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How to use Los Santos weather region in my map?


Neg4433
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Hello,

 

I made a custom map after using the map cleaner and my map models are centered on the map, meaning they are placed in the countryside region. My main problem here is that it uses the countryside weather instead of the Los Santos one (Sunny/Orange with rain etc). I tried googling how to set the los santos weather in the whole SA Map, but no luck. Is there a way to accomplish this or a way to move my map to the Los Santos region?

 

Thanks in advance.

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universetwisters

Is it possible to copy LS' timecyc over to the rest of the map within its files?

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Posted (edited)
10 hours ago, universetwisters said:

Is it possible to copy LS' timecyc over to the rest of the map within its files?

I'll give it a try

 

Edit: 

 

I tried it out, no luck. One thing that annoys me the most is the foggy nights which I want to get rid of. Everytime the night falls, a strong fog is getting generated.

Edited by Neg4433
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It is possible what universetwisters said, but rain and fog effect is hardcoded, not done by timecyc.dat

I saw a cleo script that disable the fog

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4 minutes ago, ZAZ said:

It is possible what universetwisters said, but rain and fog effect is hardcoded, not done by timecyc.dat

I saw a cleo script that disable the fog

I see, yes I managed to copy the data of the timecyc over to the countryside. So I’ll have to experiment with Cleo then for the fog. Do you maybe have a forum post or a tip where to start? I know I have to change the parameter of a certain memory code if I’m not wrong. I’ve already written some Cleo scripts but nothing advanced.

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14 minutes ago, ZAZ said:

doesn't work for me

 

but by cleo script can you easily keep nice weather

{$CLEO .cs}
thread 'weather'

while true
    wait 0
    if 
        32@ > 5000
    then
        01B6: set_weather 1
        32@ = 0
    end
end

 

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Posted (edited)
20 minutes ago, ZAZ said:

doesn't work for me

 

but by cleo script can you easily keep nice weather

{$CLEO .cs}
thread 'weather'

while true
    wait 0
    if 
        32@ > 5000
    then
        01B6: set_weather 1
        32@ = 0
    end
end

That's what I was looking for. It worked! Thanks a lot! The weather is Orange in the evening and the night fog is gone. What exactly is the [email protected] > 5000 / [email protected] = 0 ?

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Edited by Neg4433
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Darth_Cruiser
5 hours ago, Neg4433 said:

That's what I was looking for. It worked! Thanks a lot! The weather is Orange in the evening and the night fog is gone. What exactly is the [email protected] > 5000 / [email protected] = 0 ?

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does this work in the DE version

                                                                                                                                                                                                                                                      

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1 hour ago, The Artist said:

does this work in the DE version

No idea, I am using the US Version 1.0

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