Salty_Yote aka SeaWallTx Posted June 13, 2023 Share Posted June 13, 2023 (edited) *This thread is frequently update and therefore ALWAYS under construction.* *The San Andreas Mercenaries Update is LIVE Now!* OK what has the "San Andreas Mercenaries" Update changed? The Aerial Based Summer Update will be available to all GTA Online players on PlayStation 5, PlayStation 4, Xbox Series X|S, Xbox One, and PC. The goal of this thread is to accumulate any and all information that has been changed, removed, added, found, or created since the update, all into one place for quick and easy access to any information you maybe looking for. Please feel free to post anything you may have found that has been changed, removed, added, found, or created since the update, and DO NOT hesitate to ask questions and I will do my best to help you out as quickly and as best as possible. So, lets keep this community on top of what has been changed and what hasn't, lets keep each other informed, and lets keep this thread clean, friendly, informative, inviting, and TROLL-FREE. Updated *UNOFFICIAL* Compiled List, from R☆, R☆SC, GTAforums Contributors, & GTA Online Gameplay (last updated June 15, 2023 8:55pm CST) (I will try to keep this post up to date as long as this forum is alive and kicking) *The San Andreas Mercenaries Update is LIVE Now!* Team up with some of Los Santos’ most daring guns-for-hire and take back the city in GTA Online: San Andreas Mercenaries. Lead the fight against Merryweather Security’s forces as one of the Los Santos Angels and engage in explosive guerilla operations while conducting high-stakes, high-flying raids all across the state. Charlie Reed’s got an impressive résumé — beyond his work as an aircraft mechanic in the Hangar, he’s an ex-military operator with significant experience assisting in various Heists around Los Santos over the years. He’s also been working on a plan called Project Overthrow — a multipronged attack on Merryweather Security to knock them well and truly off their perch. The way Charlie sees it, Merryweather have amassed enough defense contracts, illegal R&D, and good old-fashioned criminal rackets that ripping them off in a series of high-flying schemes is a win-win scenario for him and your smuggling operation. Project Overthrow features six new missions for 1–4 players that will put your mercenary skills to the ultimate test: conducting reconnaissance, recovering valuable equipment, performing audacious rescues, and fighting your way through the teeth of Merryweather’s well-oiled war machine. Project Overthrow is launched from the new Operations Terminal upgrade for the Mammoth Avenger, available at Warstock Cache & Carry. Also initiated from the new Operations Terminal, the Los Santos Angels can take on three private contracts in daring LSA Operations. Each of these presents an opportunity to acquire an Outfit for first-time completion and rotate through optional bonus objectives with each replay for an additional pay bump. These include jumping out of a chopper and onto the deck of an aircraft carrier under cover of darkness, calling in a bombing run, and using an EMP blast to knock out a government installation. LSA Operations can also be launched by calling Charlie directly from your iFruit after your Operations Terminal has been installed. It’s a new day for smuggling operations, as Hangar properties are being upgraded to host a suite of new abilities and features. A fully equipped Hangar can now store and customize the Avenger, as well as upgrade your personal arsenal with an Mk II Weapons Workshop. Charlie’s ex-military associates have also taken to hanging out around the Hangar: Ask dishonorably discharged helicopter pilot and recent Los Santos Angels recruit Rooster McCraw to source cargo for a small fee. You’ll also find free Snacks and Weapon pickups around the property to help you prepare for any fight ahead, and those looking to sharpen their skills at Flight School will find a convenient access point added inside the Hangar. Four new Source Missions have been added to the Free Trade Shipping Co. on the Hangar laptop alongside three new Sell Missions — all for smugglers who prefer the driver’s seat to the cockpit. Perform deep sea dives, oust private militaries, and more in this expansive update to the Air Freight Cargo business by choosing the Land option when launching. New Avenger Upgrades: The utility of the Mammoth Avenger has expanded in a big way. Owning a Facility (or Hangar) is no longer required to own and operate an Avenger, which can be called out to your location via the Services section of the Interaction Menu. Those who do own a Hangar with a Workshop will be able to customize their sky fortress with new mil-spec upgrades, including front-facing machine guns and missiles, as well as a Stealth Module or a Missile Lock-On Jammer that can be activated while on autopilot. The Operations Terminal is an interior upgrade that unlocks access to Project Overthrow and the Los Santos Angels Operations detailed above. This can be purchased directly from Charlie in the Hangar, or when customizing your Avenger in the Charlie Upgrades menu. If you’re down to join the fight but don’t yet own a Hangar, the Operations Terminal can be purchased when upgrading the Avenger on the Warstock Cache & Carry website. Another exciting new upgrade available for the Avenger is the Mammoth Avenger Thruster. If you’ve left your mobile sky base on Autopilot high above the city but you’re stranded on the ground, simply call the Mammoth Avenger Thruster directly to your location using the Interaction Menu. When nearing the rear cargo bay of the Avenger, hit D-pad right to dock inside. NEW VEHICLES: ~Grotti Itali GTO Stinger TT The Grotti Itali GTO Stinger TT (Sports) comes equipped with an illustrious pedigree, built on a bedrock of exotic cool and decades of Italian innovation — it’s the next generation of imported luxury, and it’s available now from Legendary Motorsport and the Luxury Autos showroom. Bring your Grotti Itali GTO Stinger TT up to code by visiting Imani in the Agency Vehicle Workshop and outfitting it with Armor Plating, Slick Mines, Remote Control Unit, and a Missile Lock-On Jammer. ~Maibatsu MonstroCiti The Maibatsu MonstroCiti’s (Off-Road) reputation already precedes it by several thousand miles. It’s a family-friendly SUV that leads a double life as a sporty competitor capable of summiting any and all terrain in its path. It was a cult classic in Japan for years, and now it’s destined to find its way into the hearts of local drivers in no time flat. Pick up a Maibatsu MonstroCiti from Southern San Andreas Super Autos or at the Luxury Autos showroom and equip it with Imani Tech upgrades like the Remote Control Unit and a Missile Lock-On Jammer. ~More New Vehicles Additional new vehicles have been added with today’s update, ranging from the boxy off-road brawn of the Declasse Walton L35 and Vapid Ratel, to the stealth capable F-160 Raiju fighter jet, Mammoth Streamer216 propeller plane, and more. ~Up coming Vehicles Next week, look forward to the next generation of the Bravado Buffalo as the EVX hits showroom floors. Plus, all limited-time vehicles from Los Santos Drug Wars — the Weeny Issi Rally, Toundra Panthere, Karin Hotring Everon, and Willard Eudora — have now been added for general sale. ~Other Vehicle Changes Many lesser-used vehicles