srchby Posted October 3, 2024 Share Posted October 3, 2024 As the title says, i don't what else to do, i have completed every side missions that doesn't appear on the gta stats, and the only thing that i haven't done in the game, according to GTASnp, is the stunt jumps, which are not required for 100%. Link for my savefile on GTASnp: https://gtasnp.com/2VXD3F#checklist Image: https://imgur.com/a/X5xeW3y Link to comment https://gtaforums.com/topic/999035-save-file-stuck-at-9947-gtasnp-says-i-meet-the-requirements-for-100-completion/ Share on other sites More sharing options...
ArmanCan Posted October 3, 2024 Share Posted October 3, 2024 @srchby download the SAMA from here and load your savefile with it.. tjbp.net/upload/sama.zip Link to comment https://gtaforums.com/topic/999035-save-file-stuck-at-9947-gtasnp-says-i-meet-the-requirements-for-100-completion/?do=findComment&comment=1072440182 Share on other sites More sharing options...
srchby Posted October 3, 2024 Author Share Posted October 3, 2024 2 hours ago, ArmanCan said: @srchby download the SAMA from here and load your savefile with it.. tjbp.net/upload/sama.zip The link redirects to steam and to a random blog site without the SAMA, so i installed the program online and this is what it shows me https://imgur.com/a/uaTXWEs Link to comment https://gtaforums.com/topic/999035-save-file-stuck-at-9947-gtasnp-says-i-meet-the-requirements-for-100-completion/?do=findComment&comment=1072440238 Share on other sites More sharing options...
ArmanCan Posted October 3, 2024 Share Posted October 3, 2024 (edited) 54 minutes ago, srchby said: The link redirects to steam and to a random blog site without the SAMA, so i installed the program online and this is what it shows me https://imgur.com/a/uaTXWEs so SAMA couldn't detect the missing one.. strange.. maybe @OrionSR should take a closer look at your savefile and tell us what is missing.. in the mean time i'm checking some "mission passed flags" manually with this spreadsheet and this editor.. https://docs.google.com/spreadsheets/d/15iu5n86RzrQNZib-sL_FQRU6hcIab3VjWMak_Oj88HM/edit?gid=1902635726#gid=1902635726 Edit: I've realized unusual stuff which is the expanded Car Generator slot.. I don't think it's related to your issue but it's actually a small problem. The car generators shouldn't be added to savefiles and the slot limit must be preserved.. (IIRC all of them must be total of 209 vehicles).. Second Edt:You may have a problem with the tags.. according to this editor it only flagged "11 Graffitis" as tagged.. $801 is the value for the "Total Sprayed Tags".. the savefile on the left is a %100 savefile from me and i'm currently comparing with mine.. Edited October 3, 2024 by ArmanCan Link to comment https://gtaforums.com/topic/999035-save-file-stuck-at-9947-gtasnp-says-i-meet-the-requirements-for-100-completion/?do=findComment&comment=1072440255 Share on other sites More sharing options...
ArmanCan Posted October 3, 2024 Share Posted October 3, 2024 (edited) @srchby i've undo the tags.. can you please respray all of them.. RZL Trainer has a feature to teleport to tags so your job will be easier.. https://gtasnp.com/p3Avz2 There is also a problem with the interior entrance/exit of Johnson's House.. Edit: According to my test (which i asked you above) i was right.. spraying all of them correctly solved your problem.. Here is your %100 savefile with my improvements.. Missions: Barnstorming Called by: Link: https://gtasnp.com/XfsJoF Status: Completed Completion %: 100% Notes: Edited October 3, 2024 by ArmanCan Link to comment https://gtaforums.com/topic/999035-save-file-stuck-at-9947-gtasnp-says-i-meet-the-requirements-for-100-completion/?do=findComment&comment=1072440285 Share on other sites More sharing options...
