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ItsClonkAndre's Workshop


ItsClonkAndre

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ItsClonkAndre

https://i.imgur.com/QMjp952.png

 

Welcome to my Workshop!  https://i.imgur.com/6TWSyMB.png

 

I finally decided to create my own Workshop! And well, here it is!

In here, you can find all of the things i've ever created for GTA IV.

Have a look around! I'm sure you will find something that sounds interesting.

 

https://i.imgur.com/Z2tVMhM.png

 

 

https://i.imgur.com/y9dSi4F.png

In this category, you will find all of the .NET Mods i've ever released.

 

- Mods created with IV-SDK .NET

Spoiler

IVToggleHudRadar

A mod that lets you toggle the HUD and Radar with a keypress (Backspace by default)! Perfect for photography and more epic things. The key can be customized in the .ini file.

 

V Style Loading Screen

A fun little mod that turns the GTA IV loading screen to the GTA V one (I guess it's pretty accurate).

 

ExtendedPedWeaponPool

A mod created for @catsmackaroo 😇

 

Remove Weapons On Death

A mod that removed all of your weapons on death.

Ported from ScriptHookDotNet to IV-SDK .NET

 

Simple Speedometer

A mod that adds a speedometer to the game! The default one is around the radar.

Very similar to the SpeedometerIV mod but with some additional stuff and there is no need for outdated ScriptHook/ScriptHookDotNet anymore!

 

- Mods created with ScriptHookDotNet

Spoiler

Remove Weapons On Death

A mod that removed all of your weapons on death.

 

Wanted Music Mod VStyle

A mod that plays music when you're wanted just like in GTA V.

 

Waypoint Distance VStyle

A mod that shows the distance between you and the set waypoint at the bottem left corner of the screen just like in GTA V.

 

ChaosModIV - StateOfEmergency like

A chaos mod like the StateOfEmergency cheat in GTA San Andreas.

 

IV Object Transportation Challenge

A mod inspired by the #IVFlowerPotChallenge created by @Internet Rob.

 

GTA V Flying Music For GTA IV

A mod that plays music when you're flying a helicopter just like in GTA V.

 

No Cursor Escape

A mod that prevents the cursor from escaping from your main screen and messing around with other programs opened on your second screen.

 

ChaosIV Twitch Edition

A chaos mod with twitch integration.

 

One Hit K.O.

A mod where you will instantly die when taking any damage.

 

Video Games Friend Activity (VGFA)

A mod that allows you to play video games in-game.

 

DeathMusicIV

A mod that plays music when you die.

 

Speech Menu

A convenient way to easily search and save your favorite speech lines.

 

 

https://i.imgur.com/4xOAwY8.png

In this category, you will find all of the ASI Mods i've ever released.

 

Spoiler

Project Thunder

A mod that adds actual lightning bolts to the game.

 

VAmbience

A mod that adds new ambient sounds to GTA IV.

 

VLikeScreaming

A mod that makes Niko, Johnny or Luis scream more often when falling like in GTA V.

 

IV-Presence

A mod that shows your current activity in GTA IV on Discord.

 

Simple Traffic Loader

A mod that fixed the common taxi bug with some additional features.

 

 

https://i.imgur.com/KnGasXj.png

In this category, you will find all of the .NET Libraries i've ever released.

 

- Libraries created for IV-SDK .NET

Spoiler

SharpUI

A library with which you can easily create your own Rockstar-like menus, and in the future you will probably be able to do even more cool stuff with it.

 

ClonksCodingLib.GTAIV

A library which you can use with IV-SDK .NET to make working with native functions a bit easier.

Almost all classes in this library are similar to ScriptHookDotNet so SHDN developers can adapt to this rather quickly.

 

- Libraries created for ScriptHookDotNet

Spoiler

NativeUI IV (Deprecated)

A library for creating Rockstar-like menus in GTA IV.

 

 

https://i.imgur.com/Z2tVMhM.png

 

https://i.imgur.com/s2gHz46.png

In this category, you will find all of the non-script mods i've ever released.

 

Spoiler

Beta Loading Theme

A mod that replaces the final loading screen music for GTA IV with the one published by Michael Hunter.

 

 

https://i.imgur.com/Go93y6T.png

In this category, you will find all of the Programs & Tools i've ever released.

 

Spoiler

GTA IV Launcher

An advanced launcher with many features for GTA IV.

(Images of v1.5)

https://i.imgur.com/JaXR5Q4.pnghttps://i.imgur.com/Os9kYhf.pnghttps://i.imgur.com/cDOaDcI.png

 

GTA IV Downgrader

A tool with which you can easily downgrader your GTA IV to version 1080, 1070 or 1040.

(Images of v1.7)

https://i.imgur.com/oWTWIoP.pnghttps://i.imgur.com/LpouDcK.pnghttps://i.imgur.com/3cno4j8.png

IV Model IDE Editor (Alpha)

The model IDE Editor allows you to simply edit the content of an .ide model file from GTA IV.

