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What Was Your Most Disappointing GTA Game(s)?


What Was Your Most Disappointing GTA Game(s)?  

15 members have voted

  1. 1. What Was Your Most Disappointing GTA Game(s)?

    • 1
      1
    • London
      1
    • 2
      1
    • III
      0
    • Vice City
      1
    • San Andreas
      0
    • Advance
      3
    • Liberty City Stories
      2
    • Vice City Stories
      0
    • IV
      0
    • The Lost and Damned
      0
    • The Ballad of Gay Tony
      0
    • V
      9
    • Online
      5
    • Chinatown Wars
      1


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In honor of the upcoming trailer for GTA VI, I decided to start this thread to see what was everybody in GTAForums' most disappointing Grand Theft Auto game/games. I'll start and say it was Liberty City Stories.

 

I expected a cool mafiaso Godfather Sopranos esque GTA game, but all I got instead was a a painfully mediocre GTA game. It literally never innovatived or added anything new to the series, and those that did add were just already done or ported from Vice City or San Andreas. It doesn't really help that most of the content in LCS is so averagely meh or sh*t. Sh*t story, sh*t writing, meh cast, meh setting, meh vehicles, meh missions, meh soundtrack. It's just a meh game all around.

Edited by AnythingGoner
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Probably GTAO.

 

GTA V disappointed in SOME ways, but GTAO was/is disappointing on a whole.

 

I remember actually being excited for GTAO, but the cracks already reared their head in the first week when it was completely busted. When it did work it was just kinda “meh”.

 

I’ve only played GTAO a small number of times since 2013, but can never be motivated to play it for too long. It’s completely unfocused to a veteran of the series like me and I’m not a fan of it at all.

 

I get why it’s popular and why R* continue to throw so much money and resources behind it, but for me it’s still disappointing. GTA V has its flaws, but at least it’s still a solid single player GTA for the most part. GTAO represents pretty much everything I dislike about modern gaming on the other hand.

I'll probably go with V, mainly because of its story. I still remember feeling disappointed when I first finished the game back in 2013. There were some cool moments and missions here and there but the story didn't hook me like IV and its DLCs did or other previous entries. I was interested in Michael and Trevor's relationship the most but the whole thing fell flat in the end for me. Not to mention characters like Steve Haines and Devin Weston didn't have as much presence as antagonists as opposed to Sonny Forelli, Big Smoke or Dimitri Rascalov.

 

I don't dislike the game, but it's probably the GTA I've replayed the least amount of times because of that.

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cant remember

GTA5. Every other main entry wowed me when I saw it. I couldn't wait to explore the maps, try out what happens when you run over people etc. But for GTA5 I just saw GTA4 on a new map and downgraded physics.

Don't get me wrong it ain't bad, but it didn't reach the bar they had set with their previous entries and I wished for a little more depth for a new mainline entry after a 5 year gap.

 

GTA6 has me back to the feeling of drooling over screenshots/videos, wanting to go exploring trying everything out.

I'll probably be tarred and feathered, but GTA2.  I played 1 on PC and liked it, at the time it gave a feeling of a real city you could explore.  But between 1 and 2, Driver came out on PlayStation, and my initial reaction to it was that it felt like a 3d version of GTA.  Looking back, obviously it lacked getting in and out of various cars, and the weapons, so it wasn't really like it at all lol, but having a city to roam around in was a huge part of the appeal, at least to me.

When GTA 2 came out, I thought it looked really nice, and the lighting and really everything was improved, but being locked to a topdown view was a bummer.  This was late 1999, 3d games were getting to be pretty well established by that point. 

 

Of course Definitive too, but I guess that's a given.

cant remember
3 hours ago, Ron Horse said:

I'll probably be tarred and feathered, but GTA2.  I played 1 on PC and liked it, at the time it gave a feeling of a real city you could explore.  But between 1 and 2, Driver came out on PlayStation, and my initial reaction to it was that it felt like a 3d version of GTA.  Looking back, obviously it lacked getting in and out of various cars, and the weapons, so it wasn't really like it at all lol, but having a city to roam around in was a huge part of the appeal, at least to me.

When GTA 2 came out, I thought it looked really nice, and the lighting and really everything was improved, but being locked to a topdown view was a bummer.  This was late 1999, 3d games were getting to be pretty well established by that point. 

 

Of course Definitive too, but I guess that's a given.

Oh yeah GTA2, I was also kind of disappointed with it, but for a completely different reason. I first played GTA1 at a friend's house, and then the demo version with timer patch at home. Later when I begged my dad to go to the store to buy the full game I discovered GTA2 was out so I thought hell yeah even better. But I was disappointed with the weird futuristic theme and the strange radio stations. It eventually grew on me but at the time I wished it was present-day, with the more action-y/ambient music tracks like GTA1 had.

 

The topdown view was actually something I loved, because it reminded me of helicopter chases and Americas Scariest pursuits that I watched on tv.

Edited by cant remember

GTA Vice City, I only played about 5 minutes of it back in 2002 when it released, but when I finally bought it in 2012, after hearing how amazing it is, I was severely disappointed with it, Tommy is a boring protag, the mission structure is crap and several mission are very annoying

  • 2 months later...

V/Online.

This game had to ride the coattails of GTAIV, all while trying to be "San Andreas remade", ultimately failing to do either one and becoming this inconsistent mess of being serious yet goofy. This is the only title that has really disappointed me as a fan since the top-down era.

Edited by Yinepi
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