ArmanCan Posted October 3, 2024 Share Posted October 3, 2024 @srchby I'm also asking from you one more thing.. can you please screenshot of your CLEO folder? I think some mods are manipulating the global variables "$27" "$801" and "$1519".. Link to comment https://gtaforums.com/topic/999035-save-file-stuck-at-9947-gtasnp-says-i-meet-the-requirements-for-100-completion/?do=findComment&comment=1072440309 Share on other sites More sharing options...
srchby Posted October 4, 2024 Author Share Posted October 4, 2024 (edited) 4 hours ago, ArmanCan said: @srchby I'm also asking from you one more thing.. can you please screenshot of your CLEO folder? I think some mods are manipulating the global variables "$27" "$801" and "$1519".. Hi! Sorry for the late reply, on the CLEO folder i have a CLEO Mod you can find on this link: https://www.gtainside.com/en/sanandreas/mods/179579-bike-modification-garage-mod/ And i have a property pack mod installed that could explain the problem in Johnson's House: I would say that the problems you found on my save file are probably related to my CLEO and Modloader mod folders: https://imgur.com/a/3MOCrsM (I also have installed the essentials mod pack) Thank you so much for solving my problem with the 100% completion on my save file Edited October 4, 2024 by srchby Link to comment https://gtaforums.com/topic/999035-save-file-stuck-at-9947-gtasnp-says-i-meet-the-requirements-for-100-completion/?do=findComment&comment=1072440432 Share on other sites More sharing options...
ArmanCan Posted October 4, 2024 Share Posted October 4, 2024 7 hours ago, srchby said: And i have a property pack mod installed that could explain the problem in Johnson's House: This Property Pack is problematic.. in my opinion it's little bit horrible.. @Rocky24pl somehow added this code (i'm not CLEO expert by the way) and i think it should be written with a condition.. i can't say exactly but i think it's manipulated and broke the TAGGING FLAGS.. $ALL_TAGS_SPRAYED = 1 032B: 32@ = create_weapon_pickup #camera group 15 ammo 50 at 2494.9331 -1700.639 17.8438 032B: 32@ = create_weapon_pickup #SPRAYCAN group 15 ammo 1000 at 2492.0608 -1700.7139 17.8438 032B: 32@ = create_weapon_pickup #AK47 type 15 ammo 120 at 2498.89 -1707.463 14.25 032B: 32@ = create_weapon_pickup #TEC9 type 15 ammo 120 at 2499.014 -1709.64 14.25 032B: 32@ = create_weapon_pickup #SAWNOFF type 15 ammo 60 at 2492.991 -1708.237 14.932 032B: 32@ = create_weapon_pickup #MOLOTOV type 15 ammo 20 at 2493.053 -1706.863 15.132 like this.. if //--- $ALL_TAGS_SPRAYED = 1 then //--- 032B: 32@ = create_weapon_pickup #camera group 15 ammo 50 at 2494.9331 -1700.639 17.8438 032B: 32@ = create_weapon_pickup #SPRAYCAN group 15 ammo 1000 at 2492.0608 -1700.7139 17.8438 032B: 32@ = create_weapon_pickup #AK47 type 15 ammo 120 at 2498.89 -1707.463 14.25 032B: 32@ = create_weapon_pickup #TEC9 type 15 ammo 120 at 2499.014 -1709.64 14.25 032B: 32@ = create_weapon_pickup #SAWNOFF type 15 ammo 60 at 2492.991 -1708.237 14.932 032B: 32@ = create_weapon_pickup #MOLOTOV type 15 ammo 20 at 2493.053 -1706.863 15.132 end.. //--- He also generated cars WITHOUT SAVEFILE WRITE PROTECTION.. that's why you have cars in your savefile's car generator slot.. a small opcode MUST BE added to this CLEO script.. 014B: 32@ = init_parked_car_generator #comet color 3 3 -1 alarm 1 door_lock 0 0 10000 at 250.5086 -1357.2867 53.1094 angle -90.0 014C: set_parked_car_generator 32@ cars_to_generate_to 101 additional opcode.. 014B: 32@ = init_parked_car_generator #comet color 3 3 -1 alarm 1 door_lock 0 0 10000 at 250.5086 -1357.2867 53.1094 angle -90.0 014C: set_parked_car_generator 32@ cars_to_generate_to 101 set_car_generator_no_save 0@ //--- - He also used SAME LOCAL VARIABLE over and over again which is definitely wrong.. he should pack small pickup scripts and call the cleos with an opcode.. --- I've also realized an OUTDATED mod called "Manual Driveby Remake".. this mod has been fixed and improved on discord so you should download the latest one.. https://drive.google.com/drive/folders/1RxHFKuEgAuk3xqe5G6cbfRsXqsZWNqQJ 44Orca 1 Link to comment https://gtaforums.com/topic/999035-save-file-stuck-at-9947-gtasnp-says-i-meet-the-requirements-for-100-completion/?do=findComment&comment=1072440491 Share on other sites More sharing options...