have been removed from dealership websites to streamline the shopping experience … these will occasionally be made available in other ways, including at The Diamond Casino & Resort’s Lucky Wheel. Tap here for a full list of the vehicles removed from online sites New Weapon: ~Tactical SMG The new Tactical SMG is the pinnacle of sidearm technology: fully automatic, oversized magazine, drive-by capable, and devastatingly powerful. Pick one up from the Gun Van and feel the weight of the future in the palm of your hand. And More... This update also brings rebalances to the in-game economy, experiential upgrades based on extensive player feedback, expansive updates to the Creator, and the new Career tab in the Pause menu on PlayStation 5 and Xbox Series X|S used for charting your progress through GTA Online’s multitude of criminal pursuits. See the full title update notes to learn more. Later this summer, keep an eye out for new vehicles and dynamic events unfolding in Freemode with the return of Armored Van robberies. Plus, take part in a large-scale battle on Cayo Perico in just a few short weeks. Returning Characters/Contacts: ~Charlie Reed ~Rooster McCraw New Vehicles Prices & Info: ~New land vehicles; •Buffalo EV -$2,140,000 -Imani Tech •Maibatsu Monstrociti -$1,485,000 -Imani Tech •Hotring Gauntlet -$1,810,000 •Vapid Ratel -$1,873,000 •Vapid Clique Wagon -$1,205,000 •Declasse Walton L35 -$1,670,000 •Grotti Itali GTO Stinger TT -$2,380,000 •Vapid Clique Wagon -$1,205,000 •COUREUR -$1,990,000 •INDUCTOR2 -$50,000 •BRIGHAM -$1,499,000 •SQUADDIE -$847,500 •MANCHEZ2 -$168,750 ~New aircraft; •F-160 Raiju Plane -$6,855,000 - $5,141,250 -VTOL -Front Cannons -Missiles -Homing Missiles •Beagle, Twin Engine -$2,238,000 •Weaponized Conada (heli) -$3,385,000 Avenger Upgrades Prices & Info: ~Avenger Upgrade: $1,250,000 - $750,000 ~New Weapons System ~Avenger Command Center ~Ability to store ACC in Hanger ~Ability to store and access your Avenger without owning a Hangar or Facility property. ~Ability to store the Thruster in Avenger Hanger Upgrades: ~Ability to store Avenger Command Center in Hanger New Weapons Pricing & Info: ~Tactical SMG -$292,500 Extended clip suppressor Scope Various Tints New Random Events: ~Merryweather Security Convoy ~Parachuting Smuggler Random Event ~Daily Time Trials New Clothing: ~Pants ~Tops ~Masks ~Glasses ~Accessories New Haircuts: ~1 New Male and Female Haircut The Vinewood Club: The New Vinewood Car Club: ~A members-only destination, located behind the doors of an unassuming industrial warehouse on Elysian Island. -The Vinewood Car Club’s interior features a garage built with automotive enthusiasts in mind to showcase covetable vehicles. ~Members and non-members alike can marvel at the stock of distinct vehicles. -These vehicles can be ordered to your location and used while in Freemode, and purchase at an exclusive discount of 20% or more. -You can also inspect the complimentary GTA+ vehicle inside The Vinewood Car Club and claim it directly from that location. ~As a GTA+ Member, you’ll be at liberty to utilize the rotating selection of vehicles at your leisure and convenience in Freemode. -Either by dropping into the Car Club and driving one out or by using the Interaction Menu to order your chosen ride directly to your current location. ~GTA+ Membership will also allow you to purchase each of these vehicles, at an exclusive discount. ~GTA+ Members may also claim The Vinewood Club Reward Vehicle for free each month. GTA+ Benefits: Click here to check out this months GTA+ Benefits Special Upcoming Weekly Events and Celebrations: ~Halloween Ghost Hunt Career Progress: Track your criminal activities with Career Progress — a new feature that displays your progression as you rise through the criminal ranks and establish your empire. This will be accessible on PlayStation 5 and Xbox Series X|S from the GTA Online Main Menu or the Pause Menu, making it easier for both fresh-faced and veteran players to see all their accomplishments at a glance. New Story Based Outfits for Completing Career Progress: ~The Mr. Slick -Complete Tier 4 in 5 areas of Career Progress to unlock this item ~The Hustler (Franklin's Outfit) -Complete Tier 4 in 10 areas of Career Progress to unlock this item ~The Unbathed (Trevor's Outfit) -Complete Tier 4 in 15 areas of Career Progress to unlock this item ~The Silent (Claude's Outfit) -Complete Tier 4 in 20 areas of Career Progress to unlock this item ~The Hired Gun (Niko's Outfit) -Complete Tier 4 in 25 areas of Career Progress to unlock this item Vehicle Upgrades: ~The ability to claim all destroyed vehicles at once when filing a Mors Mutual Insurance claim. ~Mors Mutual will no longer charge for recovering Personal Vehicles destroyed during contact missions. ~Custom description tags for garages to help quickly locate your favorite rides when calling the Mechanic. ~The ability to select from individual floors when requesting vehicles from the Eclipse Blvd Garage. ~Pressing D-Pad Right will engage Stealth Mode on the new F-160 Raiju Plane. Vertical~Take-Off and Landing (VTOL) will move to L3/LS. Holding L3/LS when flying all VTOL aircraft will switch it into and out of VTOL mode. ~The option to re-request an active Mobile Operations Center, Avenger, or Terrorbyte delivered closer to your location via the Interaction Menu. ~Additional filters for Race types when browsing the Jobs Menu. ~The Willard Eudora and Albany Classique Broadway will be eligible for Taxi Work when using Taxi Liveries. *Looks like R forgot 2 cars... ...the Weeny Dynasty and the Brioso 300, poor lil fellas* ~Lesser-used vehicles will be removed from in-game websites to streamline the browsing experience. These vehicles will be made available via events showrooms, The Lucky Wheel, and other places. ~A new Register as a Boss option in the Interaction Menu, merging SecuroServ and Motorcycle Club. ~A Buy All option when purchasing Body Armor at Ammu-Nation. Rank requirements for Body Armor are also being removed. ~Body Armor will be restocked after Quick Restarting a mission, matching the same Body Armor levels as when first entering the lobby. ~When equipping Body Armor via the Weapon Wheel, the type of Armor used will be relative to how much damage the player has taken. ~When parachuting or in freefall, players will no longer receive phone calls from Tom Connors or English Dave. ~Madrazo Dispatch Services no longer requires multiple players and can be taken on solo. ~Alternative sprint control (hold to sprint) in the Settings Menu. ~Players will be able to select a name for their Acid product (via the Interaction Menu) to receive a 5% sell bonus. ~Rank requirements for Daily Objectives will be removed to allow more players to participate. Balancing Updates: ~Payouts on many Collectibles and Events — such as Buried Stashes and Treasure Chests — will be increased. We are also correcting payouts for Gerald's Last Play and A Superyacht Life upwards by 25%.