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RED DEAD REDEMPTION & UNDEAD NIGHTMARE COMING TO PC 29TH OCTOBER


Spider-Vice
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1 hour ago, Officer Friendly said:

It's $70 CAD not including tax. Rockstar can f*ck off with that sh*t.

It looks like they aint gonna f*ck off, the game's already Top 25 on Most Sold games on Steam for this week and pre-orders been open for just a day

 

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PointlessRedemption
17 hours ago, Gtaultimatefanboy said:

>"At least I get to experience RDR properly"

>The PC release is a lazy port with content missing from it.

Lol, ok.

If you payed attention, I was saying that it's a waste of money, but it's atleast something I'd get to enjoy.

I could care less for the Multiplayer content. Sure, it would've been nice if they brought it back but I'd rather have the game be ported to modern consoles without it, rather than staying a PS3/Xbox 360 exclusive (I rarely play multiplayer games anyway and I certainly wasn't interested in RDR's Multiplayer mode, only its Story Mode and Undead Nightmare DLC)

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  • Realistic Steak! 1
1 hour ago, MasterEr said:

Одним из списка уже был RDR1, теперь их не хватает, чтобы ПК стал окончательной платформой:

 

Мечтать не стоит

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What is the GTA project: Is the PC adaptation of Vice City Stories better than the original?

-Control as in the PC versions. (Control is done by editing the game files, not just assigning buttons.)

-Full support for 60 frames per second. (All scripts and missions in the game are adapted to the modified 60FPS main.scm file)

-Enhanced rendering of cars.

-Graphics and all content from the PS2 version.

-HD interface. (It is better in the English version, and in the Russian version it is improved by a neural network, but better than the original.)

-Many errors of the original have been fixed. (Example: In the PS2 version, there is no dark lighting in the mission at the concert, and the hall seems empty, but this has been fixed in the project.)

-CLEO and cheat device are remastered, good cheat simulators for fun in the game.

-The game in the installer weighs less than the image of the game.
This is the PC version, albeit not the official one.

Edited by Denwda
2 hours ago, MasterEr said:

One of the list was already RDR1, now these are missing for the PC to become the definitive platform:

 

dreaming doesn't cost

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25 minutes ago, Yoona said:

Nice work, but we would also need Midnight Club 1 and 3.

And Grand Theft Auto Chinatown Wars on pc too. Plus some fixes for crash to desktop and menu scaling in Midnight Club 2 pc version.

  • Like 2
3 hours ago, MasterEr said:

One of the list was already RDR1, now these are missing for the PC to become the definitive platform:

dreaming doesn't cost

20240830_044501.jpg

Well, after GTA IV the most likely to receive a modern adaption is probably LCS + VCS, mainly because they're both Grand Theft Auto titles. VCS requires some money for its soundtrack, but before the "Heaven 17 - Temptation" drama I honestly thought that a lifetime license for an average '80s song costed a lot more. It's never going to make the amount of money of Trilogy DE, but if they care at least a bit to preserve the GTA franchise than this seems like a logical move. I wrote this after taking an insane amount of hopium :kekw:

Midnight Club games would be too expensive to remaster / remake (again because of licensing issues) and they wouldn't have a large audience, unfortunately. Red Dead Revolver is technically part of the Red Daed series, but I don't think there's many people who know about its existence... And, considering that the Rockstar Store has the "Red Dead Redemption Collection" section, I think it's pretty clear that they don't consider Red Dead Revolver to be in the same series of RDR1 and RDR2.

 

1 hour ago, Denwda said:

What is the GTA project: Is the PC adaptation of Vice City Stories better than the original?
This is the PC version, albeit not the official one.

Coming from a random Mediafire link? Look, I would too like to have VCS playable on PC, but stuff like this isn't the solution. It's extremely dangerous to run any .exe file that comes from an untrustworthy source and the game, even though it might look good, is surely broken in some other way.

No, any PC adaption won't be better than the emulated PSP or PS2 versions, unless it comes directly from Rockstar.

Edited by Moncastler

All of these mods are never fully finished either... after like 10 years of work even.

 

It's such a shame 2 Epic made for PSP GTA's will never officially be on PC :sadkek:

Edited by Yoona
  • Like 1
RecklessGlue540
10 minutes ago, Yoona said:

All of these mods are never fully finished either...

