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Requesting Help to Replace the "Complex" Reticle for Assault Rifles


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I created a new reticle to replace "reticle_ar.dds" and I have replaced the original file with my new texture.

However the original reticle is still showing up.

I've been replacing the  "reticle_ar.dds" file located in "hud_reticle.ytd".

I've replaced it in the following paths:



Despite replacing the texture in every "hud_reticle.ytd" it makes no difference. The original cross reticle still shows up in the game.

Does anyone have any ideas on why replacing "reticle_ar.dds" in "hud_reticle.ytd" hasn't made a difference? 

Is the texture located somewhere else in the files as well?

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