cemeteryblunts Posted June 1, 2024 Share Posted June 1, 2024 GTA SA 1.0.0.0 US Unhandled exception at 0x77BCA7C8 in vehfuncs.asi (+0x1a7c8): 0xC0000005: Access violation reading location 0x00000001. Register dump: EAX: 0x00000001 EBX: 0x000000F7 ECX: 0xFFFFDC01 EDX: 0x0097D240 EDI: 0x0000000C ESI: 0x00000001 EBP: 0x0177F468 EIP: 0x77BCA7C8 ESP: 0x0177F418 EFL: 0x00210202 CS: 0x00000023 SS: 0x0000002B GS: 0x0000002B FS: 0x00000053 ES: 0x0000002B DS: 0x0000002B Stack dump: 0x0177F418: 0097D244 00458E8F 00000001 00000001 00000000 0177F468 0x0177F430: 00000001 BB9297E0 0053C0B2 01ACE428 0177F4E8 FFFFFFFF 0x0177F448: 57E2240A 0177F468 566AE446 0053E986 50F0F75A 0177F4E8 0x0177F460: 50F0FC50 00000001 0177F4B0 50F0B8E9 0177F4BC 01AC1878 0x0177F478: 50F68A9C 01ACE428 7739630F 00000031 00000020 00000000 0x0177F490: 01990000 00003700 00000004 0177F478 0177F478 0177F4D4 0x0177F4A8: 50F63B40 00000001 0177F4C4 50F0FC02 01AC188C 00000001 0x0177F4C0: 0177F668 0177F4E0 50F0E267 0177F4E8 0177F668 0177F648 0x0177F4D8: 50F63B58 00000000 0177F654 50F10246 50F689A4 01ACE428 0x0177F4F0: 00000078 000216CC 00000000 0177F648 50F63D85 FFFFFFFF base: 0x01580000 top: 0x0177F418 bottom: 0x01780000 Backtrace (may be wrong): =>0x77BCA7C8 ignoreB+0x38a8 in vehfuncs.asi (+0x1a7c8) (0x0177F468) 0x50F0B8E9 in modloader.asi (+0x1b8e9) (0x0177F4B0) 0x50F0FC02 in modloader.asi (+0x1fc02) (0x0177F4C4) 0x50F0E267 in modloader.asi (+0x1e267) (0x0177F4E0) 0x50F10246 in modloader.asi (+0x20246) (0x0177F654) 0x50F1013C in modloader.asi (+0x2013c) (0x0177F660) 0x501B9800 std::_Func_impl_no_alloc<void (__cdecl*)(CPed *,int),void,CPed *,int>::_Do_call+0x250 in imfx.asi (+0x19800) (0x0177F66C) 0x501B815E std::function<void * __cdecl(std::function<void * __cdecl(CPed *)>,CPed * &)>::operator=+0x13e in imfx.asi (+0x1815e) (0x0177F6D0) 0x501B9659 std::_Func_impl_no_alloc<void (__cdecl*)(CPed *,int),void,CPed *,int>::_Do_call+0xa9 in imfx.asi (+0x19659) (0x0177F720) 0x501B0CF4 std::_Func_class<void *,std::function<void * __cdecl(CPed *)>,CPed * &>::operator()+0x44 in imfx.asi (+0x10cf4) (0x0177F748) 0x501BB7EB injector::function_hooker_manager<injector::function_hooker_base<5500093,void * (__cdecl*)(void *),void *,void *>,void *,void *>::call_hooks+0xbb in imfx.asi (+0x1b7eb) (0x0177F84C) 0x501BA44F injector::function_hooker<5500093,void * __cdecl(void *)>::call+0x1f in imfx.asi (+0x1a44f) (0x0177F860) 0x0053ECC2 AppEventHandler+0xb2 in gta_sa.exe (+0x13ecc2) (0x0177F898) 0x00748DA0 _WinMain+0x690 in gta_sa.exe (+0x348da0) (0x0177F938) 0x50F0FB94 in modloader.asi (+0x1fb94) (0x0177F958) 0x50F0DE46 in modloader.asi (+0x1de46) (0x0177F988) 0x50F0B83B in modloader.asi (+0x1b83b) (0x0177F9DC) 0x50F0FBBB in modloader.asi (+0x1fbbb) (0x0177F9FC) 0x50F0E202 in modloader.asi (+0x1e202) (0x0177FA2C) Every single time I go into a gang war I eventually end up crashing. FYI , I do have some custom gang peds installed. Link to comment https://gtaforums.com/topic/997317-gta-san-andreas-game-crashing-during-gang-wars/ Share on other sites More sharing options...
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