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Free To Use Maps


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Credits to Nando for the logo!

 

 

Hello!

Today I'm officially launching the project where maps, specifically designed for the DYOM Community, will be available to use in missions/mission-packs!

Those maps will be multi-purpose for the most part, meaning you can use them for any genre!

 

 

MAPS WILL BE POSTED IN THE SPOILER.

 

Spoiler

 

 APARTMENT BUILDING INTERIOR:

LINK

 

INDUSTRIAL ISLAND:

LINK

 

KITCHEN (MADE BY M316):

LINK

 

COUNTRYSIDE

LINK

 

ZOMBOTECH

LINK

 

 

MORE MAPS WILL BE RELEASED AT ANY TIME.

 

 

SCREENSHOTS:

 

Spoiler

Industrial Island

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Apartment Building Interior

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Kitchen (map made by M316)

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Countryside

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Zombotech

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How do I install these maps and how do they work?

By the use of modloader, the maps will load easy. You don't need to tinker around with in-game data files manually, because modloader will do it for you. It's essential to read the README files provided in each map to get provided information, such as map characteristics, known bugs and so on.

 

Installing maps is easy. When you install the .zip archive and open it, you'll see the "map" folder. Place it in your modloader folder and you're good to go!

There's a catch however - you'll need to install the modified Fastman Limit Adjuster (thank you @M316 for that!) and place it in the modloader folder as well, as it allows the map to load even if any object is placed without map boundaries.

You can also use the Open Limit Adjuster (newest version) and the maps will work nonetheless (confirmed by @King_Von, thanks to him!)

 

Maps in GTA SA work through the .ipl file, which contains all objects for such map. There are XYZ coordinates set in each .ipl file, which shows the location of the map itself. 

All maps will be made by the MTA Map Editor, which fortunately enough allows to import resources made by other people. Such case was where you can add SAMP objects in MTA proper, thanks to Nando's resource, which allows SAMP objects in MTA.

There will be issues however, as some objects might not be solid (for example, Big Smoke Crack Palace's interior objects) and no one knows why exactly. Collision works in MTA, but not GTA SA. Also, there will be lighting problems due to GTA San Andreas's light collision being dumb.

 

My maps don't load, what do I do?

There can be two issues with this: gta.dat file (which is the main issue when it comes to maps not loading) or another map is already in GTA, thus overriding the one you just installed from this topic.

1. The gta.dat file is essential for the map to work, as it gives the exact location where the map should load. The original code in modloader is IPL\MODLOADER\x\x.ipl. This is done so modloader can use the gta.dat file for the map and thus loading it as intended. However, if the gta.dat file is already modified, whether in the data folder or in modloader itself - the game will crash upon loading, or it will load - but the map won't be present. Make sure to check your data folder and see if everything is set up nicely.

 

2. Another map already in game - this is another issue that won't load the maps provided in this topic. Since the other map also uses the gta.dat file, it technically overrides this one. There's a solution to this: go to that map's gta.dat file, modify it and type this: IPL\MODLOADER\(map file name here)\(map file's .ipl name here) OR IPL\DATA\maps\country\(map file's .ipl name here) (the latter is if you modified gta.dat in the data folder, not modloader!)

DON'T FORGET: PLACE THE .IPL FILE IN THE FOLDER AS WELL, OTHERWISE THE GAME WILL CRASH UPON LOADING!

 

Using two, three or more maps at the same time

If you want to use more maps at the same time in GTA (beware though, FPS may drop!) there's a solution. Due to how the .dat files work in GTA, you can add as many .ipls as you like with the modified Fastman limit adjuster. What you'd need to do is copy one of the .ipls to the map folder and edit gta.dat so that it includes the map file itself. For example you have:

 

IPL MODLOADER\map\Island.ipl in the gta.dat file

And you want to add another map, let's say - the Apartment Building Interior (you'd need SAMP objects for that one). You place the map's .ipl file in the map folder (DON'T RENAME IT, GAME WILL CRASH OTHERWISE!) and open gta.dat and below the Island.ipl line, you type:

IPL MODLOADER\map\apartmentbuilding.ipl

And it should load.

If you still face problems with the game crashing, make sure everything is set up correctly!

 

Freedom in design

Some maps will have places left deliberately empty to allow designers to use their own intended objects. For example, the kitchen table - you can place chairs around it and make characters sit on the chairs.

There are more additions, so be sure to check them out!

 

CREDITS

 

@Dutchy3010 & @PatrickW - for the Design Your Own Mission modification;

@M316 - for modifying Fastman Limit Adjuster proper, allowing the maps to load;

Nando - for creating the New Models resource for MTA and the maptoipl resource, whom were used in the MTA Map Editor and thus in the creation of the maps;

 

CHANGELOG:

Spoiler

January 21st, 2024:

   - Added two new maps: Apartment Building Interior and Industrial Island from Katabasis

   - Fixed Apartment Building Interior (one room was left without a roof, and the room below had no windows)

January 22nd, 2024:

   - Added logo and screenshots for maps

   - Added map Kitchen by M316, which was made in IGME (In-Game Map Editor) by Junior_Djjr

   - Added a tutorial on how to use more maps at the same time

August 18th, 2024:

   - Added new map: Countryside (originally ChapterVII in Katabasis)

September 22nd, 2024

   - Added new map: Zombotech

 

 

 

THE TOPIC WILL BE UPDATED AT ANY TIME.

Thank you for your attention, have fun using the maps!

 

 

 

 

Edited by zeko
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NEW MAP HAS BEEN ADDED!

Grab the link in the spoiler. The map is called "Kitchen" and is made by @M316. It's free to use! You can find the map's location in Queens, San Fierro, near the hotel

Edited by zeko
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