LVUL6R0.png

 

PedPersonality Editor (Alpha)

The PedPersonality Editor allows you to simply edit the content of the PedPersonality.dat file from GTA IV.

eSwdcJ0.png

 

IV Model Finder

A tool with which you can easily find the model name/hash you search for based on the search text.

(Images of v1.0)

IVModelFinder

 

IV-SDK .NET

IV-SDK .NET is a .NET Wrapper for the original IV-SDK made by Zolika1351.

It allows you to run and create scripts for GTA IV in any .NET language out there.

EbYDLVM.png

 

https://i.imgur.com/Z2tVMhM.png

 

https://i.imgur.com/ESHRNPO.png

In this category, you can find all links to my other pages on the web.

 

YouTube

Steam

Discord Server

GitHub

Twitter

GTAInside

LCPDFR

 

https://i.imgur.com/SdBMPji.png

In this category, you can find all links to my support pages.

 

Ko-fi

Patreon

PayPal

 

Edited by ItsClonkAndre
Updated IV-SDK .NET mods to work with IV-SDK .NET v1.0
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ItsClonkAndre

Added 1 new IV-SDK .NET mod!

 

On 2/27/2023 at 11:15 AM, T-ru said:

Ambient police music work along with project thunder, right?

It should, yes!

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  • 2 weeks later...
ItsClonkAndre

Added unreleased SHDN Mod "Speech Menu" to the workshop!

pfAeoRB.pngQwAqvWu.png5cTcfL6.png85jezD3.pngtHeQxy2.png

 

 

Added IV-SDK .NET Mod "ExtendedPedWeaponPool" to the workshop!

 

Ported SHDN Mod "Remove Weapons On Death" to IV-SDK .NET!

 

Edited by ItsClonkAndre
Added Speech Menu Pictures
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ItsClonkAndre

SharpUI Library for IV-SDK .NET is now out 🔥

Create your own Rockstar-like menus quick and easily!

Check out the TestScript, to see how you can use the UIPool, create new menus and add items to it!

 

Little showcase picture showcasing 3 menus on the screen without a banner. Banners can of course be added to the menu.

image.png

 

Happy coding 🥳

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  • 2 weeks later...
ItsClonkAndre

Added ClonksCodingLib.GTAIV library to the workshop!

Can be used by developers to make working with native functions a bit easier in IV-SDK .NET.

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thalilmythos

You know, I've suggested this a few times, but since you seem to know your way around IV, I might as well do that here

You've ever noticed how when you fire a shot in a gang neighbourhood, the limit of enemies that react with hostility (pulling a gun and firing back) it's limited to 2? the rest, just run away, and if you kill one, one of the ones that were running away, pulls out a weapon too and becomes the second one

But it's always 2

Why this limit? is arbitrary, and makes the shootouts in gang neighbourhoods boring, a script that makes more than 2 gang members react to the player firing a shot, would be a dream for shootouts...

Edited by thalilmythos
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  • 2 weeks later...
ItsClonkAndre
10 hours ago, TastyNut said:

Why isn't Project Thunder and Vambience included in the Workshop?

They are inside the ASI Modifications category

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On 4/16/2023 at 8:10 PM, ItsClonkAndre said:

They are inside the ASI Modifications category

Sorry, i don't know why i didn't see the category before. :)

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  • 1 month later...
ItsClonkAndre
On 4/2/2023 at 7:31 PM, thalilmythos said:

You know, I've suggested this a few times, but since you seem to know your way around IV, I might as well do that here

You've ever noticed how when you fire a shot in a gang neighbourhood, the limit of enemies that react with hostility (pulling a gun and firing back) it's limited to 2? the rest, just run away, and if you kill one, one of the ones that were running away, pulls out a weapon too and becomes the second one

But it's always 2

Why this limit? is arbitrary, and makes the shootouts in gang neighbourhoods boring, a script that makes more than 2 gang members react to the player firing a shot, would be a dream for shootouts...

In this little test there where definitely over 2 gang people fighting

https://streamable.com/xum0nx

 

But i know what you mean, and it annoyed me too! I might try to make such a script.

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thalilmythos
6 hours ago, ItsClonkAndre said:

In this little test there where definitely over 2 gang people fighting

https://streamable.com/xum0nx

 

But i know what you mean, and it annoyed me too! I might try to make such a script.

There's 2 sections of russians in Hove Beach, it's the only place in the map where there could be more than 2 gang members in a shootout, but they will shoot each other too (because they are different gangs) but as I said, I'm sure that they will most likely be 2 per each

There's the petrovic russians, and the Faustin russians, and they don't hate themselves, but if a shootout pops up, they will make it clear they are not the same gang, you need to try this in an area where there's only one gang my man, I'd recommend chinatown in algonquin with the triads.

Fun fact: I answered your response before watching the full video and just as I expected, one of the russians started shooting the other, and there was a total of 4 persons shooting not counting the cops.

Edited by thalilmythos
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  • 3 months later...

I've long wanted to ask: when using Simple Traffic Loader or Project Thunder together with Simple Native Trainer, some kind of conflict occurs - the trainer’s control buttons (especially the numpad) don't work correctly. Requires multiple taps or holds to activate functions. Any thoughts @ItsClonkAndre?

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