~Rebalancing weapons on the P-996 Lazer and Mammoth Hydra (Freemode only). ~The Orbital Cannon can no longer be instantly reset or refunded to prevent players from being repeatedly targeted. Creator Updates: We’re always amazed by the ingenuity of the GTA Online community — creating the incredible Deathmatches, Races, and more featured in our regularly updated Community Series. A number of additions and updates are being made to the Rockstar Creator to continue fostering the kind of imaginative chaos that can only be experienced in Southern San Andreas. Some of these Creator updates include: ~Dozens of new props are available in all Creators, including giant License Plate Walls, eCola cans, destructible fences, underwater mines, and more. ~A Snow weather option for Deathmatches, Races, and Survivals. Plus, Halloween themed additions arriving later this year. ~Option to toggle musical score on and off. ~Option to distinguish teams by assigning Outfits. ~Deathmatches will now have options for Dynamic Teams — players can change teams when respawning and Health Drain — where players lose health over time. Plus, new radar blip options, the ability to lock time of day and weather options in the lobby, options to choose respawn time for item and weapon pickups, and much more. Other Changes: ~New weapon pickups in Hangar (Sticky Bombs and Revolver), also the respawn rate for existing Hangar pickups has been increased. ~Street Dealers now pay in cash instead of sending drug money directly to your bank account. ~The Smuggler Plane Random Event now gives 2k RP instead of 25k RP. ~The Aircraft Carrier Business Battle has been disabled. ~Fooligan Jobs can now be initiated by visiting Dax in The Freakshop. ~Payphone Hits cooldown increased from 20 minutes to 48 minutes. ~RC time trials cash reward reduced from $100,000 to $50,000. ~Daily Collectibles cash rewards have been adjusted: -Drug Vehicles from $10,000 to $25,000. -Crime Scenes from $10,000 to $25,000. ~Random Events cash rewards have been adjusted: -Treasure Chests from $15,000 to $25,000. -Hidden Caches from $7,500 to $10,000. - Shipwreck from $20,000 to $25,000. -Buried Stashes from $15,000 to $25,000. Patchnotes/Fixes: The San Andreas Mercenaries update adds new Story Missions, Freemode content, updates to the Smuggler Hangar business, a PlayStation 5 and Xbox Series X|S exclusive Career Progress feature, as well as a range of experience improvements and creator updates. Los Santos Angels: Players can purchase and install the new Operations Terminal inside their Mammoth Avenger to form the ‘Los Santos Angels’ group with Charlie Reed Via the Operations Terminal, players can launch six new ‘Project Overthrow’ Story Missions and three new Freemode ‘LSA Operations’ LSA Operations can be launched in Freemode by calling Charlie Reed The new Story Missions are 1-4 players Avenger Updates: In addition to the Operations Terminal, the Mammoth Avenger has received new updates and upgrades for purchase: The Avenger can now be purchased without owning a Facility beforehand The Avenger can now be stored inside an owned Hangar The following upgrades for the Avenger can now be purchased inside an owned Hangar with a Workshop upgrade: Pilot Operated Machine Guns Pilot Operated Missiles Stealth Module Autopilot Defense Missile Lock-On Jammer Autopilot Defense Mammoth Avenger Thruster – A Mammoth Thruster can now be stored inside the Avenger as a support vehicle and requested in Freemode Smuggler Hangar Update: Several updates have been made to the Smuggler Hangar: New land-based Source and Sell Cargo Missions have been added. These can be selected via the Free Trade Shipping Co. website, allowing players to engage with their Smuggling business in an entirely land-based manner A staff member has been added to Hangars that can be sent to source cargo for a small fee Source Cargo Missions can now be launched in Freemode by calling Ron The Smuggling business Setup Mission can now be bypassed for a small fee The Mk II Weapon Workshop is now included with the Hangar’s Workshop upgrade Additional weapon pickups have been added to the Hangar Career Progress A PlayStation 5 and Xbox Series X|S exclusive Career Progress feature has been added. This gives access to a range of challenges across GTA Online and provides exclusive rewards for players to earn. Career Progress can be accessed via the Landing Page and Pause menu Each section of Career Progress will have 4 tiers of challenges added, and a reward to be claimed for completing each tier Some challenges will factor in progress made previously, while others will be started with a clean slate Vehicles Seven new vehicles have been added: Grotti Itali GTO Stinger TT (Sports) – with HSW Upgrade (PS5 and Xbox Series X|S only) and Imani Tech Maibatsu MonstroCiti (Off-Road) – with HSW Upgrade (PS5 and Xbox Series X|S only) and Imani Tech Declasse Walton L35 (Off-Road) Vapid Ratel (Off-Road) Vapid Clique Wagon (Muscle) F-160 Raiju (Plane) Mammoth Streamer216 (Plane) Returning Vehicles Previously limited-time vehicles are now available for general purchase: Weeny Issi Rally (SUV) – with HSW Upgrade (PS5 and Xbox Series X|S only) Toundra Panthere (Sports) Karin Hotring Everon (Sports) Willard Eudora (Muscle) Weapons One new Weapon has been added, which is available for purchase from the Gun Van Tactical SMG Cosmetics 160+ pieces of male clothing and accessories have been added to clothing stores 220+ pieces of female clothing and accessories have been added to clothing stores 2 new male hairstyles have been added 1 new female hairstyle has been added RC Bandito Time Trials Update Five new RC Bandito Time Trials have been added to the existing rotation. These Trials also now rotate daily, allowing players to claim the par time reward each day Acid Lab Product Names Players can now unlock and choose from a range of names for their Acid product, each of which will increase its sell value Experience Improvements An alternative settings option has been added that allows players to toggle sprint between a tap and hold when using a controller Players can now claim all destroyed vehicles at one time when calling Mors Mutual Insurance Taxi Work can now be launched while driving the Willard Eudora and Albany Classique Broadway when they have their respective Taxi Livery applied Players can now add custom description tags to their garages when calling the Mechanic If a player’s personal vehicle is destroyed during a Contact Mission, it can be claimed back from Mors Mutual Insurance for free When requesting vehicles from the Eclipse Blvd Garage, vehicles are now split into their respective floors The ‘SecuroServ’ and ‘Motorcycle Club’ Interaction Menu sections have been merged into one ‘Register as a Boss’ section Players can now quickly register as a Boss at any owned business computer Map blips for properties now only appear on the map at shorter ranges Players can now re-request their Avenger, Mobile Operations Center, or Terrorbyte delivered closer to their location if it is already present in Freemode The Cannons of the P-996 Lazer and Hydra jets have been adjusted. The Vertical Take-Off and Landing (VTOL) activation button has been updated for all planes The Stats – Content menu has been updated Madrazo Dispatch Services Missions can now be launched with 1 player The players’ Body Armor is restocked to the same level they had in the lobby upon using a quick restart A ‘Buy All’ option has been added when purchasing Body Armor from Ammu-Nation When using Body Armor via the weapon wheel, it will now equip the most suitable armor in the player’s inventory based on their current armor value The Rank requirement for purchasing different tiers of Body Armor has been removed The Rank requirement for unlocking Daily Objectives has been removed Players can now