Mr.Pineapple Posted June 1, 2023 Share Posted June 1, 2023 So i was just ending with my San Andreas modded game, and when i was just doing the first mission, the game crashed the first time it was when the ballas did the drive by on smoke car, fastman limit adjuster said last loaded file was in sfx/script And the second time, it was just reaching Grove in the Bike, again, crash, it said last file loaded was in /sfx/genrl Here's my Mod List: Junior_DJJR Essentials Open Limit Adjuster Animation Fix Story Mode 2.0 Mixsets Enhanced Classic Graphics Proper Radar Pedfuncs Original Peds Vary Slingshot Weapons Pack SkyGFX GPS Redux Here's the Log: Starting fastman92 limit adjuster 6.5, compilation time: May 14 2022 15:55:55 (UTC) Website: http://fastman92.com Launch time: 1-6-2023 2:45:06 (UTC), 22:45 (local) Launched during the night. Solution platform: WIN_X86 FASTMAN92_LIMIT_ADJUSTER_RELEASE_DIRECTORY is not defined. Documentation files will not be written. Game detected: GTA SA 1.0 US HOODLUM 14383616 bytes Game uses dynamic image base? No Game preferred image base: 0x400000 Game current image base: 0x400000 Number of FLA modules: 70 Delayed processing of limits? No Root base directory: Root directory: C:\Users\Fabian Piña\Documents\Grand Theft Auto San Andreas Initial directory: C:\Users\Fabian Piña\Documents\Grand Theft Auto San Andreas INI filename: fastman92limitAdjuster_GTASA.ini Global exception handler has been registered. --------------------------------------------- --------------------------------------------- Error reporting going to be applied. GTA_ERROR_ATTEMPT_TO_LOAD_OBJECT_INSTANCE_WITH_UNDEFINED_ID enabled. GTA_ERROR_MODEL_DOES_NOT_HAVE_COLLISION_LOADED enabled. GTA_ERROR_CAR_GENERATOR_WITH_INVALID_MODEL_ID_IS_GETTING_REGISTERED enabled. GTA_ERROR_IMG_ARCHIVE_NEEDS_REBUILDING enabled. GTA_ERROR_STREAM_HANDLES_LIMIT_EXCEEDED enabled. Error reporting is applied now. --------------------------------------------- --------------------------------------------- FLA loading text is disabled. --------------------------------------------- Number of memory changes made: 26 --------------------------------------------- Game has crashed, here's a crash log: Current process ID: 5848 Current thread ID: 4072 Last file to be loaded: C:\Users\Fabian Piña\Documents\Grand Theft Auto San Andreas\audio/sfx/genrl Last library loaded: C:\Windows\system32\QuickTime.qts Exception address: 0x004D464E ("gta_sa.exe"+0xD464E) Exception code: 0xC0000005 (EXCEPTION_ACCESS_VIOLATION) Inaccessible memory address: 0x118A General registers: EAX: 0x00001180 (4480) EBX: 0x00000003 (3) ECX: 0x00000000 (0) EDX: 0x00000000 (0) ESI: 0x00000168 (360) EDI: 0x1937DA68 (423090792) EBP: 0x000000E0 (224) ESP: 0x0177F354 (24638292) EIP: 0x004D464E (5064270) ["gta_sa.exe"+0xD464E] EFL: 0x00010202 (66050) Link to comment https://gtaforums.com/topic/990770-game-crashes-with-sfx/ Share on other sites More sharing options...
Mysterdogg Posted June 1, 2023 Share Posted June 1, 2023 Try without Mixsets. Although it's a good mod it's not really recommended. Link to comment https://gtaforums.com/topic/990770-game-crashes-with-sfx/#findComment-1072148377 Share on other sites More sharing options...
Mr.Pineapple Posted June 1, 2023 Author Share Posted June 1, 2023 seems like it wasn't mixsets, same error at ballas drive by... Link to comment https://gtaforums.com/topic/990770-game-crashes-with-sfx/#findComment-1072148576 Share on other sites More sharing options...
Mysterdogg Posted June 4, 2023 Share Posted June 4, 2023 (edited) What does the Modloader log says? would like to compare them since FM92's log states that the crash could be related to the animations... On 5/31/2023 at 9:01 PM, RampageFM said: Story Mode 2.0 Slingshot Weapons Pack Does any of those mods add new weapons with new anims and/or modify an anims-related file like "default.ide, animgrp.dat or weapons.dat"? Edited June 4, 2023 by Mysterdogg Link to comment https://gtaforums.com/topic/990770-game-crashes-with-sfx/#findComment-1072150988 Share on other sites More sharing options...
elcamion Posted August 17, 2023 Share Posted August 17, 2023 (edited) Quote Does any of those mods add new weapons with new anims and/or modify an anims-related file like "default.ide, animgrp.dat or weapons.dat"? I have the same problem but ive added some weapons to the game (edited the default.ide and weapons.dat). Disabling the weapons mods seemed to solve the problem, no more crashes caused by ipl or sfx files. Does anyone know anything about it? I'd like to keep my weapons in the game. (Edit) I found the problem, its in the modified default.ide and weapons.dat. I used a mod that lets CJ hold pistols with both hands. Its poorly written I guess.. Somehow when I got rid of those files, there were no more crashes related to audio or IPL. Edited August 17, 2023 by elcamion found the problem CoomerGamer 1 Link to comment https://gtaforums.com/topic/990770-game-crashes-with-sfx/#findComment-1072198585 Share on other sites More sharing options...
VanFish07 Posted February 19 Share Posted February 19 (edited) @elcamion i still have the problem even though the mod you mentioned isnt downloaded by me. I dont have that mod but this issue still persists for me. EDIT: Found the issue, it was with the pickup spawning script, it looks like it will need a new script or a mod Edited February 19 by VanFish07 Link to comment https://gtaforums.com/topic/990770-game-crashes-with-sfx/#findComment-1072507769 Share on other sites More sharing options...
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