luke_slywalker Posted December 31, 2023 Author Share Posted December 31, 2023 On 12/16/2023 at 9:19 AM, YourGirlsBoyfriend said: Found some z-fighting that you've mentioned in the big pointy building in SF. Up close there's no problem, but if you're far the night windows on that building are flickering a bit. Still waiting for the complete update of this awesome mod, man. Take your time. That building isn't part of this mod Link to comment https://gtaforums.com/topic/988819-relit-san-andreas/page/3/#findComment-1072327135 Share on other sites More sharing options...
luke_slywalker Posted December 31, 2023 Author Share Posted December 31, 2023 I managed to find some time to make some progress: Quote Quote There will be a small update for SF coming soon, and LS will most likely be remade from scratch. Have a happy new year everyone. Ivan1997GTA, MrYarpy, YourGirlsBoyfriend and 6 others 8 1 Link to comment https://gtaforums.com/topic/988819-relit-san-andreas/page/3/#findComment-1072327139 Share on other sites More sharing options...
luke_slywalker Posted January 11, 2024 Author Share Posted January 11, 2024 Small update: Early release for re:LIT - San Andreas v1.0.7a TJGM, gtaHI, uncaged and 10 others 11 2 Link to comment https://gtaforums.com/topic/988819-relit-san-andreas/page/3/#findComment-1072332717 Share on other sites More sharing options...
YourGirlsBoyfriend Posted January 12, 2024 Share Posted January 12, 2024 11 hours ago, luke_slywalker said: Small update: Early release for re:LIT - San Andreas v1.0.7a The limits of this mod are endless. Yet another spectacular improvements. Keep up your amazing work, bro. luke_slywalker and Ivan1997GTA 2 Link to comment https://gtaforums.com/topic/988819-relit-san-andreas/page/3/#findComment-1072332915 Share on other sites More sharing options...
TempUser_ Posted January 27, 2024 Share Posted January 27, 2024 Any idea why LS had to be redone?, played with older versions and didn't noticed some significant problems. Link to comment https://gtaforums.com/topic/988819-relit-san-andreas/page/3/#findComment-1072339366 Share on other sites More sharing options...
luke_slywalker Posted January 29, 2024 Author Share Posted January 29, 2024 On 1/28/2024 at 4:33 AM, TempUser_ said: Any idea why LS had to be redone?, played with older versions and didn't noticed some significant problems. Yes, you can still play with the old version (LS version) with no significant problems, just make sure it's in a different folder inside modloader with different priority in your modloader settings to avoid conflicting files with the latest (or future) versions. But I just had different vision for this mod, so I decided to redid SF and then LS. TempUser_ and Raskul 2 Link to comment https://gtaforums.com/topic/988819-relit-san-andreas/page/3/#findComment-1072339847 Share on other sites More sharing options...
B3ASTYYY Posted February 3, 2024 Share Posted February 3, 2024 Is this mod compatible with Proper Fixes? Link to comment https://gtaforums.com/topic/988819-relit-san-andreas/page/3/#findComment-1072341994 Share on other sites More sharing options...
TJGM Posted February 7, 2024 Share Posted February 7, 2024 Great work, looks fantastic! phoenyx12, YourGirlsBoyfriend and luke_slywalker 3 Link to comment https://gtaforums.com/topic/988819-relit-san-andreas/page/3/#findComment-1072343481 Share on other sites More sharing options...
SNAKE_LS Posted February 8, 2024 Share Posted February 8, 2024 very good job, hope to see more in the future luke_slywalker 1 Link to comment https://gtaforums.com/topic/988819-relit-san-andreas/page/3/#findComment-1072343706 Share on other sites More sharing options...
luke_slywalker Posted February 9, 2024 Author Share Posted February 9, 2024 On 2/3/2024 at 11:33 PM, B3ASTYYY said: Is this mod compatible with Proper Fixes? Yes On 2/8/2024 at 1:59 AM, TJGM said: Great work, looks fantastic! Thank you very much! On 2/8/2024 at 1:01 PM, SNAKE_LS said: very good job, hope to see more in the future Thanks. I'm still working on it, just letting other ppl know I'm taking another break. So, I'll be gone for a while. KC702, Raskul, uncaged and 2 others 5 Link to comment https://gtaforums.com/topic/988819-relit-san-andreas/page/3/#findComment-1072344214 Share on other sites More sharing options...
SupremeSpiritualist Posted February 11, 2024 Share Posted February 11, 2024 (edited) Great mod Edited February 11, 2024 by SupremeSpiritualist Link to comment https://gtaforums.com/topic/988819-relit-san-andreas/page/3/#findComment-1072344852 Share on other sites More sharing options...