join private takeovers at the LS Car Meet via a new option on the entry menu Players can now filter for Open Wheel and Hao’s Special Works races in the Online – Races menu Mors Mutual Insurance will now text new players and outline how to claim their destroyed personal vehicle An additional entry point to the Flight School has been added to owned Hangars English Dave and Tom Connors will no longer call the player while they are parachuting or freefalling The Orbital Cannon can no longer be instantly reset or refunded to prevent players from being repeatedly targeted The payouts for completing Gerald's Last Play and A Superyacht life Contact Missions have been increased by 25% The payouts on many Collectibles and Events have been increased QR Code Sign In To make signing in easier on consoles without having to rely on in-console web browsers, players can now choose to sign in via mobile or web browser by scanning a QR code and inputting a one-time code. This is also aimed to reduce the amount of time it takes for a user to create an account and enhance security on consoles. GTA+ Updates The Vinewood Car Club has been added to the Terminal area of Los Santos. This allows GTA+ Members to freely borrow from an exclusive stock of high-end vehicles and purchase them at discount prices Vehicles will rotate, including the complimentary GTA+ vehicle that can now also be claimed directly from The Vinewood Car Club location All vehicles currently present in The Vinewood Car Club can be driven in Freemode for an unlimited amount of time The Vinewood Car Club vehicles can be requested in Freemode via the Interaction Menu Creator Updates Several updates have been added to the Creator as part of this update General Players can now set Snow Weather in the Deathmatch, Race, and Survival Creators A selection of Arena War props have been added to all Creators The Underwater Mine prop has been added to all Creators The maximum number of enemy spawn points that can be placed in the Survival Creator has been doubled from 15 to 30 Deathmatch Creator An option has been added to set a delay for when pickups respawn in Deathmatches Outfit options have been added to Modifier Sets The 'Score to Check' Modifier Set can now be incremented in smaller amounts An option has been added to toggle the music score on or off An option has been added to preview the audio score for your Deathmatch while in the creator An option has been added to lock the time of day and weather, preventing other players from changing them while in a lobby An option has been added to block players from climbing ladders The Fixture Removal tool has been added to the Deathmatch Creators and the King of the Hill Creator Health Drain options have been added to Modifier Sets Win Bias options have been extended to allow greater control over winners and losers when time runs out or in the event of a draw When changing a player’s loadout via a Modifier Set with the starting weapon set to ‘Current’, a comparable weapon to the original loadout will be selected When using a Modifier Set with a preset name, the number of that Modifier Set will now appear next to the name An option has been added to give players a bonus score when killing another player for the first time A new option in Modifier Sets has been added to set a player to change teams on respawn, clearing their score when they do so Blip options have been added, allowing the blips of other players to change based on different conditions and Modifier Sets Domination Feed messages can now be disabled New icons have been added to UI indicators Game Stability and Performance Fixed multiple crashes and issues affecting stability in GTAV Matchmaking and Networking Fixed multiple issues affecting network stability in GTA Online Content Fixed an issue that resulted in players being unable to take Chop on a walk in Story Mode Fixed an issue that resulted in players being unable to purchase a Shotgun and flashlight mod during Story Mode Mission - The Long Stretch Fixed an issue that resulted in players being unable to launch VIP Contract - Studio Time Fixed an issue that resulted in Luchadora dying during a cutscene in The Last Dose – FriedMind Fixed an issue that resulted in Labrat not being rescued during The Last Dose - FriedMind Fixed an issue that resulted in players being unable to move after approaching the Hippy Boss in The Last Dose – Unusual Suspects Fixed an issue that resulted in players being unable to launch a Source Supplies Mission by calling Mutt Fixed an issue that resulted in players being unable to move past the ‘Take out the Lost MC’ objective during The First Dose – Welcome to the Troupe Fixed an issue that resulted in the hint cam not triggering during The First Dose – Welcome to the Troupe Fixed an issue that resulted in players encountering a black screen when entering The Freakshop after completing The First Dose – Fatal Incursion Fixed an issue that resulted in packages being hard to see during The First Dose – Fatal Incursion Fixed an issue that resulted in no players spawning as rabbits during The First Dose – Uncontrolled Substance Fixed an issue that resulted in the ‘Leave the area’ objective appearing continuously during Acid Product Resupply - Chemical Spill Fixed an issue that resulted in the fumigator outfit being lost after dying during Acid Product Resupply – Chemical Spill Fixed an issue that resulted in players being unable to reattach the supplies during Acid Product Resupply – Stealing Grain Fixed an issue that resulted in the ‘Rescue Lil Dee’ objective not completing during The Prison Contract Fixed an issue that resulted in The Agency Deal Mission ending prematurely Fixed an issue that resulted in The Superdollar Deal Mission ending prematurely Fixed an issue that resulted in The Lost Contract Mission ending prematurely Fixed an issue that resulted in The ECU Job Mission ending prematurely Fixed an issue that resulted in players being unable to lose the cops during ULP – Counterintelligence Fixed an issue that resulted in players being unable to interact with new customers during Taxi Work Fixed an issue that resulted in long Online IDs appearing truncated in the Cayo Perico Heist lobby Fixed an issue that resulted in the Back It Up 2 Award not being awarded Fixed an issue that resulted in the Gerald Contact Mission – No Hay Bronca failing upon completion Fixed an issue that resulted in the note containing safe codes for Daily Stash Houses appearing inside tables Fixed an issue that resulted in players being unable to progress during Cayo Perico Heist – Scope Out Fixed an issue that resulted in the Security Panel not having a blip and unable to be interacted with during Business Battle – Factory Raid Fixed an issue that resulted in players being unable to install the Remote Bomb in LS Customs during Fooligan Job – Working Remotely Fixed an issue that resulted in textures flickering during Nightclub Management – Eliminate the Drug Operation Fixed an issue that resulted in players being unable to lose their Wanted Level after collecting the WM 29 Pistol from the top of Maze Bank Fixed an issue that resulted in players being unable to collect drone parts in The Diamond Casino Heist – Nano Drones Fixed an issue that resulted in Motorcycle Club Prospects not receiving correct rewards after completing a Payphone Hit Fixed an issue where players would lose ammo