Marchewa99 Posted March 6 Share Posted March 6 Recently I've decided to try again adding vehicles to gta sa without replacing. I'm using fastman32 limit adjuster and everything works fine but I want to add functional police car and I can't find any working way to do that. I've read this topic: The car I added is police manana in game files called copmana on id 613. It works but now I don't know how to give it working police lights. I would prefere to make it as fbi rancher cause it's slicktop police car. According to users from attached topic file model_special_features.dat from limit adjuster makes it possible to give car special abilities but at the moment it doesn't work. This is content of my file. # Author: fastman92 # fastman92 limit adjuster required to apply the model special features # # The loader for model special features can make specified model IDs behave like different standard model ID, according to the list in this file. # For example, you can add model new_hydra and you want it to behave like standard vehicle hydra. # There's an example in the last line, remember you have to remove # to enable it. # CustomModelName StandardModelName # A B #new_hydra hydra copmana fbiranch Link to comment Share on other sites More sharing options...
Marchewa99 Posted Thursday at 08:04 PM Author Share Posted Thursday at 08:04 PM If someone stubled onto this post I've found solution two solutions: -Wanted level editor - it works for adding unmarked police cars and gives them fbi rancher like blue light. -second solution is model Variations. More complicated but also gives more options. Link to comment Share on other sites More sharing options...