salazarcosplay Posted December 12, 2023 Share Posted December 12, 2023 1080p directly interger scales to 4k, 720p scales to 1440p, but is it just easier to go from 1080p to 4k and skip 1440p altogether Link to comment https://gtaforums.com/topic/994522-why-was-1440p-popularized-if-4k-was-out/ Share on other sites More sharing options...
sivispacem Posted December 13, 2023 Share Posted December 13, 2023 Because hardware has lagged well behind resolution, and very few systems even today can do 4K at over 60FPS with decent graphical settings in 2 year old titles. Link to comment https://gtaforums.com/topic/994522-why-was-1440p-popularized-if-4k-was-out/#findComment-1072313002 Share on other sites More sharing options...
DEALUX Posted December 13, 2023 Share Posted December 13, 2023 2 hours ago, sivispacem said: Because hardware has lagged well behind resolution, and very few systems even today can do 4K at over 60FPS with decent graphical settings in 2 year old titles. You don't need to play at ultra settings. Also, DLSS with frame generation is a very nifty technology that works really well, in supported titles of course. Link to comment https://gtaforums.com/topic/994522-why-was-1440p-popularized-if-4k-was-out/#findComment-1072313117 Share on other sites More sharing options...
sivispacem Posted December 13, 2023 Share Posted December 13, 2023 7 hours ago, DEALUX said: You don't need to play at ultra settings. Also, DLSS with frame generation is a very nifty technology that works really well, in supported titles of course. And when did frame generation become commonplace in games? Compare and contrast with when 1440p monitors became mainstream. Link to comment https://gtaforums.com/topic/994522-why-was-1440p-popularized-if-4k-was-out/#findComment-1072313581 Share on other sites More sharing options...
Jason Posted December 13, 2023 Share Posted December 13, 2023 Frame gen is less than two years old and is barely supported on nVidia hardware, nevermind AMD. It's also only really beneficial when you're able to hit at least 50-60fps. But in terms of TV's and game consoles... 1440p isn't really a big upgrade, it is for PC's and monitors because it's noticeably more work space but yea on consoles, movies, tv? Not really. Thus, 4k was the leap for that. On PC, for a long time, the only people with need for 4k screens were people like professional artists, 4k gaming was (and still is) expensive, so people chose 1440p instead, which is much more affordable. Link to comment https://gtaforums.com/topic/994522-why-was-1440p-popularized-if-4k-was-out/#findComment-1072313613 Share on other sites More sharing options...
Banana Posted December 13, 2023 Share Posted December 13, 2023 9 hours ago, sivispacem said: Because hardware has lagged well behind resolution, and very few systems even today can do 4K at over 60FPS with decent graphical settings in 2 year old titles. Pretty much this. 7 hours ago, DEALUX said: You don't need to play at ultra settings. Also, DLSS with frame generation is a very nifty technology that works really well, in supported titles of course. I personally do not like DLSS or any other upscaling so getting good framerates at 4k in newer titles is not easy without a high end card. Also that software really has only caught on the last few years or so. Link to comment https://gtaforums.com/topic/994522-why-was-1440p-popularized-if-4k-was-out/#findComment-1072313614 Share on other sites More sharing options...
DEALUX Posted December 14, 2023 Share Posted December 14, 2023 17 hours ago, sivispacem said: And when did frame generation become commonplace in games? Compare and contrast with when 1440p monitors became mainstream. I was responding specifically to that 4K60 claim. It's not strictly true. If anything, it's quite silly to crank the settings to ultra because there are often diminishing returns and a big performance impact. Link to comment https://gtaforums.com/topic/994522-why-was-1440p-popularized-if-4k-was-out/#findComment-1072314250 Share on other sites More sharing options...
sivispacem Posted December 14, 2023 Share Posted December 14, 2023 1 hour ago, DEALUX said: I was responding specifically to that 4K60 claim. It's not strictly true. If anything, it's quite silly to crank the settings to ultra because there are often diminishing returns and a big performance impact. Minimum GPU requirements for reliable 4K60 even at middling display settings is...what, RTX 2080Ti or equivalent, being properly realistic? I never said anything about "ultra", I said "decent". That's still performance significantly beyond your "average" PC these days, let alone in the early 2010s when 1440p started to become more widespread. There's some titles that a 4090 won't even get 4K60 in reliably at Ultra. Link to comment https://gtaforums.com/topic/994522-why-was-1440p-popularized-if-4k-was-out/#findComment-1072314365 Share on other sites More sharing options...
Frabbi 01 Posted December 24, 2023 Share Posted December 24, 2023 I remember reading about the "ultra high definition" demo in 2008. It was 4320p, or 8K. Then a few years later, I saw that there was 4K, and was upset because I definitely hate seeing an awesome technology, then have something less powerful come first. I guess the same goes for 4K - 1440p. At the time, they did say though that 8K would be available in 2020, so they were pretty accurate! Link to comment https://gtaforums.com/topic/994522-why-was-1440p-popularized-if-4k-was-out/#findComment-1072322019 Share on other sites More sharing options...
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