after changing sessions Properties Fixed an issue that resulted in players getting stuck on the ‘Select Vehicle for Delivery’ menu after requesting a vehicle from the Eclipse Blvd Garage Fixed an issue that resulted in players getting stuck on a ‘Transaction Pending’ menu when purchasing a decoration from the Casino Store Fixed an issue that resulted in a player’s Biker Clubhouse garage door not functioning Fixed an issue that resulted in the screen shaking when joining another player’s session from a Biker Clubhouse Fixed an issue that resulted in players being able to request and deliver vehicles they do not own from the Eclipse Blvd Garage despite not owning it Fixed an issue that resulted in the ‘Exit via Helicopter’ option not working when leaving the Agency Fixed an issue that resulted in players being able to trap others inside the Agency safe Fixed an issue that resulted in Associates/Prospects not being given any rewards for helping their CEO/VIP/MC President deliver a vehicle from their Auto Shop Vehicles Fixed an issue that resulted in players being unable to sell a vehicle after changing the license plate Fixed an issue that resulted in players being unable to move after jumping on the Kosatka just before it submerges Fixed an issue that resulted in Crew emblems disappearing from vehicles Fixed an issue that resulted in the headlights of vehicles requested from Agent 14 not functioning Fixed an issue that resulted in the player being charged when swapping between already-owned Chaff and Flare mods for the Sparrow Fixed an issue that resulted in the camera clipping while driving a Western Powersurge in first person Fixed an issue that resulted in the camera clipping while riding a bicycle and aiming a weapon Fixed an issue that resulted in user-generated Crew emblems being visible to restricted players when applied to non-personal vehicles Fixed an issue that resulted in vehicles disappearing when sorting on in-game websites Miscellaneous Fixed an issue that resulted in players losing GTA$ every time they used the ‘Mask Audio’ option after receiving the Horror Pumpkin Mask Fixed an issue that resulted in players losing all weapons and ammo when collecting pumpkins that contained peyote Fixed an issue that resulted in players losing ammo after changing sessions Fixed an issue that resulted in an invisible wall being present in the Palmer-Taylor Power Station Fixed an issue that resulted in the Lucky Wheel menu closing and the player not receiving a winning vehicle if they took too long selecting a Property Fixed an issue that resulted in players being unable to store the Service Carbine in a Gun Locker Fixed an issue that resulted in the player’s torso disappearing for a short duration when swapping accessories Fixed an issue that resulted in clothing clipping when worn with a Mini Dress Fixed an issue that resulted in players not receiving a Knife when purchasing it from the Gun Van Fixed an issue that resulted in Yung Ancestor being unable to be removed from the player’s Phone Contact Favorites Fixed an issue that resulted in players being unable to see the WM 29 Pistol in the Agency Armory after unlocking it Fixed an issue that resulted in the hide ‘Map Blips’ option for Junk Energy Skydiving not functioning Fixed an issue that resulted in players respawning outside of bounds during a Shrinking Bounds Deathmatch Fixed an issue that resulted in players seeing incorrect score values on the post-match leaderboard after completing a Sumo Adversary mode PlayStation Specific Fixed an issue that resulted in players being presented with an unresponsive welcome message after resuming from Rest Mode on PlayStation 5 Fixed an issue that resulted in players with restricted user generated content accounts being able to see the initials left by other players on Arcade machines Fixed an issue that resulted in the reflections on mirrors diminishing at certain times of day on PlayStation 5 Fixed an issue that resulted in halos being seen around the weapons of Ammu-Nation at certain times of day on PlayStation 5 Fixed an issue that resulted in players being unable to access the PlayStation Store and purchase GTAV Story Mode following a lost internet connection Fixed an issue that resulted in players being unable to sign up for GTA+ when selecting a Tiger Shark Card for purchase Xbox Specific Improved the lighting fidelity seen through the windows during the Story Mode Mission Dead Man Walking on Xbox Series X|S PC Specific Fixed multiple issues relating to stability and security PlayStation 5 / Xbox Series X|S Specific Numerous improvements to raytracing performance have been implemented across multiple parts of the game on both PlayStation 5 and Xbox Series X|S Fixed an issue that resulted in players being unable to progress through the Gunrunning or Executive introductions after selecting them from the Career Builder Fixed an issue that resulted in the Survival and Open Wheel Series missing from the Quick GPS list in the Interaction Menu Improved the lighting fidelity seen around flames when firing incendiary ammo Fixed multiple issues that resulted in improper text alignment on the landing page when playing on Asian language settings Editor Fixed an issue that resulted in the Jingle Bell Sound Effects not playing in the Replay Editor Creator Fixed an issue that resulted in players losing functionality after exiting the lobby of a created Deathmatch Fixed an issue that resulted in players being able to gain weapons in Freemode after using them in a Deathmatch Fixed an issue that resulted in dynamic props and objects not spawning in Survival Fixed an issue that resulted in a team not moving onto the next Modifier Set when checking if they have fallen below a percentage of their lives Fixed an issue that resulted in the killstreak modifier not overwriting lower priority modifiers Fixed an issue that resulted in players not receiving ammo on a kill despite using an ‘on kill’ Modifier Set to give ammo to the current weapon Fixed an issue that resulted in an incorrect error message appearing when attempting to save/publish a Creator game mode that contains a forbidden title, description, or tag Fixed an issue that resulted in the maximum players per team of a Deathmatch not updating with the set ratio Fixed an issue that resulted in the Musket weapon incorrectly appearing in the Rifle weapon category of the Creator despite being a Shotgun For more info on GTA Online, Updates, Glitches, Events, and Live Streams, check out my YouTube Channel, @Salty_Yote. Video of the New Content: -All the clothing, vehicles, weapons, mods, and non-mission related New content: -All 6 New Missions and some of the New Jobs: Thank you for reading all this. Source Credits: -R☆ patch notes, -Youtube, -GTA forums,-Twitter, -My own playing experiences, -And most importantly the Loyal GTAforums Community! I apologize if any of this information turns out to be incorrect, as always this is a community based information thread and therefore I can only post the best info that we have available. (This is all done on my phone since my PC got fried, so please forgive the imperfections, thanks) Edited June 16, 2023 by SeaWallTx RonDutch, smokeless6, Opzeker and 4 others 7 Link to comment https://gtaforums.com/topic/991016-ok-what-has-the-san-andreas-mercenaries%C2%A0update-changed/ Share on other sites More sharing options...
