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How come we did not see GTA III on the Gamecube or the Wii?


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TaylorSwiftDies2038

GTA III and Vice City were planned for GameCube. However they were cancelled because of the GameCube's not-so-great sales and Smuggler's Run didn't do well on that console either.

 

Wii was another thing entirely. Nintendo were looking to cater to the casual/parent crowd more so GTA games weren't a priority on that system.

Edited by TaylorSwiftDies2038
universetwisters

Because the Wii didn’t exist when GTA 3 came out 

TaylorSwiftDies2038

I think he specifically meant why didn't Rockstar decide to port the original Trilogy to the Wii, and my answer to that is that Nintendo weren't interested in bringing a Grand Theft Auto game to their console at the time. The Wii was marketed towards a casual/family crowd and a re-release of the first three Grand Theft Auto games probably wasn't within Nintendo's scope. Plus imagine trying to play that game with the Wii controller.

salazarcosplay
On 2/1/2024 at 10:54 PM, TaylorSwiftDies2038 said:

I think he specifically meant why didn't Rockstar decide to port the original Trilogy to the Wii, and my answer to that is that Nintendo weren't interested in bringing a Grand Theft Auto game to their console at the time. The Wii was marketed towards a casual/family crowd and a re-release of the first three Grand Theft Auto games probably wasn't within Nintendo's scope. Plus imagine trying to play that game with the Wii controller.

thankyou. I think its a shame the GTA trilogy was not brought over. Yet other Rockstar games like Manhunt, Bully, and Table Tennis were ported no problem 

 

On 1/30/2024 at 10:38 PM, TaylorSwiftDies2038 said:

GTA III and Vice City were planned for GameCube. However they were cancelled because of the GameCube's not-so-great sales and Smuggler's Run didn't do well on that console either.

 

Wii was another thing entirely. Nintendo were looking to cater to the casual/parent crowd more so GTA games weren't a priority on that system.

My opinion was that the wii was a second chance to port over 6th generation games from the ps2 that did not inittially make it over to the gamecube. It would have been great to have the trilogy. Scarface and the godfatgher were great on the wii, but felt gta was missing.

  • Like 1
TaylorSwiftDies2038
10 hours ago, salazarcosplay said:

thankyou. I think its a shame the GTA trilogy was not brought over. Yet other Rockstar games like Manhunt, Bully, and Table Tennis were ported no problem 

 

My opinion was that the wii was a second chance to port over 6th generation games from the ps2 that did not inittially make it over to the gamecube. It would have been great to have the trilogy. Scarface and the godfatgher were great on the wii, but felt gta was missing.

 

For whatever reason, Rockstar either didn't see the need to port the original releases to the Wii, or Nintendo/Rockstar couldn't reach an agreement.

 

I think it's kinda important to remember what was going on with Rockstar around the time the Wii released. They were focused on getting themselves familiar with Xbox 360/PS3 hardware and Rockstar Presents: Table Tennis was essentially a showcase for the RAGE physics engine. Circa 2007, Rockstar were working on:

 

  • Grand Theft Auto IV, which had been delayed to April 2008.
  • Red Dead Redemption, which entered production in 2005.
  • A sequel for the controversial Manhunt
  • Had just finished Bully, and the first prototypes of Bully II were being built
  • Midnight Club: Los Angeles
  • Max Payne 3

That's not accounting for the fact that Grand Theft Auto V would soon enter pre-production in late 2008, keeping in-tune with Rockstar's notorious crunch-heavy work culture. Simply put, Rockstar didn't have the time or energy to port over the original Grand Theft Auto Trilogy to the Wii. Making a proper port would have taken time; assuming Nintendo wanted them ported over, they would not have tolerated a sh*tty port a la GTA IV to PC.

 

That's pure speculation on my end. Honestly it's a good question though.

  • Like 1

 

1 hour ago, TaylorSwiftDies2038 said:

 

For whatever reason, Rockstar either didn't see the need to port the original releases to the Wii, or Nintendo/Rockstar couldn't reach an agreement.

I guess Nintendo didn't like how Rockstar decided to go all in with their systems by releasing Manhunt 2 and GTA Chinatown Wars. You massacre people the worst way possible in the former and deal drugs actively in the latter.

 

Besides, Rockstar ported the brand new LCS and VCS to PS2 and everyone and their grandma already had the trilogy.

