Popular Post BadassBaboon Posted March 23, 2023 Popular Post Share Posted March 23, 2023 (edited) Support me on Patreon Join the Discord Server ABOUT: Red Dead Redemption is amongst one of the best Western titles ever created, next to its successor and sequel. However due to this game's age, various gameplay and visual elements feel outdated and not up to today's gaming standards, Reality Redemption aims to improve the visual fidelity of this game with better textures, models, and weather cycles, fixing continuity errors, as well as improving its gameplay elements for a more fluid and realistic experience. CONTRIBUTE TO THE PROJECT: If you're interested in helping with the development of Reality Redemption and are familiar with modding RDR, send me a message. If you'd like to see more progress with Red Dead Redemption modding, support @Im Foxxyyy via PayPal donations. Without his efforts, RDR modding would not even exist. LOOKING FOR: A shader developer familiar with volumetric lighting and Reshade and by extension, Reshade addons. With the plan of bringing volumetric-based clouds, dust, and fog to the game. SCREENSHOTS: Spoiler TODO LIST: Increase memory pools and improve general performance Improve reflection quality Improve draw distance for vegetation Improve draw distance for the map Improve particles and particle count Improve debris variation and count Improve physics for liquids like water Improve AI behavior Improve the game camera to behave more like RDR2 Improve the Euphoria physics Improve random events spawn and spawn rate Improve materials and their interactivity Improve culling Improve cloud skyhats Improve cliffs and rock formation textures Improve John Marston textures Improve game world textures such as trails, roads, grounds, terrain, and railroads Improve procedural vegetation textures Improve detail-map textures such as horse skin, fabric, wood, clothing, and snow Improve loading times by skipping the long intro Modify the movement animations for smoother, and realistic transitions Fix the nighttime broken fog and other time cycle shortcomings Fix the moonlight ground overbright issue Update the game's lore with new textures, dialogue, and subtitles Improve building textures Improve secondary character and pedestrian textures Improve loading screen textures Improve tree and bush textures and smaller physics-based props Improve vehicle draw distance Improve the shadow maps and shadow distance Improve sky lighting and time cycles Improve weather and cloud variations and improve the overall weather system Improve cloud shadows Add an option to disable rainy weather at Thieves Landing Add new and improved particle and effect textures Increase some memory allocations Improve rain effects Improve weapon and environment sounds Green = Done Yellow = WIP Blue = Not started yet Q&A: Q: What if I only want to install a certain feature and don't install something I don't like? A: As of the 2.2 update you can customize your installation with the automatic installer, you can choose exactly what you want, and what you don't want to install. Q: How do I use this? A: You need to have a legit copy of the 360/Switch/PC versions, don't worry, it will be an easy installation. Q: What version does this work on? do I need any specific version? A: All game versions on the 360/Switch/PC are fully supported. Q: When I install Reality Redemption, other mods that I have installed don't work, how can I combine Reality Redemption with other mods? A: It's best to install Reality Redemption first, then install any other mod, and make sure to install your mods into the update\game folder. Q: Will you port assets from RDR2? A: No. CREDITS: @BadassBaboon - Mod author @Im Foxxyyy - CodeX, Magic RDR & helping with fixing various bugs & adding new content @Shvab - LibertyFourX @CabooseSayzWTF - Silent Virtues trainer & improving the installer @DayL - Helping with improving various terrain, road, path, and cliff textures DOWNLOAD (XBOX 360): BETA 1.0 BETA 2.0 BETA 2.1 DOWNLOAD (SWITCH): BETA 2.2 BETA 2.3 BETA 2.4 BETA 2.5 BETA 2.6 DOWNLOAD (PC): BETA 2.7 BETA 2.8 BETA 2.9 BETA 2.9.1 BETA 2.9.2 BETA 3.0 CHANGELOG: Spoiler BETA 1.0: Initial release BETA 2.0: Changed the installation method, using the "title update" system for the 360 version Recreated the clear weather for better visuals, mimicking RDR2's lighting and color scheme Improved all of John's outfits and textures at x2 times the original resolution Improved all of the ground textures at x4 times the original resolution Improved loading screens at x2 times the original resolution (does not include mission-specific loading screens yet) Improved grass density and added new textures for grass at Gaptooth Ridge, Hennigan's