sprint14 Posted January 4 Share Posted January 4 I know that there is a bug that appears if you place many route points, the fact is that I have 12 actors with route points, all separated by a checkpoint. Does anyone know how this bug can be fixed? When I activate a checkpoint, the actor drives for a few seconds correctly and then starts driving like crazy I'm using dyom mod red v 1.1 Link to comment Share on other sites More sharing options...