Lethal_Cereal Posted June 13, 2023 Share Posted June 13, 2023 the lazer´s canon feels nerfed, as it doesnt look like a cluster bomb run anymore when using it, and you need to be more precise Link to comment https://gtaforums.com/topic/991016-ok-what-has-the-san-andreas-mercenaries%C2%A0update-changed/?do=findComment&comment=1072157586 Share on other sites More sharing options...
Salty_Yote aka SeaWallTx Posted June 13, 2023 Author Share Posted June 13, 2023 Added some prices, Though i will confirm more info once i get home, in a few minutes. Link to comment https://gtaforums.com/topic/991016-ok-what-has-the-san-andreas-mercenaries%C2%A0update-changed/?do=findComment&comment=1072157617 Share on other sites More sharing options...
Salty_Yote aka SeaWallTx Posted June 13, 2023 Author Share Posted June 13, 2023 (edited) Live streaming the new content: Edited June 13, 2023 by SeaWallTx RonDutch 1 Link to comment https://gtaforums.com/topic/991016-ok-what-has-the-san-andreas-mercenaries%C2%A0update-changed/?do=findComment&comment=1072157776 Share on other sites More sharing options...
Pedinhuh Posted June 13, 2023 Share Posted June 13, 2023 (edited) They made a new map blip for bicycles as it was using the motorcycle blip for all these years, and no, the new "hold to sprint" button configuration does not apply to them, you still need to frequently tap the sprint button to sprint on bicycles. I don't understand why they don't just apply the motorcycle button layout to them, there's no need for us to use the front and rear brakes indepently, just move the pedal button to R2 and if we fully press it, our character goes into a full sprint, if we slightly press it, they pedal normally, it just can't be that hard to do. Plus by doing this we could also get the ability of using melee weapons while on bike, Road Rash style. Also no, no option to buy the Fixter, the one I got on my Arcade continues to taunt me. Edited June 13, 2023 by Pedinhuh needforsuv and Con9mm 1 1 Link to comment https://gtaforums.com/topic/991016-ok-what-has-the-san-andreas-mercenaries%C2%A0update-changed/?do=findComment&comment=1072158105 Share on other sites More sharing options...
Pedinhuh Posted June 13, 2023 Share Posted June 13, 2023 (edited) You still cannot use the countermeasures while pilotting a Tula and also the Avenger. This is the kind of thing you would expect them to change since they went through the problem of changing the VTOL controls, as nice QoL for those two aircrafts, but nope Also, the strat of manning the rear chain gun of the Tula while flying is patched now, because that required you to press and hold the left button on the D-pad while going up and stalling their engines, as both commands were assigning to the same button, but now that they're different buttons we can't do that anymore. Oh well, at least you can use countermeasures on the Avenger if you have it on Auto Pilot, which is also stupid but it's something. Edited June 13, 2023 by Pedinhuh DEADLY-BREED and TomilovSenya 2 Link to comment https://gtaforums.com/topic/991016-ok-what-has-the-san-andreas-mercenaries%C2%A0update-changed/?do=findComment&comment=1072158116 Share on other sites More sharing options...
Pedinhuh Posted June 13, 2023 Share Posted June 13, 2023 On your Hangar, you can ask Rooster to go fetch some air freight for you, costs $25000. I'm not sure if he's sourcing only one crate yet or more than one. Con9mm and DEADLY-BREED 2 Link to comment https://gtaforums.com/topic/991016-ok-what-has-the-san-andreas-mercenaries%C2%A0update-changed/?do=findComment&comment=1072158146 Share on other sites More sharing options...
SHOKKERZ91 Posted June 13, 2023 Share Posted June 13, 2023 Now that the jet cannons are nerfed, rockstar should nerf some other stuff next. For example removal of automatic targeting of the orb aswell nerfing the explosive sniper and railgun. Yellow Dog with Cone 1 Link to comment https://gtaforums.com/topic/991016-ok-what-has-the-san-andreas-mercenaries%C2%A0update-changed/?do=findComment&comment=1072158322 Share on other sites More sharing options...
DeadArashi Posted June 13, 2023 Share Posted June 13, 2023 3 hours ago, Lethal_Cereal said: the lazer´s canon feels nerfed, as it doesnt look like a cluster bomb run anymore when using it, and you need to be more precise Lazer and Hydra get a massive nerf to their RoF and are now the same as the new F160. Incidentally, the B-11 actually seems to have a faster RoF then the aforementioned jets now for its gun Link to comment https://gtaforums.com/topic/991016-ok-what-has-the-san-andreas-mercenaries%C2%A0update-changed/?do=findComment&comment=1072158323 Share on other sites More sharing options...