Stead, and Great Plains Improved performance Improved debris coloring Fixed John's textures looking strange after long playing sessions Fixed the map looking low quality unless you max zoom in Fixed the ground glow bug for the clear weather (it will also be fixed for other weathers in future updates) Fixed freezes that happened in Mexico. Added a new moon texture Added the ability to adjust cutscene volume BETA 2.1: Fixed the outfit-related crashes and freezes for the 360 version, unfortunately, this means high-resolution John textures will be exclusive to the Switch version BETA 2.2: Switch is now fully supported Installer is modular now, you can choose what to install and what not to install Missing features that didn't work on 360 are present and fully functioning on Switch, such as HD John textures BETA 2.3: HD road and trail textures have now been implemented, thanks to Foxxyyy they're crash free HD rail road gravel textures have been added The installer doesn't stay on "Done" anymore and moves to the next option automatically BETA 2.4: Added Reality Redemption's trainer for yuzu and a barebone version of jedijosh's trainer for ryujinx thanks to Foxxyyy Fixed the Chuparosa crash thanks to Foxxyyy HD wooden surface textures have now been implemented BETA 2.5: Added HD secondary character textures (for gameplay models only at the moment) Added Silent Virtues trainer Fxed file detection issues with the installer, now it checks if all required files for installation are available and lets the user know if there are any issues Fixed trainer issues related to using satchel and saving the game, they also function in Undead Nightmare as well BETA 2.6: Added HD textures for agave and snake weed bushes and oak trees Added reworked skycycle/timecycles for fair and clear weather types Finally fixed the passenger ride issues where the NPC driver wouldn't go to the correct path (a file from Silent Vertues had to be taken out) Fixed potential UI issues and UI related crashes on the latest patches of the game BETA 2.7: Added proper PC support Improved the installer, now you can take backups and restore backups of any .rpf file modified by Reality Redemption Updated MagicRDR to the latest version BETA 2.8: Removed Switch leftovers Removed swall.wtd until the file becomes properly editable for the PC version Re-did the fragments.rpf textures, hopefully this'll fix Armadillo and Mexico crashes Fixed an issue where the installer wouldn't restore backups BETA 2.9: Reality Redemption now installs into the update folder, this should also make it possible to use the mod on the Rockstar Launcher version too The installer now accounts for the user's path environment variables, badly configured registery and more. Issues such as "choice" or "copy" not found will no longer happen Added Silent Virtues menu (the wsc version) Improved all cliff textures at Hennigan's Stead and Gaptooth Breach area (not the rock faces) Improved all of the textures in the Hennigan's Stead area, includes all buildings and props Improved generic textures used in Armadillo, Beechers Hope, Chuparosa, Escalera and Fort Mercer. This includes the majority of floor tiles, building walls and windows, wooden structures and small props such as hitching posts and boxes Improved some loading screens for Undead Nightmare Adjusted the ReadMe file to avoid some confusion when extracting the mod Replaced the generic paintings in the MacFarlane's house with the new frames from Rio Bravo, Bard's Crossing, Colter, Heartlands and Strawberry to make the game more accurate to the RDR universe's lore. Paintings courtesy of themarkmiles Removed some files that were previously fine on the Switch version of the game, but were known to cause some culling and LOD issues on the PC version. Fixed strange performance issues on PC that happened if Reality Redemption was installed Fixed the agave plant texture having white outlines when it was viewed from a distance Fixed the RDR2 styled post-processing being installed regardless if you choose to install RDR-styled timecycles or not BETA 2.9.1: Fixed issues where if you installed Silent Virtues menu you couldn't save or bring up the map Improved even more textures, this time for Agave Viejo and Thieves Landing Improved a few more generic textures for Armadillo, Chuparosa, Escalera and Fort Mercer Improved various rockface textures (small rock formations that appear around the map) BETA 2.9.2: Fixed physic bugs, such as rafts spinning out of control Installation process is much more faster now Improved various Blackwater textures, including sidewalks, wooden surfaces, some building sign and walls BETA 3.0: Fully reworked the fair weather type and actually finished it this time