T2 is to blame for this one too. Can't have sh*t from their side, yet no one can get smart and do it either.

 

That's the way it is. It is what it is.

  • Like 1
22 minutes ago, RecklessGlue540 said:

T2 is to blame for this one too. Can't have sh*t from their side, yet no one can get smart and do it either.

 

Don't get me wrong, T2 don't like map porting and game porting and all that stuff and have shut down plenty of them over the years.

 

But fan made game remakes, DLC's, expansions, etc etc, never get finished probably 90-99% of the time because the fans never finish them. They're an insane amount of work and are almost always too much for a small group of fans.

 

Just look at the amount of mega Fallout and Elder Scrolls overhauls, expansions and remakes that never saw the light of day. It's why Fallout London was such a deal, cause it was that actually somehow finally released lol.

  • Realistic Steak! 1
5 hours ago, MasterEr said:

One of the list was already RDR1, now these are missing for the PC to become the definitive platform:

 

dreaming doesn't cost

20240830_044501.jpg

SSSS.jpg

red-dead-revolver-e4887.jpg

 

where is the GOAT??

 

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undergroundvicious
6 hours ago, PointlessRedemption said:

If you payed attention, I was saying that it's a waste of money, but it's atleast something I'd get to enjoy.

I could care less for the Multiplayer content. Sure, it would've been nice if they brought it back but I'd rather have the game be ported to modern consoles without it, rather than staying a PS3/Xbox 360 exclusive (I rarely play multiplayer games anyway and I certainly wasn't interested in RDR's Multiplayer mode, only its Story Mode and Undead Nightmare DLC)

RDR1 MP is funnier than RDR2’s one lol.

 

Coop missions are kinda cool to play with friends. Pure arcade fun.

4 hours ago, Moncastler said:

Well, after GTA IV the most likely to receive a modern adaption is probably LCS + VCS, mainly because they're both Grand Theft Auto titles. VCS requires some money for its soundtrack, but before the "Heaven 17 - Temptation" drama I honestly thought that a lifetime license for an average '80s song costed a lot more. It's never going to make the amount of money of Trilogy DE, but if they care at least a bit to preserve the GTA franchise than this seems like a logical move. I wrote this after taking an insane amount of hopium :kekw:

Midnight Club games would be too expensive to remaster / remake (again because of licensing issues) and they wouldn't have a large audience, unfortunately. Red Dead Revolver is technically part of the Red Daed series, but I don't think there's many people who know about its existence... And, considering that the Rockstar Store has the "Red Dead Redemption Collection" section, I think it's pretty clear that they don't consider Red Dead Revolver to be in the same series of RDR1 and RDR2.

 

Coming from a random Mediafire link? Look, I would too like to have VCS playable on PC, but stuff like this isn't the solution. It's extremely dangerous to run any .exe file that comes from an untrustworthy source and the game, even though it might look good, is surely broken in some other way.

No, any PC adaption won't be better than the emulated PSP or PS2 versions, unless it comes directly from Rockstar.

So this is most likely an emulator configured more for a PC in terms of management and other things. 
It's your business. These are people from Russia, they have a group in the Russian social network for this project. And no one caught anything from viruses
BUT again, if you don't want to download it, I just showed that there is a project that is as close as possible to the PC version of this game!

7 minutes ago, Denwda said:

So this is most likely an emulator configured more for a PC in terms of management and other things. 
It's your business. These are people from Russia, they have a group in the Russian social network for this project. And no one caught anything from viruses
BUT again, if you don't want to download it, I just showed that there is a project that is as close as possible to the PC version of this game!

No, it's a 700MB .exe file that apparently works as an installer.

It's not that I don't want to download it, I think it's a major possible security threat for everyone who's using it and so it shouldn't be promoted at all. In the video you sent in the description there's a nice "Be sure to run as an administrator!", which is a very bad sign already because no game (even modded ones) should require that level of privilege on your system. Then there's the seemingly random Mediafire link on a YT community post... Where's the project page? Who is working on this?

I'm well aware of projects that aim to bring LCS and VCS to PC, but only a few of them came from reputable people with a good track record.

3 minutes ago, Moncastler said:

No, it's a 700MB .exe file that apparently works as an installer.