Danielxgl Posted March 13, 2024 Share Posted March 13, 2024 This looks awesome! Commenting so I don't lose this post. I'll definitely use this mod in future playthroughs Link to comment https://gtaforums.com/topic/988819-relit-san-andreas/page/3/#findComment-1072357885 Share on other sites More sharing options...
phoenyx12 Posted March 28, 2024 Share Posted March 28, 2024 Thanks for sharing this mod, it is spectacular. I'm wathing for windows position fixes. Link to comment https://gtaforums.com/topic/988819-relit-san-andreas/page/3/#findComment-1072363253 Share on other sites More sharing options...
MadHunter Posted May 25, 2024 Share Posted May 25, 2024 (edited) Hi, is this compatible with project immerse yourself? Also HD Night Windows san fierro mod? There is a separate mod for that too Also i have a suggestion, can you add lights below the Dam in the desert next to the Big Ear ? Something like this A bug seems to be here, happens during any weather, so far spotted in SF a bit in LS too. https://streamable.com/9zaqba Here Lights are being weird https://www.veed.io/view/24b8684c-f320-4894-a358-238058feb832?panel=share Edited May 25, 2024 by MadHunter forgot to include more details Link to comment https://gtaforums.com/topic/988819-relit-san-andreas/page/3/#findComment-1072385742 Share on other sites More sharing options...
luke_slywalker Posted June 22, 2024 Author Share Posted June 22, 2024 On 5/25/2024 at 10:40 PM, MadHunter said: Hi, is this compatible with project immerse yourself? Also HD Night Windows san fierro mod? There is a separate mod for that too Also i have a suggestion, can you add lights below the Dam in the desert next to the Big Ear ? Something like this A bug seems to be here, happens during any weather, so far spotted in SF a bit in LS too. https://streamable.com/9zaqba Here Lights are being weird https://www.veed.io/view/24b8684c-f320-4894-a358-238058feb832?panel=share I can't access those links Link to comment https://gtaforums.com/topic/988819-relit-san-andreas/page/3/#findComment-1072396732 Share on other sites More sharing options...
blanked Posted June 22, 2024 Share Posted June 22, 2024 hey there! will this work in SA-MP? Link to comment https://gtaforums.com/topic/988819-relit-san-andreas/page/3/#findComment-1072396906 Share on other sites More sharing options...
MadHunter Posted July 7, 2024 Share Posted July 7, 2024 On 6/22/2024 at 4:26 PM, luke_slywalker said: I can't access those links Send me your discord, this site is annoying with its posting stuff. Link to comment https://gtaforums.com/topic/988819-relit-san-andreas/page/3/#findComment-1072405415 Share on other sites More sharing options...
kaycred Posted August 14, 2024 Share Posted August 14, 2024 woah i totally been missing this. i actually been just downloading all these small light up mods and its been getting tiring looking for and downloading all of them to fill the map. thank you so much. Link to comment https://gtaforums.com/topic/988819-relit-san-andreas/page/3/#findComment-1072420251 Share on other sites More sharing options...
MadHunter Posted August 24, 2024 Share Posted August 24, 2024 This mod is still being worked on? Link to comment https://gtaforums.com/topic/988819-relit-san-andreas/page/3/#findComment-1072424218 Share on other sites More sharing options...
MadHunter Posted September 11, 2024 Share Posted September 11, 2024 This mod has issues while with RoSA Evolved. buildings in SF especially that main tower thing flickers sometimes, and night windows are not correctly placed, like they're off.. some in LS too Link to comment https://gtaforums.com/topic/988819-relit-san-andreas/page/3/#findComment-1072430932 Share on other sites More sharing options...
luke_slywalker Posted September 23, 2024 Author Share Posted September 23, 2024 On 9/9/2024 at 9:09 AM, Ganton69 said: Awesome mod. I hope its not dead .lol Still on hiatus, but i'm planning to continue soon. On 9/11/2024 at 6:04 PM, MadHunter said: This mod has issues while with RoSA Evolved. buildings in SF especially that main tower thing flickers sometimes, and night windows are not correctly placed, like they're off.. some in LS too I noticed that too, many RoSA textures on many SF buildings look different compared to the originals. The only way to fix this is to make 2 separate versions, one for RoSA and for the originals. But that would be too much work since RoSA is an ongoing mod, it would be hard to keep up if there's a big update and my mod suddenly don't work or breaks something else. So, I'm sticking with the original texture for now. Raskul and stuckinthe80s 2 Link to comment https://gtaforums.com/topic/988819-relit-san-andreas/page/3/#findComment-1072436272 Share on other sites More sharing options...