Added a proper uninstall function to the RR installer, it can now uninstall per feature(s) Added an install/uninstall all function to the RR installer for those who don't want to pick features 1 by 1 Replaced various paintings and portraits in Beecher's Hope to update the game's lore Improved environment map texture for some reflective surfaces Improved the 3D skyhat textures Improved detail bump map textures Improved some tree bark and branch textures Improved all of the cliff and rock textures Improved all of the terrain textures Improved water waves, ripples and foam effects Improved snow texture with the addition of snow sparkles Improved various decals and effects such as blood splatters and bullet holes Improved the moon and moon glow Improved the generic detail map textures, including horse skin, clothing pieces and animal skins Improved the generic character skins such as arms and torsos Improved the saddles, bridles, and side holster textures Improved some UI elements such as the wanted/bounty banner Improved all of John's outfits at 4K and fixed some of his outfits having a green-ish tint Improved the texture on various vegetation models, such as Palm trees Enabled shadow casting for more vegetation types Fixed ground lighting being too intense during midnight sometimes Fixed the issue with blips on the PC version where they would look jagged Added Fusion Mod to RR, you can easily skip the intro now DISCLAIMER (for certain individuals at T2 and R* and some other fellers): This mod DOES NOT include any original game files and by NO MEANS intends to condone piracy, it does not provide guides on how to obtain the game either. Piracy is wrong and illegal. This also has NOTHING to do with RDR2, let alone Red Dead Online. Do NOT re-upload, edit, or use parts of this mod in your re-packs or mods without the author's permission. Edited December 8, 2024 by BadassBaboon dwr, Alexgg1014, artitrue and 69 others 67 5 Link to comment https://gtaforums.com/topic/989469-rel-wip-rdr-reality-redemption-overhaul-project/ Share on other sites More sharing options...
PhPmayan Posted March 24, 2023 Share Posted March 24, 2023 Good Luck with the mod AnymYo 1 Link to comment https://gtaforums.com/topic/989469-rel-wip-rdr-reality-redemption-overhaul-project/#findComment-1072110596 Share on other sites More sharing options...
BadassBaboon Posted March 25, 2023 Author Share Posted March 25, 2023 An update: Euphoria rework is done, and now animations behave more like GTA IV, for example, characters will now roll when falling from a height, and characters react to exactly the area they got shot at instead of the general area, impacts stronger and horses transition animations smoother, they'll slow down gradually now like RDR2, weapon mass actually affects the characters, they will also face the threat and action as well. The game now uses x16 anisotropic filtering The game now uses x4 anti-aliasing The game now uses the highest possible post-processing effects (noticeable with after-kill and bloom effects) The game now handles frame rates above 60 just fine Upped the vegetation render limits a bit more Increased some more debris counts such as tumbleweeds Restored missing post-processing color shifts, and generally improved the game's color grading, it now doesn't look like a bland image Increased random occurrence distance a bit more And here are some images for the curious folk, and do mind these are all base game edits, no reshade trickery: undergroundvicious, Petko, Dominik_ and 10 others 12 1 Link to comment https://gtaforums.com/topic/989469-rel-wip-rdr-reality-redemption-overhaul-project/#findComment-1072111479 Share on other sites More sharing options...
Ash_735 Posted March 26, 2023 Share Posted March 26, 2023 Take-Two is gonna sue, remember what they did to GamingDamned when he was doing the retexture project? Meriato, IlyaKostygov and Dominik_ 1 2 Link to comment https://gtaforums.com/topic/989469-rel-wip-rdr-reality-redemption-overhaul-project/#findComment-1072111555 Share on other sites More sharing options...
BadassBaboon Posted March 26, 2023 Author Share Posted March 26, 2023 9 hours ago, Ash_735 said: Take-Two is gonna sue, remember what they did to GamingDamned when he was doing the retexture project? Yeah, they're very litigious, but if you also remember, GamingDamned was shipping the 2 main rpf files that were literally the whole game which I'm not gonna do, but still, fingers crossed they won't send 2 men in black to my door. AnymYo, undergroundvicious, IlyaKostygov and 3 others 3 2 1 Link to comment https://gtaforums.com/topic/989469-rel-wip-rdr-reality-redemption-overhaul-project/#findComment-1072111706 Share on other sites More sharing options...