It's not that I don't want to download it, I think it's a major possible security threat for everyone who's using it and so it shouldn't be promoted at all. In the video you sent in the description there's a nice "Be sure to run as an administrator!", which is a very bad sign already because no game (even modded ones) should require that level of privilege on your system. Then there's the seemingly random Mediafire link on a YT community post... Where's the project page? Who is working on this?

I'm well aware of projects that aim to bring LCS and VCS to PC, but only a few of them came from reputable people with a good track record.

Как я и писал раннее это русские ребята, единственная их группа в ВК. Где на них подписано 1k человек. Откуда вам вообще знать, как и знать о большинстве проектов от наших ребят. В этот проект играли знаменитые ютуб каналы по гта в России. Можешь запускать без администратора, но тогда не факт что у тебя будет корректно работать управление клавиатура-мышка (с описания группы) у меня стоит антивирус Касперского и он ничего не нашёл, а он очень жёстки в отношении подозрительных файлов как и сайтов. 
Единственный проект про который знают за пределы России и стран СНГ по гта это перенос вайс-сити на движок гта4 у них кстати сообщество тоже в этой соц сети (это типо вашего твиттера или скорее фейсбука)  
Опять же, можешь не скачивать дело твоё, но такой проект есть, я сам лично его запускал как и многие другие. Но видимо нет уже такого интереса к эпизодам старых гта как раньше. Хотя до этого играл и в прошлую истории свободы, но там вроде перенос на движок гта сан. 
А ещё у нас вышел лучший (GTA SA: Flame's Story) сюжетный и геймплейный мод по гта сан из когда либо созданных!! Скачать GTA SA: Flame's Story для GTA San Andreas (libertycity.ru) вот он. Про этот ресурс вроде даже здесь известно. 
GTA STORIES PC Адаптация на ПК 2024 (vk.com) вот ссылка на их основной ресурс (сообщество) но не знаю сможешь ли ты вообще зайти на данный сайт.
Мой текст переведёшь сам. Качать, запускать или что либо ещё смотрите сами, дело ваше. НО мод для гта сан рекомендую скачать, это забавно хоть и трешово 

  • Like 1
  • KekCringe 1
cant remember

You could also just simply install the PSP or PS2 emulators yourself (I use PPSSPP and PCSX2) and load in the game's ISO if you want to play the Stories on PC without viruses. It works like a charm the emulation is very good nowadays, especially if you have a controller, it's actually better and more convenient than real hardware.

 

Anyway €50 seems a little steep for a 14 year old game to me especially since it's not even a remaster just a port. By comparison GTA5 that is younger and more popular costs €30 on Steam, and was free on EGS.

22 minutes ago, cant remember said:

Anyway €50 seems a little steep for a 14 year old game to me especially since it's not even a remaster just a port. By comparison GTA5 that is younger and more popular costs €30 on Steam, and was free on EGS.

Yeah 40€ would have already looked much better, but I expected to see the same price of console version so I'm not surprised.

I'll probably wait for it to go on sale, I don't have much time to play it now anyway.

4 hours ago, Jason said:

 

Don't get me wrong, T2 don't like map porting and game porting and all that stuff and have shut down plenty of them over the years.

 

But fan made game remakes, DLC's, expansions, etc etc, never get finished probably 90-99% of the time because the fans never finish them. They're an insane amount of work and are almost always too much for a small group of fans.

 

Just look at the amount of mega Fallout and Elder Scrolls overhauls, expansions and remakes that never saw the light of day. It's why Fallout London was such a deal, cause it was that actually somehow finally released lol.

Black Mesa is more impressive imo

56 minutes ago, AudaxTenebra said:

Black Mesa is more impressive imo

 

More of a remake/reimagining tbf, and it took well over a decade to finally finish.

 

Fallout London was pretty cool in what I played of it, but you could definitely see the difference in an experience that's had Q&A and iteration from that vs a fan made mod. Also the writing in places was super jarring, a side effect probably of having a wide range of contributors. But yea, reading a character use the word "pussy" in the Fallout universe, in London despite it being more US slang than English, was f*cking weird.

I am curious to know how long did the RDR pc port/small remaster took, I assume it was worked on for years, they might have started in 2012-2014? But because of the code it needed a long time so they did that slowly? I don't remember or know anything more than the leaks we had since last year or so about it. Maybe it's quite more recent idk, because of this "double eleven".

 

1 hour ago, Jason said:

More of a remake/reimagining tbf, and it took well over a decade to finally finish.