Fringe_ Posted June 13, 2023 Share Posted June 13, 2023 So out of curiosity I decided to see how many of the in game vehicles could be directly stored after stealing them on the street - 104! a quick reference if anyone needed them https://gtacars.net/?filter_acquisition=_steal&page=1 CommanderBlack and PapaVoly 2 Link to comment https://gtaforums.com/topic/991016-ok-what-has-the-san-andreas-mercenaries%C2%A0update-changed/?do=findComment&comment=1072158325 Share on other sites More sharing options...
Plocospermataceae Posted June 13, 2023 Share Posted June 13, 2023 Oh boy CUTS3R, WinterFrosty86, CommanderBlack and 2 others 1 2 2 Link to comment https://gtaforums.com/topic/991016-ok-what-has-the-san-andreas-mercenaries%C2%A0update-changed/?do=findComment&comment=1072158379 Share on other sites More sharing options...
Pizentu Posted June 13, 2023 Share Posted June 13, 2023 Prior to the update, upon entering you would get a notification to throw out a drunk or take home a vip every single time you entered. So you could do this back to back to keep your popularity at max. It seems this is now patched. Ethereal_NYC_ 1 Link to comment https://gtaforums.com/topic/991016-ok-what-has-the-san-andreas-mercenaries%C2%A0update-changed/?do=findComment&comment=1072158392 Share on other sites More sharing options...
BrightSideOfTheSun Posted June 13, 2023 Share Posted June 13, 2023 (edited) Shipwrecks cash reward increased from $20,000 to $25,000 Hidden Caches cash reward increased from $7,500 to $10,000 Drug Vehicle cash reward increased from $10,000 to $50,000 Payphone Hits cooldown increased from 20 minutes to 48 minutes RC Time Trials cash reward decreased from $100,000 to $75,000 Apparently RC time trials are 1.5x this week? Which means it's actually reduced from $100,000 to $50,000 then. Edited June 13, 2023 by BrightSideOfTheSun Ethereal_NYC_ and Con9mm 2 Link to comment https://gtaforums.com/topic/991016-ok-what-has-the-san-andreas-mercenaries%C2%A0update-changed/?do=findComment&comment=1072158431 Share on other sites More sharing options...
Salty_Yote aka SeaWallTx Posted June 13, 2023 Author Share Posted June 13, 2023 Added the info from newswire. https://www.rockstargames.com/newswire/article/175k8294o31ooo/gta-online-san-andreas-mercenaries-now-available I will clean up the thread a bit later, im mid stream right now Spider-Vice 1 Link to comment https://gtaforums.com/topic/991016-ok-what-has-the-san-andreas-mercenaries%C2%A0update-changed/?do=findComment&comment=1072158432 Share on other sites More sharing options...
Non Funkable Token Posted June 13, 2023 Share Posted June 13, 2023 Payphone hit cooldown increased to 48 minutes. 29 minutes ago, Pizentu said: Prior to the update, upon entering you would get a notification to throw out a drunk or take home a vip every single time you entered. So you could do this back to back to keep your popularity at max. It seems this is now patched. OH BOY the sh*t this update brings never ends, does it? UnfurledComet, StuntCurry707, Ethereal_NYC_ and 1 other 1 1 2 Link to comment https://gtaforums.com/topic/991016-ok-what-has-the-san-andreas-mercenaries%C2%A0update-changed/?do=findComment&comment=1072158433 Share on other sites More sharing options...
FuturePastNow Posted June 13, 2023 Share Posted June 13, 2023 (edited) I did a nearby gang attack to test out the new weapon and it spawned five (5) enemies with miniguns. I don't know if that was a change, but it was a new one for me. Usually there are only one or two. Edited June 13, 2023 by FuturePastNow Link to comment https://gtaforums.com/topic/991016-ok-what-has-the-san-andreas-mercenaries%C2%A0update-changed/?do=findComment&comment=1072158713 Share on other sites More sharing options...
Pedinhuh Posted June 13, 2023 Share Posted June 13, 2023 It seems like they changed the map blips for player owned properties. Before this update, almost all of the property blip had high priority of showing in the map, as a result if you owned too many properties like I did, they would clutter the edges of your minimap, and also would hide player blips of other players coming your way. With this update, now they only appear on your minimap if you're close to them, with only the Yatch being an exception to this, I believe it's because its a mobile base, like the Avenger/MOC/Terrorbyte/Kosatka/Acid lab are so its always showing on the map. And no, there's still no option to hide them all permantly...Well, it's a improvement at least. 2 hours ago, FuturePastNow said: I did a nearby gang attack to test out the new weapon and it spawned five (5) enemies with miniguns. I don't know if that was a change, but it was a new one for me. Usually there are only one or two. Not new, I had 5 of them with mininguns before. It's f*cking stupid how we still don't have options to hide and disable these gang attacks for good, NOBODY would miss them. Ethereal_NYC_ 1 Link to comment https://gtaforums.com/topic/991016-ok-what-has-the-san-andreas-mercenaries%C2%A0update-changed/?do=findComment&comment=1072158961 Share on other sites More sharing options...
Spider-Vice Posted June 13, 2023 Share Posted June 13, 2023 6 minutes ago, Pedinhuh said: It seems like they changed the map blips for player owned properties. Before this update, almost all of the property blip had high priority of showing in the map, as a result if you owned too many properties like I did, they would clutter the edges of your minimap, and also would hide player blips of other players coming your way. With this update, now they only appear on your minimap if you're close to them, with only the Yatch being an exception to this, I believe it's because its a mobile base, like the Avenger/MOC/Terrorbyte/Kosatka/Acid lab are so its always showing on the map. Yup, it's in the patch notes as well: https://support.rockstargames.com/articles/17500669660563/GTAV-Title-Update-1-67-Notes-PS5-PS4-Xbox-Series-X-S-Xbox-One-PC Map blips for properties now only appear on the map at shorter ranges Pedinhuh 1 Link to comment https://gtaforums.com/topic/991016-ok-what-has-the-san-andreas-mercenaries%C2%A0update-changed/?do=findComment&comment=1072158977 Share on other sites More sharing options...