AnymYo Posted March 26, 2023 Share Posted March 26, 2023 (edited) @LennyH Hey man! This is just awesome! I sent you a PM! Edited March 26, 2023 by AnymYo BadassBaboon 1 Link to comment https://gtaforums.com/topic/989469-rel-wip-rdr-reality-redemption-overhaul-project/#findComment-1072111737 Share on other sites More sharing options...
AnymYo Posted March 26, 2023 Share Posted March 26, 2023 (edited) 21 hours ago, LennyH said: An update: Euphoria rework is done, and now animations behave more like GTA IV, for example, characters will now roll when falling from a height, and characters react to exactly the area they got shot at instead of the general area, impacts stronger and horses transition animations smoother, they'll slow down gradually now like RDR2, weapon mass actually affects the characters, they will also face the threat and action as well. The game now uses x16 anisotropic filtering The game now uses x4 anti-aliasing The game now uses the highest possible post-processing effects (noticeable with after-kill and bloom effects) The game now handles frame rates above 60 just fine Upped the vegetation render limits a bit more Increased some more debris counts such as tumbleweeds Restored missing post-processing color shifts, and generally improved the game's color grading, it now doesn't look like a bland image Increased random occurrence distance a bit more And here are some images for the curious folk, and do mind these are all base game edits, no reshade trickery: That looks awesome! RDR1 is one of my fav games. I was hoping that some skilled people start making creative and cool things with it since it runs quite perfect on Xenia. Edited March 26, 2023 by AnymYo Link to comment https://gtaforums.com/topic/989469-rel-wip-rdr-reality-redemption-overhaul-project/#findComment-1072111776 Share on other sites More sharing options...
R33CE Posted March 26, 2023 Share Posted March 26, 2023 Could you possibly do this for the PS3 version? I think it needs some TLC... Link to comment https://gtaforums.com/topic/989469-rel-wip-rdr-reality-redemption-overhaul-project/#findComment-1072112018 Share on other sites More sharing options...
BadassBaboon Posted March 26, 2023 Author Share Posted March 26, 2023 1 minute ago, ReeceYoung2001 said: Could you possibly do this for the PS3 version? I think it needs some TLC... Probably not anytime soon. R33CE 1 Link to comment https://gtaforums.com/topic/989469-rel-wip-rdr-reality-redemption-overhaul-project/#findComment-1072112019 Share on other sites More sharing options...
AnymYo Posted March 26, 2023 Share Posted March 26, 2023 5 minutes ago, ReeceYoung2001 said: Could you possibly do this for the PS3 version? I think it needs some TLC... Is there any advantage to run this game on a PS3 emulator? Link to comment https://gtaforums.com/topic/989469-rel-wip-rdr-reality-redemption-overhaul-project/#findComment-1072112020 Share on other sites More sharing options...
R33CE Posted March 26, 2023 Share Posted March 26, 2023 3 minutes ago, AnymYo said: Is there any advantage to run this game on a PS3 emulator? Not at all, but I own the physical ps3 copy. Just avoiding piracy. AnymYo 1 Link to comment https://gtaforums.com/topic/989469-rel-wip-rdr-reality-redemption-overhaul-project/#findComment-1072112022 Share on other sites More sharing options...
Jinx. Posted March 26, 2023 Share Posted March 26, 2023 (edited) 10 hours ago, LennyH said: Yeah, they're very litigious, but if you also remember, GamingDamned was shipping the 2 main rpf files that were literally the whole game which I'm not gonna do, but still, fingers crossed they won't send 2 men in black to my door. Besides, from what I remember, they did ask him to stop development but he refused and kept on going. Edited March 26, 2023 by Jinx. Link to comment https://gtaforums.com/topic/989469-rel-wip-rdr-reality-redemption-overhaul-project/#findComment-1072112023 Share on other sites More sharing options...