srchby Posted October 4, 2024 Author Share Posted October 4, 2024 13 hours ago, ArmanCan said: This Property Pack is problematic.. in my opinion it's little bit horrible.. @Rocky24pl somehow added this code (i'm not CLEO expert by the way) and i think it should be written with a condition.. i can't say exactly but i think it's manipulated and broke the TAGGING FLAGS.. $ALL_TAGS_SPRAYED = 1 032B: 32@ = create_weapon_pickup #camera group 15 ammo 50 at 2494.9331 -1700.639 17.8438 032B: 32@ = create_weapon_pickup #SPRAYCAN group 15 ammo 1000 at 2492.0608 -1700.7139 17.8438 032B: 32@ = create_weapon_pickup #AK47 type 15 ammo 120 at 2498.89 -1707.463 14.25 032B: 32@ = create_weapon_pickup #TEC9 type 15 ammo 120 at 2499.014 -1709.64 14.25 032B: 32@ = create_weapon_pickup #SAWNOFF type 15 ammo 60 at 2492.991 -1708.237 14.932 032B: 32@ = create_weapon_pickup #MOLOTOV type 15 ammo 20 at 2493.053 -1706.863 15.132 like this.. if //--- $ALL_TAGS_SPRAYED = 1 then //--- 032B: 32@ = create_weapon_pickup #camera group 15 ammo 50 at 2494.9331 -1700.639 17.8438 032B: 32@ = create_weapon_pickup #SPRAYCAN group 15 ammo 1000 at 2492.0608 -1700.7139 17.8438 032B: 32@ = create_weapon_pickup #AK47 type 15 ammo 120 at 2498.89 -1707.463 14.25 032B: 32@ = create_weapon_pickup #TEC9 type 15 ammo 120 at 2499.014 -1709.64 14.25 032B: 32@ = create_weapon_pickup #SAWNOFF type 15 ammo 60 at 2492.991 -1708.237 14.932 032B: 32@ = create_weapon_pickup #MOLOTOV type 15 ammo 20 at 2493.053 -1706.863 15.132 end.. //--- He also generated cars WITHOUT SAVEFILE WRITE PROTECTION.. that's why you have cars in your savefile's car generator slot.. a small opcode MUST BE added to this CLEO script.. 014B: 32@ = init_parked_car_generator #comet color 3 3 -1 alarm 1 door_lock 0 0 10000 at 250.5086 -1357.2867 53.1094 angle -90.0 014C: set_parked_car_generator 32@ cars_to_generate_to 101 additional opcode.. 014B: 32@ = init_parked_car_generator #comet color 3 3 -1 alarm 1 door_lock 0 0 10000 at 250.5086 -1357.2867 53.1094 angle -90.0 014C: set_parked_car_generator 32@ cars_to_generate_to 101 set_car_generator_no_save 0@ //--- - He also used SAME LOCAL VARIABLE over and over again which is definitely wrong.. he should pack small pickup scripts and call the cleos with an opcode.. --- I've also realized an OUTDATED mod called "Manual Driveby Remake".. this mod has been fixed and improved on discord so you should download the latest one.. https://drive.google.com/drive/folders/1RxHFKuEgAuk3xqe5G6cbfRsXqsZWNqQJ Wow, i wasn't aware of the problems of the Property Pack, when first installing the property pack i noticed that the guns that spawn on cj's house after completing the tags were already there before completing them but i didn't think much of it, i guess the tags bugged out because of the mod, making the game think i didn't really finish all of the tags. Again, thank you so much for helping me, i had no clue that the mods were the problems of my bugged save file. ArmanCan 1 Link to comment https://gtaforums.com/topic/999035-save-file-stuck-at-9947-gtasnp-says-i-meet-the-requirements-for-100-completion/?do=findComment&comment=1072440783 Share on other sites More sharing options...
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