TaylorSwiftDies2038
7 minutes ago, Pashaforever said:

 

I guess Nintendo didn't like how Rockstar decided to go all in with their systems by releasing Manhunt 2 and GTA Chinatown Wars. You massacre people the worst way possible in the former and deal drugs actively in the latter.

 

Besides, Rockstar ported the brand new LCS and VCS to PS2 and everyone and their grandma already had the trilogy.

 

I actually thought GTA: Chinatown Wars was supposed to be a make-up game for Nintendo. Supposedly, Nintendo was really pissed at Rockstar for cancelling the GameCube releases of GTA III and GTA Vice City and were only ever given Grand Theft Auto Advance. Keep in mind that it wasn't the first time Rockstar spurned Nintendo as N64 ports for Grand Theft Auto and Grand Theft Auto II were cancelled.

 

But yeah you're right, Nintendo has always catered more towards the kid-friendly games, and to be frank, Nintendo doesn't need Grand Theft Auto; they've got Super Mario, Zelda, Pokemon, Metroid, etc which make enough money, and Nintendo has been the predominant Sonic console since 2003, which brings in tons of money as well.

15 hours ago, salazarcosplay said:

I think its a shame the GTA trilogy was not brought over. Yet other Rockstar games like Manhunt, Bully, and Table Tennis were ported no problem 

Eh. Hot take; but I'm glad Rockstar didn't bother porting the GTA trilogy to the Gamecube and the Wii. The underpowered hardware and limitations of the consoles just wasn't going to be able to run a game as big as GTA - especially San Andreas. At best; it would be a barebones port stripped down and downgraded to its bare minimums. And at worst; it would be a terrible, inferior port. I'm not saying that in a bad light, moreso I'm saying that from a logical standpoint.

Edited by AnythingGoner
TaylorSwiftDies2038
18 hours ago, AnythingGoner said:

Eh. Hot take; but I'm glad Rockstar didn't bother porting the GTA trilogy to the Gamecube and the Wii. The underpowered hardware and limitations of the consoles just wasn't going to be able to run a game as big as GTA - especially San Andreas. At best; it would be a barebones port stripped down and downgraded to its bare minimums. And at worst; it would be a terrible, inferior port. I'm not saying that in a bad light, moreso I'm saying that from a logical standpoint.

 

Oh man you're taking me back.

 

The reason why the GameCube's hardware was relatively weak compared to the PlayStation 2 or especially Xbox was due to Nintendo's awful business decisions during the 1990s.

 

In 1993, the PlayStation was originally supposed to be a CD add-on to the Super Nintendo Entertainment System; however, Nintendo, seeing the failure of the Sega CD, pulled out of the deal, which absolutely pissed off Sony. Nintendo thoughts cartridges were going to be the mainstay for games, but Sony thought otherwise and successfully launched the PlayStation in 1995; Nintendo was far too late to the CD transition by the time the N64 dropped.

 

There were two other things going on; Nintendo thought the idea of a multimedia gaming console was ludicrous because of the failure of the Phillips CD-I. As sh*tty as that console was, it was a necessary evil to get console manufacturers to embrace the idea of multimedia gaming devices. After Sony released the PlayStation, this caused Microsoft to panic, thinking that Sony was going to undercut their share on the PC gaming market. In response, Microsoft developed the Xbox, which was a technical specimen for 2001. The PlayStation 2 also was a significant leap in technology. Nintendo, being late to all of this, released the GameCube, which was technically inferior. Nintendo's arrogance absoutely destroyed them.

 

To be fair, I think the Wii could have ran the original Grand Theft Auto releases; it could have at least run Grand Theft Auto III and Vice City, which aren't intensive games, but as I said in my previous post that ship had long sailed and Rockstar were busy with other things.

 

Suffice to say, Nintendo's reluctance to embrace CD technology until it was too late probably cost them a chance at seeing a mainline Grand Theft Auto game for their consoles. To be fair, Nintendo has since course-corrected and hit a roll with the 3DS and later the Switch, but still. All of that context explains why we never saw a mainline release for the Gamecube or Wii.

Edited by TaylorSwiftDies2038
  • 9 months later...
  • 4 weeks later...

Obviously, for that moment, the game club was already outdated, but still in fact could pull gta 3, but I don't think it's necessary. And about the Wii... then this console simply hadn't been released at that time And I think its users are well aware that they won't play gta on it and at that time they could have a choice between PS and Xbox and wii

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