BadassBaboon Posted March 26, 2023 Author Share Posted March 26, 2023 A small update, increased the dust particle count AnymYo, IlyaKostygov, undergroundvicious and 1 other 4 Link to comment https://gtaforums.com/topic/989469-rel-wip-rdr-reality-redemption-overhaul-project/#findComment-1072112034 Share on other sites More sharing options...
BadassBaboon Posted March 27, 2023 Author Share Posted March 27, 2023 Yet another update: Roadside, trailside, and wilderness events such as coyote chases, dead bodies, stickups, wild animals, criminal chases, and much more now happen far more often, making the world feel more alive Grass instances are now dense and thicker, covering more surface I'm aiming for a release in the first few days of April, I'll continue to share updates and screenshots in the meantime, I feel like I would've achieved enough for an initial release by then. AnymYo, undergroundvicious, IlyaKostygov and 2 others 5 Link to comment https://gtaforums.com/topic/989469-rel-wip-rdr-reality-redemption-overhaul-project/#findComment-1072112289 Share on other sites More sharing options...
Elissay Posted March 27, 2023 Share Posted March 27, 2023 How the game handle all of the changes ? It is stable ? AnymYo 1 Link to comment https://gtaforums.com/topic/989469-rel-wip-rdr-reality-redemption-overhaul-project/#findComment-1072112428 Share on other sites More sharing options...
AnymYo Posted March 27, 2023 Share Posted March 27, 2023 3 hours ago, Elissay said: How the game handle all of the changes ? It is stable ? This might be depending on your hardware. Did you already playtested the game on Xenia Canary? Link to comment https://gtaforums.com/topic/989469-rel-wip-rdr-reality-redemption-overhaul-project/#findComment-1072112525 Share on other sites More sharing options...
Shvab Posted March 27, 2023 Share Posted March 27, 2023 (edited) deleted Edited July 25, 2023 by Shvab AnymYo and Man With No Name 1 1 Link to comment https://gtaforums.com/topic/989469-rel-wip-rdr-reality-redemption-overhaul-project/#findComment-1072112528 Share on other sites More sharing options...
Shvab Posted March 27, 2023 Share Posted March 27, 2023 Isn't it easier to add everything from RDR1 to RDR2, improving models and textures, etc.? Link to comment https://gtaforums.com/topic/989469-rel-wip-rdr-reality-redemption-overhaul-project/#findComment-1072112536 Share on other sites More sharing options...
BadassBaboon Posted March 27, 2023 Author Share Posted March 27, 2023 5 hours ago, Elissay said: How the game handle all of the changes ? It is stable ? It's stable, I'm playtesting it, no crashes, no freezes, smooth as silk, it even runs smoother with the proper frame rate patches 1 hour ago, Shvab said: Isn't it easier to add everything from RDR1 to RDR2, improving models and textures, etc.? As far as you can go with that is a map conversion, RDR2 modding is still in its infancy. Link to comment https://gtaforums.com/topic/989469-rel-wip-rdr-reality-redemption-overhaul-project/#findComment-1072112571 Share on other sites More sharing options...
BadassBaboon Posted March 27, 2023 Author Share Posted March 27, 2023 It's coming along nicely AnymYo, R33CE, IlyaKostygov and 8 others 10 1 Link to comment https://gtaforums.com/topic/989469-rel-wip-rdr-reality-redemption-overhaul-project/#findComment-1072112602 Share on other sites More sharing options...
GuiCORLEONEx794 Posted March 28, 2023 Share Posted March 28, 2023 6 hours ago, Shvab said: Isn't it easier to add everything from RDR1 to RDR2, improving models and textures, etc.? Not at all, even if RDR2 modding had proper tools Akawa 1 Link to comment https://gtaforums.com/topic/989469-rel-wip-rdr-reality-redemption-overhaul-project/#findComment-1072112690 Share on other sites More sharing options...
red84140 Posted March 28, 2023 Share Posted March 28, 2023 WIll there be a similar project for console exclusive Rockstar games like Midnight Club 1,3, and LA, and Rockstar Table Tennis? AnymYo 1 Link to comment https://gtaforums.com/topic/989469-rel-wip-rdr-reality-redemption-overhaul-project/#findComment-1072113098 Share on other sites More sharing options...