Yeh also took almost another 10 years for the Xen/final levels:kekw:,  lot of work, and they made it how the devs of the original half-life wanted Xen to look I think, and other new stuff.

Edited by 44Orca
15 minutes ago, 44Orca said:

I am curious to know how long did the RDR pc port/small remaster took, I assume it was worked on for years, they might have started in 2012-2014? But because of the code it needed a long time so they did that slowly? I don't remember or know anything more than the leaks we had since last year or so about it. Maybe it's quite more recent idk, because of this "double eleven".

 

Yeh also took almost another 10 years for the Xen/final levels:kekw:,  lot of work, and they made it how the devs of the original half-life wanted Xen to look I think, and other new stuff.

Lol no way. I'd say PS4 and Switch versions probably took like 2 years and released in 2023, and PC version was made based on that in 12-13 months. That's all speculation of course, but not 10 year lol.

Edited by Yoona
  • Like 1
  • Realistic Steak! 1
23 minutes ago, 44Orca said:

I am curious to know how long did the RDR pc port/small remaster took, I assume it was worked on for years, they might have started in 2012-2014? But because of the code it needed a long time so they did that slowly? I don't remember or know anything more than the leaks we had since last year or so about it. Maybe it's quite more recent idk, because of this "double eleven".

 

Yeh also took almost another 10 years for the Xen/final levels:kekw:,  lot of work, and they made it how the devs of the original half-life wanted Xen to look I think, and other new stuff.

 

Wasen't there a rumor a while ago that Take2 or rockstar cancelled RDR1 Remaster or was it the port? Because of the Negative response of GTA DE. So maybe they have been working on it since a while after the release of GTA DE?

15 minutes ago, Yoona said:

Lol no way. I'd say PS4 and Switch versions probably took like 2 years and released in 2023, and PC version was made based on that in 12-13 months. That's all speculation of course, but not 10 year lol.

Right they aren't small teams, what I tried to say is if they wanted to bring it on PC years ago alongside GTA V, or when RDR2 was coming also on PC but they kept working on other projects instead, and only picked it up again with the ps4/switch versions recently. (also something about the code being a mess) but either way I don't know.

Edited by 44Orca
53 minutes ago, Kust said:

 

Wasen't there a rumor a while ago that Take2 or rockstar cancelled RDR1 Remaster or was it the port? Because of the Negative response of GTA DE. So maybe they have been working on it since a while after the release of GTA DE?

It was Tez2 who said it a few years ago I guess. Rockstar probably gave up on a GTA TDE Remaster and just settled for a straight port with a few enhancements. Imo that was the best solution, many remasters mess with the artstyle and RDR1 deservers to have it intact. The only better solution would've been to straight up remake the entire game on RDR2's RAGE Engine but they're never gonna do that

  • Like 1
NightmanCometh96
1 hour ago, Kust said:

Wasen't there a rumor a while ago that Take2 or rockstar cancelled RDR1 Remaster or was it the port? Because of the Negative response of GTA DE. So maybe they have been working on it since a while after the release of GTA DE?

Initially, GTA IV and RDR1 were supposed to be “remastered” by Grove Street Games, but R*/T2 cut ties with them after it became clear that the general public was not eating up the slop that was the DE. (Why this wasn’t done back in 2014/2015 after the release of SA Mobile’s disastrous console ports is beyond me, but that’s beside the point.) The implication being that IV, RDR1 and other potential rereleases would have suffered a similar fate. (EDIT: I don’t remember whether or not T2 planned to acquire GSG outright; cant find Tez’s original tweet at the moment.)

 

I imagine that not much work (if any) had been done with Red Dead when GSG were still involved. Whatever the project was going to be, it ended up being reduced in scope to a straightforward port and development reigns were handed off to Double Eleven (while the mobile Trilogy updates wound up being helmed by Video Games Deluxe). AFAIK, the only remnant of those original plans is that the Switch files refer to the game internally as “rdrremaster.exe”.

Edited by NightmanCometh96
  • Like 1
NightmanCometh96
25 minutes ago, RecklessGlue540 said:

Do we have the name of the .exe yet btw? Such a random question lol but just wondering :kekw:

I suspect things will be a bit more organized for the PC release and that the executable will be just called “rdr.exe” or “reddeadredemption.exe”.

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