B Dawg Posted August 4 Share Posted August 4 (edited) Ever been bothered by the fact that in TBOGT (and TLAD despite the models not being present there by default) the IV biker models use less voice sets as well as the wrong ones not fitting their models? Then this is the fix for you. Instructions: Drop BYeah.dat16 into TLAD > pc > audio > config folder and add the following line to e1/2_audio.xml (or e1/2_audio_tlad/tbogt if using Disable EFLC Music in IV mod) underneath the e1/2_game.dat line: <game content="ascii">e1:/pc/audio/config/BYeah.dat</game> Download This also adds 4 additional voice sets to be applied in peds.ide if you don't want a model to use 2 models worth of voices: Quote CHUBBY_BIKER1, CHUBBY_BIKER2, BIKER_BADASS1, BIKER_BADASS2 Edited 21 hours ago by B Dawg Attramet, DubiousThiny, Internet Rob and 1 other 4 Link to comment Share on other sites More sharing options...
DubiousThiny Posted August 4 Share Posted August 4 (edited) Very cool . Edited Thursday at 06:16 PM by DubiousThiny Link to comment Share on other sites More sharing options...
El Dorado Posted August 4 Share Posted August 4 so for clarification, the xml files from the disabled eflc music on gta 4 mod should look like this? Link to comment Share on other sites More sharing options...
B Dawg Posted August 5 Author Share Posted August 5 14 hours ago, El Dorado said: so for clarification, the xml files from the disabled eflc music on gta 4 mod should look like this? Yes Link to comment Share on other sites More sharing options...
hayashida Posted September 16 Share Posted September 16 What software can edit game.dat16? Link to comment Share on other sites More sharing options...
B Dawg Posted September 16 Author Share Posted September 16 1 hour ago, hayashida said: What software can edit game.dat16? Link to comment Share on other sites More sharing options...
hayashida Posted September 16 Share Posted September 16 On 8/4/2023 at 6:07 PM, B Dawg said: underneath the original e1/2_game.dat16 line: 【_game.dat16】 not found. There is only 【_game.dat】. Wrong writing? Link to comment Share on other sites More sharing options...
B Dawg Posted September 16 Author Share Posted September 16 2 minutes ago, hayashida said: 【_game.dat16】 not found. There is only 【_game.dat】. Wrong writing? Yeah, typo. Link to comment Share on other sites More sharing options...
hayashida Posted Tuesday at 08:11 AM Share Posted Tuesday at 08:11 AM On 8/4/2023 at 6:07 PM, B Dawg said: <game content="ascii">e1:/pc/audio/config/BYeah.dat</game> If placed in tbogt, does it need to be changed to [e2:]? Link to comment Share on other sites More sharing options...
B Dawg Posted Tuesday at 08:15 AM Author Share Posted Tuesday at 08:15 AM (edited) 2 hours ago, hayashida said: If placed in tbogt, does it need to be changed to [e2:]? Only if you put the file in TBOGT folder, but you don't have to because you can load TLAD stuff in TBOGT. Edited Tuesday at 11:07 AM by B Dawg Link to comment Share on other sites More sharing options...
hayashida Posted Thursday at 01:57 PM Share Posted Thursday at 01:57 PM On 9/19/2023 at 4:15 PM, B Dawg said: you can load TLAD stuff in TBOGT. I don't know much about how TLAD and TBOGT work. I using steam version 1.2.0.59. Many mods have TLAD folders and TBOGT folders, but I [heard] that in some cases just need to copy the files to TLAD. It seems that IV and TBOGT have some common data, I don't quite understand. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now