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GTA SA adding functional police car with fastman92 limit adjuster


Marchewa99
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Marchewa99

Recently I've decided to try again adding vehicles to gta sa without replacing. I'm using fastman32 limit adjuster and everything works fine but I want to add functional police car and I can't find any working way to do that. I've read this topic:

The car I added is police manana in game files called copmana on id 613. It works but now I don't know how to give it working police lights. I would prefere to make it as fbi rancher cause it's slicktop police car. According to users from attached topic file model_special_features.dat from limit adjuster makes it possible to give car special abilities but at the moment it doesn't work. This is content of my file.

# Author: fastman92
# fastman92 limit adjuster required to apply the model special features
#
# The loader for model special features can make specified model IDs behave like different standard model ID, according to the list in this file.
# For example, you can add model new_hydra and you want it to behave like standard vehicle hydra.
# There's an example in the last line, remember you have to remove # to enable it.

# CustomModelName StandardModelName
# A               B
#new_hydra hydra
copmana fbiranch

 

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  • 3 weeks later...

If someone stubled onto this post I've found solution two solutions:
-Wanted level editor - it works for adding unmarked police cars and gives them fbi rancher like blue light.

-second solution is model Variations. More complicated but also gives more options.

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