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MilesFox92

Where should I look for the rewards for completing 5 Unique Stunt Jumps and collecting 5 Sweet's Toys? Just the general direction/area is enough - I don't wanna get spoiled in case there's something really unusual 😅

Edited by MilesFox92
GonzaVilla

You did a great job. 100% complete version 1.6.2 and I'll be waiting for the 1.7 update 😬

 

Spoiler

Screenshot after finishing the last mission:

spacer.png

Spoiler

Stats:

LGgyDoh.png

Spoiler

Saved games:

atAQOll.png

Note: I only added the mod "Collectibles on Radar" to save time. I didn't use the cheat menu or other mods that gives advantages. 🙊

Spoiler

Gold minigun:

0OzK0fR.png

 

MilesFox92

At the end of "Mountain Cloud Boys" mission You can get arrested during the introduction of the Bike Delivery ability if You get to the marker with an active wanted level. Player has no control over that. Would love if that gets fixed in 1.7 🙏

https://streamable.com/lqkogz

Edited by MilesFox92
Polyvalord
On 3/11/2025 at 10:30 AM, Pup0k said:

I went through the entire mod almost 100% (98.83, I couldn't figure out what I hadn't done to the end, but whatever). 

And I want to say thank you for this mod! I spent about 36 hours in it and I have no regrets. In some moments it was fun, sometimes a little boring, but in the end it was great! I wouldn't say that this mod was really difficult, but "End of the line" was a real CHALLENGE😅😅 
I even spent two days on this mission. 

In general, I really liked this mod and I recommend it to everyone. 
Greetings from Russia❤

Thank you for playing!!

 

On 4/3/2025 at 2:39 AM, del148648946 said:

Hi i have a problem: i discovered 100 unique stunt jumps but i did 97 of them because when i do a  stunt jump the game doesnt show the unique stunt jump text thingy so i thought that i did it before while i was playing game, so right now i don't want to stay play 24 hours trying to get those 3 USJ, i hope u have a solution for this

I did all of them without issues, I have a video that shows the 30 extra stunts if you need

 

On 4/10/2025 at 5:43 AM, Fabrix199 said:

I had an idea to make peds use the sprinting animation CJ uses instead of their slower running animation. I tried it editing the anim.grp, try it yourself it makes cops look as intimidating as the one in terminator haha

I tried it and I love it. Makes the cops scary and much more aggressive, thanks for the idea!

 

 

On 4/10/2025 at 6:21 PM, MilesFox92 said:

Where should I look for the rewards for completing 5 Unique Stunt Jumps and collecting 5 Sweet's Toys? Just the general direction/area is enough - I don't wanna get spoiled in case there's something really unusual 😅

USJ: you get a vehicle spawn next to each main safehouse. Toys: look next to Sweet's house. There will be info popups about those in 1.7.
I also saw your video about Mountain Cloud Boys, easy fix for 1.7, thank you

 

 

On 4/18/2025 at 12:24 PM, GonzaVilla said:

You did a great job. 100% complete version 1.6.2 and I'll be waiting for the 1.7 update 😬

 

  Reveal hidden contents

Screenshot after finishing the last mission:

spacer.png

  Reveal hidden contents

Stats:

LGgyDoh.png

  Reveal hidden contents

Saved games:

atAQOll.png

Note: I only added the mod "Collectibles on Radar" to save time. I didn't use the cheat menu or other mods that gives advantages. 🙊

  Reveal hidden contents

Gold minigun:

0OzK0fR.png

 

Thank you for playing!!

1.7 news:

- That version will be in a long time, I'm focusing on other stuff but still working on the challenge some hours each week.

- New vehicle models: LCS and some vanilla models will have new models, new wheels, etc. - everything will be even more SA stylized.

- New vehicles: 2 trailers, 4 cars, one new plane (for now).

- Overall balancing: handling and weapons data are being redone, custom weapons also. You don't keep rifles after being wasted.

- Optimization: lots of useless textures will be removed / compressed / reused, model loading reviewed in most missions (again).

- 5 new different collectibles, 119 individual collectibles, all optional and give new game+ rewards. They are not save file dependent.

- Consumables: Sooth, Grin, Shark Tabs and food can be found around the map as pickups, they work their own way.

- Easy mode: default mode will be a bit harder in 1.7, but an easy mode can be toggled on / off anytime with a pickup in Grove Street.

- Main missions: I plan to rewrite 7-11 of them, depending off how much time that I have. All the other missions will have small balancing & fixes.

- Side missions: Trucking will be re-done (hence the 2 new trailers), some export cars will have random events tied to them.

- Custom music: some tracks will be changed, track toggle on / off will be saved for each song.

 

In short: lots of features, polishing and missions rework.

balloons.png

models.png

ogloc.png

sharktab.png

trip.png

  • Like 3
  • 3 weeks later...
gabytzu

hello , so guess what I will start again this game , done some side mission!, and I've notiece that the save game doesn't work in gtasnp, it was 100% completition list!

but why?

anyway I will enjoy for sure play againt!,, in alternative ,it is possible to make a map for the 30 new stunt jumps as you do with the new details, collectibles! I want to do all of them in all the cases! 😃

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