BadassBaboon Posted March 29, 2023 Author Share Posted March 29, 2023 3 hours ago, red84140 said: WIll there be a similar project for console exclusive Rockstar games like Midnight Club 1,3, and LA, and Rockstar Table Tennis? I might dabble with MCLA, but other titles? probably not. BSherrod and Dock 2 Link to comment https://gtaforums.com/topic/989469-rel-wip-rdr-reality-redemption-overhaul-project/#findComment-1072113175 Share on other sites More sharing options...
LikeInTheGame Posted March 29, 2023 Share Posted March 29, 2023 On 3/23/2023 at 6:00 PM, LennyH said: A: There aren't any tools for importing higher-resolution textures yet, sometime down the road, maybe. If you can replace a texture of the same quality, then why not replace it with a texture of a higher quality? BadassBaboon, AnymYo and Shvab 1 1 1 Link to comment https://gtaforums.com/topic/989469-rel-wip-rdr-reality-redemption-overhaul-project/#findComment-1072113511 Share on other sites More sharing options...
BadassBaboon Posted March 30, 2023 Author Share Posted March 30, 2023 RDR2 camera angles and FOV are being worked on, here is a comparison gif AnymYo, CriminaL277, Shvab and 3 others 6 Link to comment https://gtaforums.com/topic/989469-rel-wip-rdr-reality-redemption-overhaul-project/#findComment-1072114130 Share on other sites More sharing options...
Shvab Posted March 31, 2023 Share Posted March 31, 2023 On 3/29/2023 at 8:48 PM, LikeInTheGame said: If you can replace a texture of the same quality, then why not replace it with a texture of a higher quality? because there is an ancient religion that says editing Red Dead Redemption resources is a mortal sin. There are also mentions that if you increase the quality of the textures, then you will be considered cursed and you will be chased by demons straight from the engine compartment of the ZAZ-968m. Even I, being an atheist, am afraid to even look at the rpf archives of Red Dead Redemption. Also, someone could see that Chipsman from OpenIV was working on support for Red Dead Redemption, but after he implemented support for xtd files, the demons took him to their ZAZ-968M engine compartment and now he is where every RDR modder goes. Link to comment https://gtaforums.com/topic/989469-rel-wip-rdr-reality-redemption-overhaul-project/#findComment-1072114226 Share on other sites More sharing options...
Ash_735 Posted March 31, 2023 Share Posted March 31, 2023 On 3/29/2023 at 6:48 PM, LikeInTheGame said: If you can replace a texture of the same quality, then why not replace it with a texture of a higher quality? If you edit and distribute an RPF then Take-Two will send these guys after you... stag3coach2 1 Link to comment https://gtaforums.com/topic/989469-rel-wip-rdr-reality-redemption-overhaul-project/#findComment-1072114319 Share on other sites More sharing options...
Shvab Posted March 31, 2023 Share Posted March 31, 2023 4 hours ago, Ash_735 said: If you edit and distribute an RPF then Take-Two will send these guys after you... This is a video of how the demons from the engine compartment of the ZAZ-968m kill Chipsman after he started working on RDR. I have created an xtd editor that can resize textures. It remains only to test it. I'm waiting for the same thing to overtake me as the person from the video AnymYo 1 Link to comment https://gtaforums.com/topic/989469-rel-wip-rdr-reality-redemption-overhaul-project/#findComment-1072114414 Share on other sites More sharing options...
AnymYo Posted March 31, 2023 Share Posted March 31, 2023 Lets just dont talk about it that much. Link to comment https://gtaforums.com/topic/989469-rel-wip-rdr-reality-redemption-overhaul-project/#findComment-1072114447 Share on other sites More sharing options...
BadassBaboon Posted April 1, 2023 Author Share Posted April 1, 2023 A beta version of the mod will be coming out either today or tomorrow (no April fools joke I promise) It won't have automatic installation, it has to be done manually and will take a while. I'll look for proper solutions for later releases. stag3coach2 and AnymYo 2 Link to comment https://gtaforums.com/topic/989469-rel-wip-rdr-reality-redemption-overhaul-project/#findComment-1072114888 Share on other sites More sharing options...
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