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Disable The External Script (External script 3 - BCESAR3) [SA Classic]


ArmanCan
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I have huge suspicions that Cesar's Courier Phonecall is causing crashes during San Fierro missions and pretty much annoying to answer this phonecall in the middle of action. I'm pretty much amateur in Sanny Builder but i can help you to create this script. My question is.. 

 

How can i disable this sh*t from my game FOR GOOD? 

 

Thanks in advance and have a nice day 🙏

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I'm using "Fixed Main.scm" from Dominik_ - OrionSR.. Can i also do it to this file? 

 

 

Edit: Well.. I did compile and now i'm gonna test it.. I'm gonna write the results here soon 🙂

 

Second Edit: I tried to test the changes on my "Green Sabre" and it seems this has been solved but in order to make it sure i'm gonna start a new game and complete until YKBB..

Edited by ArmanCan
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@ZAZ you saved my life.. 👍 finally i could play san fierro missions without crashes and these annoying phonecalls 😉

 

Ich würde gern dir Augustiner Helles und Pommes anbieten, wenn ich mit dir irgendwo und irgendwann treffen könnte 🙂

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2 hours ago, ArmanCan said:

@ZAZ

Ich würde gern dir Augustiner Helles und Pommes anbieten, wenn ich mit dir irgendwo und irgendwann treffen könnte 🙂

sorry, ich muß auf meine figur achten, es geht nur noch Grüner Salat und Wasser 🙂

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6 minutes ago, ZAZ said:

sorry, ich muß auf meine figur achten, es geht nur noch Grüner Salat und Wasser 🙂

dann komm nach Türkei und probier mal unsere "Veggie"gerichte.. na ja.. Ihr habt ja am besten Kohl (Cabbage) und Spargel (Asparagus) in der Welt aber ihr kriegt leider, mehr Alternativen zu finden. 🙂

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These notes are for anyone that would like to try implementing this modification using cleo or SCM coding.

It's not a complete script, and the codes haven't been tested. 

 

{
  Disable Cesar's Badlands Calls - BCESAR*
    disabled: 001A:   0 > $545 
    enabled: 001A:   10 > $545
    SB 545=Syndicate_Total_Passed_Missions  
    R* 545=flag_synd_mission_counter
}

/* Constants useful for detecting script versions */
const
  SCMoffset = 0xA49960   // PCv1 exe
  Offset_to_Size_Of_Main = 0xA5690C
  Size_Of_Main_v1 = 194146
  Size_Of_Main_v2 = 194125
end

0A8C: write_memory 0xA585B8 size 1 value 0 virtual_protect 0 // PCv1 script
0A8C: write_memory 0xA585A3 size 1 value 0 virtual_protect 0 // PCv2 script

/* SCM implementation (data used for SCM to Base offset calc) */
{Global  No_BCESAR  // Standard   Offset     Offset   Version}    
$15126 = 0x08840200 // 0x0884020A 0x00EC58   60504    PCv1
$15120 = 0x0004001A // 0x0A04001A 0x00EC40+3 60480+3  PCv2

 

Edited by OrionSR
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