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Next DLC Speculation Topic Mk XIII


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GTA VI Online Speculation & Discussion

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IF maybe someday Michael returns it should be on something as big as The Contract on winter season, so no Michael on the next DLC. 

 

My bet is that Michael will be on the very last update of GTAO as a bridge to Vice City, since he's the last big legacy character left.

Remember he was the first we heard on the first GTAV trailer, so is fitting he will be the last we hear. I wouldn't be surprised to have a Lucia/Jason reference, even a cameo on a Michael-led heist. 

 

Mr. De Santa is already pushing 60 so it makes sense that he would lead us to Vice City as his retirement plan. 

 

'Why will I move there? I guess it is the weather, my back is killing me here in Los Santos' 

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49 minutes ago, El Cavilldo said:

IF maybe someday Michael returns it should be on something as big as The Contract on winter season, so no Michael on the next DLC. 

 

My bet is that Michael will be on the very last update of GTAO as a bridge to Vice City, since he's the last big legacy character left.

Remember he was the first we heard on the first GTAV trailer, so is fitting he will be the last we hear. I wouldn't be surprised to have a Lucia/Jason reference, even a cameo on a Michael-led heist. 

 

Mr. De Santa is already pushing 60 so it makes sense that he would lead us to Vice City as his retirement plan. 

 

'Why will I move there? I guess it is the weather, my back is killing me here in Los Santos' 

Thats a very good theory, a perfect end to the GTA Online chapter, and in the Contract DLC, franklin had a new Buffalo, so Michael would probably have a new Obey.

AE8-F114-D-8601-42-E1-8-CA9-948-DCB330-F

 

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New obey for Michael, and maybe a Bennys upgrade for the Buffalo STX...Buffalo STX Widebody 🥹

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I don't care who may come back and what may happen in the next dlc so long as they finally give me some of the sh*t ive been asking for years or at least something up my alley... You already know what. That is all i ask.

I wont rant about the new DLC in here as well, i already did in Chop's Shop BnM, so all ill say is: if there isnt anything interesting happening for me when the snow comes, ill see you all in July. Have fun people at least some of you are happy.

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15 hours ago, bitoisgod said:

what if its cops n crooks for real this time (im delusional)

police3 (taurus) would be neat

 

it already has a modkit too!

 

 

would love it if they added a super boosted catchup option...

 

 

Also, feedback and tell them to properly restore tuners damnit

 

 

r* will def fix the astrope gz race bumper

so it can be as seen in the trailer/newswire

a52952cc427ef10e96478b3aa08ce23525796471

 

Detailed info: 

21 November 2023 at 20:49:21 UTC QABETA

8 December 2023 at 21:06:15 UTC QALIVE > QAPUBLIC

Newswire: <30 November.

addition metadata: Wednesday, November 22, 2023 1:42 PM (Timezone unknown)

 

So what happened there?

 

It seems someone somewhere at r* has a correct high LOD model. BUT that is not including in the public release

Edited by needforsuv
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I would of loved the cops an crooks dlc even know  gta is about being the criminal but where there’s crime there’s gonna be the law coming in hot behind an going forward wish rockstar would let us pick what side we wanna be on just like how gta online was ment to be at the start 

 

at this stage tho for dlcs I’d rather them leave it for the next online an just use the left over assets to fill up the rest of the dlcs we have let for gta online like they seem to have done with the chop shop 

 

an of the little cnc content we got it’s clear there some devs at R ⭐️ that can cook when it comes to the law side of things 

 

so for the next dlc I just expect  a mixture of left over stuff put together as I can see them slowing down even more to focus on the next game over the next year or so 

Edited by Jordylad52
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Restart2020Late2025
1 hour ago, El Cavilldo said:

IF maybe someday Michael returns it should be on something as big as The Contract on winter season, so no Michael on the next DLC. 

 

My bet is that Michael will be on the very last update of GTAO as a bridge to Vice City, since he's the last big legacy character left.

Remember he was the first we heard on the first GTAV trailer, so is fitting he will be the last we hear. I wouldn't be surprised to have a Lucia/Jason reference, even a cameo on a Michael-led heist. 

 

Mr. De Santa is already pushing 60 so it makes sense that he would lead us to Vice City as his retirement plan. 

 

'Why will I move there? I guess it is the weather, my back is killing me here in Los Santos' 

I highly doubt there is going to be any story connection between GTA Online and GTA VI.

 

GTA VI by the looks of it, feels much more grounded than GTA Online and to be honest I wouldn’t be surprised if R* decided that the game exists in a separate universe than GTA V even.

 

Keep in mind we rescued the world from a clone creating Elon Musk wannabe in GTA Online.

Having that directly tied to VI and its story would feel very off.

 

Personally, I believe we are going to see some sort of promotion that will unlock stuff in the future GTA and maybe some pre order Bonus. Very similar to how Red Dead Redemption 2 was handled there.

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Well, here we go again.

 

I really want R* to somewhat finish up the Chiliad/Clifford/Alien mystery. I've become so fixated and attached to it. I just want a conclusion.