CUTS3R Posted June 13, 2023 Share Posted June 13, 2023 5 hours ago, Plocospermataceae said: Oh boy Dont worry it will be patched before 2027... wait Link to comment https://gtaforums.com/topic/991016-ok-what-has-the-san-andreas-mercenaries%C2%A0update-changed/?do=findComment&comment=1072159004 Share on other sites More sharing options...
Pedinhuh Posted June 13, 2023 Share Posted June 13, 2023 20 minutes ago, Spider-Vice said: Yup, it's in the patch notes as well: https://support.rockstargames.com/articles/17500669660563/GTAV-Title-Update-1-67-Notes-PS5-PS4-Xbox-Series-X-S-Xbox-One-PC Map blips for properties now only appear on the map at shorter ranges Esrlier today this legit threw me off for a bit, I thought I was on some kind of mission because they all were hidden. The map just looks so much better now, its unreal. Link to comment https://gtaforums.com/topic/991016-ok-what-has-the-san-andreas-mercenaries%C2%A0update-changed/?do=findComment&comment=1072159005 Share on other sites More sharing options...
Salty_Yote aka SeaWallTx Posted June 13, 2023 Author Share Posted June 13, 2023 Added patchnotes and other info. Will continue to update periodically. Link to comment https://gtaforums.com/topic/991016-ok-what-has-the-san-andreas-mercenaries%C2%A0update-changed/?do=findComment&comment=1072159011 Share on other sites More sharing options...
Akawa Posted June 13, 2023 Share Posted June 13, 2023 All of the long sleeved shirt's normal maps have been changed for Franklin's SP maps. Link to comment https://gtaforums.com/topic/991016-ok-what-has-the-san-andreas-mercenaries%C2%A0update-changed/?do=findComment&comment=1072159048 Share on other sites More sharing options...
mr_j Posted June 13, 2023 Share Posted June 13, 2023 You want me to tell what changed? The headlights on cars you request from characters. They fixed them! Now you can call Agent14 or Franklin or Tony and their cars will have working lights! I know some of you don't bother with these, but they did bother fixing this... StuntCurry707 and WinterFrosty86 2 Link to comment https://gtaforums.com/topic/991016-ok-what-has-the-san-andreas-mercenaries%C2%A0update-changed/?do=findComment&comment=1072159067 Share on other sites More sharing options...
TomilovSenya Posted June 13, 2023 Share Posted June 13, 2023 (edited) Some of the minor things I noticed: New weapon pickups in Hangar (Sticky Bombs, Revolver, SMG, could be smth else), also the respawn rate for existing Hangar pickups has been increased so you can't really restock your Homing Launcher ammo in like 1 minute anymore Street Dealers now pay in cash instead of sending drug money directly to your bank account (more realistic now) Bugged big-ass/duplicated Agency icon appearing during certain Security Contracts final stage seems to be fixed Edited June 15, 2023 by TomilovSenya Pedinhuh and Salty_Yote aka SeaWallTx 2 Link to comment https://gtaforums.com/topic/991016-ok-what-has-the-san-andreas-mercenaries%C2%A0update-changed/?do=findComment&comment=1072159145 Share on other sites More sharing options...
Salty_Yote aka SeaWallTx Posted June 13, 2023 Author Share Posted June 13, 2023 Added a few things, and links to the full list of cars removed from the sites Link to comment https://gtaforums.com/topic/991016-ok-what-has-the-san-andreas-mercenaries%C2%A0update-changed/?do=findComment&comment=1072159173 Share on other sites More sharing options...
87notchback Posted June 13, 2023 Share Posted June 13, 2023 Just did a bunker resupply mission and the enemies were in a Maibatsu MonstroCiti. Nice to see new variety. Salty_Yote aka SeaWallTx and TomilovSenya 1 1 Link to comment https://gtaforums.com/topic/991016-ok-what-has-the-san-andreas-mercenaries%C2%A0update-changed/?do=findComment&comment=1072159177 Share on other sites More sharing options...
salsoze Posted June 14, 2023 Share Posted June 14, 2023 I read somewhere you couldn't walk when you change Sprint to Hold. You can still walk, its now based on how much you press the left stick forward. And this is the way is should be for all games. FFXVI is also like this, pressing the stick all the way is run, a lil is walk. BJBooBoo and Salty_Yote aka SeaWallTx 1 1 Link to comment https://gtaforums.com/topic/991016-ok-what-has-the-san-andreas-mercenaries%C2%A0update-changed/?do=findComment&comment=1072159262 Share on other sites More sharing options...
KarimNTerr Posted June 14, 2023 Share Posted June 14, 2023 2 hours ago, salsoze said: I read somewhere you couldn't walk when you change Sprint to Hold. You can still walk, its now based on how much you press the left stick forward. And this is the way is should be for all games. FFXVI is also like this, pressing the stick all the way is run, a lil is walk. I don't like how hard they made it to walk tho, you press 1 millimeter too much and your character starts moving like crazy LOL Tried it for a bit, then back to my beloved tap to sprint Pizentu, Con9mm, BJBooBoo and 2 others 5 Link to comment https://gtaforums.com/topic/991016-ok-what-has-the-san-andreas-mercenaries%C2%A0update-changed/?do=findComment&comment=1072159356 Share on other sites More sharing options...
Salty_Yote aka SeaWallTx Posted June 14, 2023 Author Share Posted June 14, 2023 7 minutes ago, KarimNTerr said: I don't like how hard they made it to walk tho, you press 1 millimeter too much and your character starts moving like crazy LOL Tried it for a bit, then back to my beloved tap to sprint Yup, been tappin X since 2001 Back then if u tapped X then they wouldnt get tired, before completing the paramedic missions, lol. And in SA, with a fully trained CJ, u could pedal a bike faster than most cars, if u tapped X fast enough. So im with u, ill just tap X, i don't even notice im doing it anymore, lol KarimNTerr 1 Link to comment https://gtaforums.com/topic/991016-ok-what-has-the-san-andreas-mercenaries%C2%A0update-changed/?do=findComment&comment=1072159364 Share on other sites More sharing options...
Keep it True Posted June 14, 2023 Share Posted June 14, 2023 Is there a option for chameleon on rims? Link to comment https://gtaforums.com/topic/991016-ok-what-has-the-san-andreas-mercenaries%C2%A0update-changed/?do=findComment&comment=1072159394 Share on other sites More sharing options...
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