze Bank Foreclosures for the McKenzie Field Hangar.

 

Probably will just work similar to the hangars from story mode where it's just a simple spawn menu.

 

 

Edited by Rented
  • Like 2
VitoCorleone1992

The NOOSE outfit and the other cop outfits aren't available yet, right?

Edited by VitoCorleone1992
Black-Dragon96
1 hour ago, Tez2 said:

You purchase the McKenzie Field Hangar, and you'll receive 20 extra slots within your existing hangars.

 

"STOR_TIC_FH": "Additional Personal Aircraft can now be stored at your Hangar."
"STOR_TIC_H": "The number of aircraft that can be placed in storage from the Personal Aircraft management menu has been increased."

Whats this then:spacer.png

Or is that basicly just a trigger to spawn personal aircraft at the field?

Mr. Sir XXIII Esq.
9 hours ago, Gaffa said:

 

Since when did the Up-N-Atomizer disable vehicle engines? 

We have the Compact EMP Launcher that should've been developed like that raygun but it wasn't and it's ass; setting down mines to disable a vehicle or even throw them off track would certainly be useful in some scenarios. 

 

Arena War vehicles are the only ones that can set down any sort of "interesting" mines, but it would be cool if we could utilise them ourselves as a thrown weapon. 

 

Alternatively, give us the Programmable AR that can be altered on the fly to shoot 

- normal rounds - capacity 9999,

- one of the special ammo rounds (Tracer, Armour Piercing, Full Metal Jacket) - capacity 240,

- one of the new "disabling" rounds (EMP, Kinetic, Slick, Spike or Sticky) - capacity 20. 

Alter by first navigating to the weapon on the wheel and then press a button to change ammo type. 

 

That same sort of functionality could also be used to change firearms from Fully Automatic to Semi Automatic. 

 

 

How was that a nag? 

Wait, when I used the Kinetic thing in the scarab it just spun out cars, not EMPd them

4 hours ago, Gridl0k said:

I wonder if the gunship will have autopilot or if you’re gonna need a pilot to have fun with the guns. 

You can auto pilot the gunship and use a 40mm cannon, these will have 5 rounds before a short cooldown, there is also a 25mm cannon which is like a lazor cannon before nerf and I think has 35 rounds before reloading and a 105mm cannon like a tank shell. The 25mm and 105mm can only be shot by passengers 

1 hour ago, Black-Dragon96 said:

Or is that basicly just a trigger to spawn personal aircraft at the field?

Exactly that.

  • Like 3
VitoCorleone1992
24 minutes ago, Tez2 said:

Exactly that.

And how you customize the aircrafts? They spawn on the airfield, then if you customize them you go passive mode to be protected from other players? Imagine some people customizing planes at the same times, i can see some fps drops with transparent layers of players and their aircrafts. :cringekek:

1 minute ago, VitoCorleone1992 said:

And how you customize the aircrafts? They spawn on the airfield, then if you customize them you go passive mode to be protected from other players? Imagine some people customizing planes at the same times, i can see some fps drops with transparent layers of players and their aircrafts. :cringekek:

You store them into your own hangar and customize them. Then you can request them from either the McKenzie Field Hangar or your hangar or the interaction menu.

Edited by Tez2
VitoCorleone1992
6 minutes ago, Tez2 said:

You store them into your own hangar and customize them. Then you can request them from either the McKenzie Field Hangar or your hangar or the interaction menu.

But the customization of (at least the bigger planes) will only be able to do in the OG hangars?

1 hour ago, Mr. Sir XXIII Esq. said:

Wait, when I used the Kinetic thing in the scarab it just spun out cars, not EMPd them

 

My apologies, seems I've been misleading. 

In the "Fine Art" mission, you have to plant EMP Charges that are almost a reskinned Sticky Bomb in three places before you go downstairs to trigger the EMP and then go through the hatch. 

Seeing as it's a similar size and the animation for applying the charge is the same as when you're applying a Sticky Bomb in some places, I just had this idea that maybe "EMP Sticky Bombs" (or indeed other types, like Kinetic) could become a thing in the future. Maybe not as part of this DLC but, perhaps it would be an interesting idea. 

4 hours ago, Mr. Sir XXIII Esq. said:

Wait, when I used the Kinetic thing in the scarab it just spun out cars, not EMPd them

 

I've passed gas with more violence

  • KEKW 5
1 hour ago, tj1124 said:

So we really gotta wait till March for the Titan 250-D? paaaaaaaaaaaain (I hope PC finds a way)

 

Atleast hopefully E&E for PC comes out in Jan riiiiiiiiight?

I doubt we Will get E&E in January...might release in March/April most likely, after the Part 2 with the Hangar Missions...

 

  • Like 1
  • Realistic Steak! 1

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • 0 User Currently Viewing
    0 members, 0 Anonymous, 0 Guests

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.