 

All of the teasing and hints that have been in previous updates has to end somewhere right? 

 

 

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Okay so looking at DLC patterns over the years we have:

  • 2 car theft DLC's (I/E, Chop Shop)
  • 2 Drug DLC's (Bikers, Drug Wars)
  • 4 Heists (OG, Doomsday, Casino, Cayo)
  • 3 Generalized contraband DLC's (Crates Warehouses, Nightclubs, Air Freight Cargo)
  • 1 Firearms DLC (Bunkers)
  • 5 Vehicle sport/activity DLC's (Arena Wars, Cunning Stunts, Super Sports, Tuners, Lowriders)
  • and a handful of like story/contact mission DLC's (Mercenaries, Summer Special 2020, The Contract, etc)

 

So either we're going to get another firearms themed DLC (Gunrunning 2.0?) or maybe hookers? Not like human trafficking but like a new strip club with GTA:SA style pimp missions and sort of ran like the NIghtclub...

 

Ignore the spoiler if you don't want to read about how I could see a strip club working out

Spoiler

The strip club could be ran like the nightclub, sort of... You book big name dancers like you book DJ's, throw out trouble makers and people trying to touch the girls or people trying to use fake money, etc.

 

You could also supply the bartenders with coke and acid (maybe weed) for them to sell to patrons all from your other businesses as another way to sell these items, like street dealers (or they accrue like nightclub goods?). Then on the side, you work as a pimp for the dancers, taking them to clients' houses, busting in when the client tries to get rough, etc. Sometimes you have to go bail a girl out or go steal the van/cop car she's in because she got busted. All for a cut and if you have to protect her the cut is much bigger, then if you save her from the cops it's a flat fee of like 25k or something. One of the upgrades could be hiring dedicated security to take the girls so you don't have to but you still get your cut at say a 25% reduction and you get the option to send security or go yourself when they call you or whatever.

 

Then you've got the "basement business" like the nightclub has the warehouse: A Distillery!

 

Not only does this distillery supply the strip club with booze, and boost your strip club's passive income, it also gives you sale missions to sell to other bars, clubs, liquor stores, etc. Instead of buying different floors for more storage though you buy different floors to make different booze: Beer, Gin, Vodka, Whiskey, Tequila, etc.

 

Each one takes a different amount of time, occasionally you collect/buy supplies for it and in the same way you have orders for nightclub goods, you get orders from the different buyers. Could also tie it into our nightclub somehow, like we start delivering booze to our nightclub so that increases our nightclub's daily income since we're now supplying the booze for the nightclub.

 

For the daily/passive income portion of this you earn a cut of the tips the girls make, the amount they make is based on the strip club's popularity, but its a range. You also have liquor sales, also based on the popularity but a static amount per bar of popularity.

 

So let's say 0 bars would mean a range of $0-25k in tips for the girls meaning you could earn nothing from the tips.

1 bar = 25-50k

2 bars = 50-75k

3 bars = 75-100k

4 bars = 100-125k

5 bars = 125-150k

 

then each bar gives you 2.5k in liquor sales, but at 0 bars its just $500.

 

So let's say the cut of the tips is 10% and you have a full 5 bars of popularity, the girls earn 135k in tips that night, so your income for that day would be 13.5k from the tips and 12.5k from the liquor sales for a total of 26k just in passive income.

 

And maintaining popularity could be as simple as having a steady supply of good drugs and good booze. So, so long as your drug and booze businesses are up and running you maintain at least a certain amount of popularity, even if it's just like 2.5-3 bars of popularity.

 

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Summer 2024:

"The Truth"

- name in reference to The Truth from SA, conclusion to the revamped Chilliad Mystery.

 

December 2024:

"The Finale" or "Curtain Call"

- final GTA Online update, name in reference to Heist Finales (GTAV's big thing was Heists after all) or the end of a performance, Michael "Contract" DLC.

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WinterFrosty86

Seeing that Rockstar has taken a liking to use the summer dlcs to advance the "main story" of GTA Online these days, we might see that Zancudo bunker room used as some sort of connection to clifford or something...idk i'm just filling the speculation thread with some wild speculations as it's too early to know what's up :adminkek:

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GTAO - generates a considerable amount of money for that company, do they have the discipline to shot this cash cow in the head?

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1 hour ago, Rev. Gnash said:

GTAO - generates a considerable amount of money for that company, do they have the discipline to shot this cash cow in the head?

Did you heard of GTA VI? Thats a big fat bullet coming.. slow... But deadly :adminkek:

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7 hours ago, Zak Ras said:

Summer 2024:

"The Truth"

- name in reference to The Truth from SA, conclusion to the revamped Chilliad Mystery.

 

December 2024:

"The Finale" or "Curtain Call"

- final GTA Online update, name in reference to Heist Finales (GTAV's big thing was Heists after all) or the end of a performance, Michael "Contract" DLC.

 

Change that dates to 2025, I'm afraid.