MadHunter Posted September 23, 2024 Share Posted September 23, 2024 (edited) 56 minutes ago, luke_slywalker said: Still on hiatus, but i'm planning to continue soon. I noticed that too, many RoSA textures on many SF buildings look different compared to the originals. The only way to fix this is to make 2 separate versions, one for RoSA and for the originals. But that would be too much work since RoSA is an ongoing mod, it would be hard to keep up if there's a big update and my mod suddenly don't work or breaks something else. So, I'm sticking with the original texture for now. Oh so thats the issue. many people said its RoSA at fault. like some windows were a bit off placed. Could you maybe do for some certain parts only? like SF and LS? i have 2 videos here showing : https://streamable.com/6zzi0s https://streamable.com/i6q5k0 I'd be the best combo ever for SA. maybe you could somehow work with rosa as well. see what she thinks. I have another guy that is willing to help too i guess. Also is this mod gonna be continued or abandoned? i'd be willing to help you test out this mod for the future. RoSA seems to mainly just work on minor stuff also like billboards, signs and whatever. i think she's done with general big buildings stuff. imo i think it would be worth a fix or something Maybe a separate discord server for the mod itself for quicker feedback and talk?? screenshots : https://streamable.com/192w9a https://streamable.com/1qpemi Edited September 23, 2024 by MadHunter Forgot to include some additional detail Link to comment https://gtaforums.com/topic/988819-relit-san-andreas/page/3/#findComment-1072436286 Share on other sites More sharing options...
Spot87 Posted September 24, 2024 Share Posted September 24, 2024 Download version 1.0.7a - has all the same improvements as the archive versions (Part 1 - San Fierro (expansion coming soon) and Part 2 - Los Santos (11-05 more fixes)), ?? or do these two versions have more improvements than 1.0.7a? I'm confused... Link to comment https://gtaforums.com/topic/988819-relit-san-andreas/page/3/#findComment-1072436402 Share on other sites More sharing options...
luke_slywalker Posted September 24, 2024 Author Share Posted September 24, 2024 @MadHunter I just checked, those windows flickering also happens with the original files as well, some of those night windows in your clip are not even part of this mod. I think increasing the TimedObjectsDrawDistance in Project 2DFX's config should fix it, but i'm not sure. @Spot87 Parts 1 and 2 have become obsolete; the newer version is created as a remake to ensure compatibility with Proper Fixes. Link to comment https://gtaforums.com/topic/988819-relit-san-andreas/page/3/#findComment-1072436493 Share on other sites More sharing options...
Spot87 Posted September 24, 2024 Share Posted September 24, 2024 35 minutes ago, luke_slywalker said: @Spot87 Части 1 и 2 устарели; более новая версия создана как ремейк для обеспечения совместимости с соответствующими исправлениями. Thanks for the explanation, it's a very cool mod, I'm looking forward to new versions, good luck to you. luke_slywalker 1 Link to comment https://gtaforums.com/topic/988819-relit-san-andreas/page/3/#findComment-1072436499 Share on other sites More sharing options...
El Dorado Posted September 24, 2024 Share Posted September 24, 2024 wow this flew under my radar pretty nice stuff luke_slywalker 1 Link to comment https://gtaforums.com/topic/988819-relit-san-andreas/page/3/#findComment-1072436508 Share on other sites More sharing options...
MadHunter Posted September 24, 2024 Share Posted September 24, 2024 (edited) 1 hour ago, luke_slywalker said: @MadHunter I just checked, those windows flickering also happens with the original files as well, some of those night windows in your clip are not even part of this mod. I think increasing the TimedObjectsDrawDistance in Project 2DFX's config should fix it, but i'm not sure. @Spot87 Parts 1 and 2 have become obsolete; the newer version is created as a remake to ensure compatibility with Proper Fixes. They are. everything night-time enhancements related is your own mod. But i meant how the very sort of "bright" window popped in before i could fully come close was weird. I dont know what needs to be done about fixing. Placements, okay, i understood, its RoSA related and you may (hopefully) be able to sort that out. but the spawning? How much should i increase timedobjects? Edit : I already have TimedObjectsDrawDistance to 6000. i think this is not the reason. Edited September 24, 2024 by MadHunter found a quick thing Link to comment https://gtaforums.com/topic/988819-relit-san-andreas/page/3/#findComment-1072436513 Share on other sites More sharing options...
MadHunter Posted September 24, 2024 Share Posted September 24, 2024 I noticed flickering here, obvious when standing from maze bank https://streamable.com/2k3c70 luke_slywalker 1 Link to comment https://gtaforums.com/topic/988819-relit-san-andreas/page/3/#findComment-1072436567 Share on other sites More sharing options...
HarryPiggyV Posted October 4, 2024 Share Posted October 4, 2024 Strangely the last version of relit does not have this bug, just checked. Link to comment https://gtaforums.com/topic/988819-relit-san-andreas/page/3/#findComment-1072440655 Share on other sites More sharing options...
MadHunter Posted October 7, 2024 Share Posted October 7, 2024 On 10/4/2024 at 7:52 PM, HarryPiggyV said: Strangely the last version of relit does not have this bug, just checked. with RoSA Evolved? Link to comment https://gtaforums.com/topic/988819-relit-san-andreas/page/3/#findComment-1072441812 Share on other sites More sharing options...
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