 

GTAVI may be out in early 2025 since hitting promised deadlines is not the rule for GTA games. 

Add some months for the poor PC folks and GTAVI would be finally on all platforms even as far as the end of 2025.

And maybe then they would dare to pull out the plug on this game. 

 

1 hour ago, Rev. Gnash said:

GTAO - generates a considerable amount of money for that company, do they have the discipline to shot this cash cow in the head?

 

Exactly. They've had no problem to hype and sell low tier stuff with a straight face (E&E, Trilogy, GTA+) 

It wouldn't be far fetched if they will give GTAO the RDO treatment and let it to slowly rot while still being sold to the noob newcomers. 

 

Edited by El Cavilldo
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RoadbreakerGTA
14 hours ago, MekhiSkyline said:

Def needa 944.

9843-B1-D4-D5-D0-4-A2-D-80-DF-29-DC4-B56
 

This, the 928, 356 and the 550 Speedster are needed, also the Carrera GT and other missing Porsche cars

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RoadbreakerGTA

Love an Alcohol business, or a Bikers expansion (maybe a Bikers chop Shop business like what we've got but involving bikes), Convoy update because we need more semis tbh (Packer, Phantom, Hauler and Dock Tug should be purchasable and maybe newer ones so not to overuse them tbh, also bring back the Yankee and the Steed instead another 100th Mule, Boxvile, Pony, Benson or such tbh), Naval update (more boats and able to store and customise them), an FIB update (works with Dave and whoever else to fight corruption, crime and such, also more Police cars too), so there

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So something weird with this update.

 

The GTA+ livery for this month's Impaler LX is absent in the creator. Usually all the liveries (including the unreleased ones) are available if the livery option is available.

 

However, the Vigero ZX's original GTA+ liveries are still available, HOWEVER, the Itali GTO Stinger TT's hidden livery (Knuckleduster Sport) that WAS present last update in the creator is now absent.

 

So no more previewing exclusive liveries using the creator without glitches I guess.

:conspiracy:

 

https://static.wikia.nocookie.net/gtawiki/images/0/03/ItaliGTOStingerTT-GTAOe-LiveryFront-KnuckledusterSport.png/

 

ItaliGTOStingerTT-GTAOe-LiveryFront-Knuc

Edited by needforsuv
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Another biker update? I think we had that in criminal enterprises DLC, 2 new contracts, the bar inside clubhouse anpd the bike deliveries...

We had the Acid lab too with lswd

I don't want more missions involving 3 boxvilles...

Alcohol business seems unlikely at this point of the Game...

Naval update too seems unlikely, but would be Nice to have an oil rig and customizable boats...

Edited by Crateman
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38 minutes ago, needforsuv said:

the asterope has 5 'blank' liveries.

 

more camry love next dlc?

I have My Asterope GZ in grey as daily driver 🤓

I havent Even checked the liveries 🤨

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15 minutes ago, Crateman said:

I have My Asterope GZ in grey as daily driver 🤓

I havent Even checked the liveries 🤨

the dials are messed up for mapping, and it defaults to black along with trim (both paintable)

 

 

jester rr drift has texture issues, the futo gtx hilariously uses the original headlight aim of way up

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11 minutes ago, needforsuv said:

the dials are messed up for mapping, and it defaults to black along with trim (both paintable)

 

 

jester rr drift has texture issues, the futo gtx hilariously uses the original headlight aim of way up

Maybe they fix that in the summer DLC 

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Insoluble Fiber
1 hour ago, needforsuv said:

the asterope has 5 'blank' liveries.

 

more camry love next dlc?

The Asterope is a bit unfinished it seems, has hidden suspensions, liveries and the usual interior coloring 

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52 minutes ago, Insoluble Fiber said:

liveries

eh, those don't even have textures attached to them

 

don't mind the suspension lol

 

none of my cars are lowered anyway

Edited by needforsuv
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1 hour ago, arisfelbonilla said:

It is impressive that gta v is in its final phase
And they still haven't added the nsx :'V

Well I mean it can still happen since we got an Impala SS and were gettin a modern Wrangler.

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1 hour ago, arisfelbonilla said:

It is impressive that gta v is in its final phase
And they still haven't added the nsx :'V

Don't lose faith, we still have 2 more dlcs to go! 

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Lonely-Martin

Knowing these bozo's, they'll add the NSX and tell us we can only have half hour driving per week.

 

You know, cooldowns. Yay!!!

 

(I know this'll start getting old, but I ain't letting that f*ck up go 🤣🤣🤦‍♂️😁).

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13 minutes ago, Lonely-Martin said:

Knowing these bozo's, they'll add the NSX and tell us we can only have half hour driving per week.

 

You know, cooldowns. Yay!!!

 

(I know this'll start getting old, but I ain't letting that f*ck up go 🤣🤣🤦‍♂️😁).

Don’t give em any ideas:kekw:

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Lonely-Martin
10 minutes ago, MekhiSkyline said:

Don’t give em any ideas:kekw:

Oh, how I.wish that was the case but that horse has bolted it seems. :(

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