Deedatizer Posted January 1, 2023 Share Posted January 1, 2023 Hello, after 15 years I wanted to mess around with gta san andreas. So I installed some car mods. But my car mods required Improved vehicle feature 2.1.1 mod for the car models to work correctly. So I also installed Improved Vehicle Feature 2.1.1.then I came across with gta mixed mod( a mod that combines vice city and liberty city map with san andreas) I installed gta mixed But I then my game crashed exactly after ending the loading screen. here's what crashinfo told me Error: 0x007F3825 Problem: Unloading a texture. It has been reported after installing/uninstalling some vehicle without exiting the game using ModLoader (quite possibly any mod that includes texture?) Solution: ModLoader has certain problems with this type of installation these days. It is best to avoid installing like this. !!! Translation may be wrong !!! GTA SA 1.0.0.0 US Unhandled exception at 0x007F3825 in gta_sa.exe (+0x3f3825): 0xC0000005: Access violation reading location 0x00000054. Register dump: EAX: 0x007F3820 EBX: 0x03CB04E4 ECX: 0x007F3820 EDX: 0x00000000 EDI: 0x6F7F7680 ESI: 0x00000000 EBP: 0x0177F8A0 EIP: 0x007F3825 ESP: 0x0177F86C EFL: 0x00010202 CS: 0x00000023 SS: 0x0000002B GS: 0x0000002B FS: 0x00000053 ES: 0x0000002B DS: 0x0000002B Stack dump: 0x0177F86C: 03CB04E0 6F7C3BC8 00000000 1010A32C 6F7E4668 6F7F7680 0x0177F884: 03CB04E0 03CB04E4 6F7CE28D 00000001 00000001 00000000 0x0177F89C: 00000001 761482B0 00748D00 00000001 019E334F 0177F958 0x0177F8B4: FFFFFFFF 00522508 00000001 03C321D0 00000008 00000100 0x0177F8CC: 00000008 00000102 43C80000 43960000 00000000 00000000 0x0177F8E4: 00000320 00000258 00000000 4C474E41 000E053E 00000202 0x0177F8FC: 00000000 00EA0168 065F6C88 00000168 000000EA 0000002C 0x0177F914: 00000000 00000001 FFFFFFFF FFFFFFFF FFFFFFFF FFFFFFFF 0x0177F92C: 00000000 00000000 00000320 00000258 6F51FB94 00400000 0x0177F944: 00000000 019E334F 00000001 0474D164 0177FA34 0177F988 base: 0x01580000 top: 0x0177F86C bottom: 0x01780000 Backtrace (may be wrong): =>0x007F3825 _RwTextureDestroy+0x5 in gta_sa.exe (+0x3f3825) (0x0177F8A0) 0x00748D00 _WinMain+0x5f0 in gta_sa.exe (+0x348d00) (0x0177F938) 0x6F51FB94 in modloader.asi (+0x1fb94) (0x0177F958) 0x6F51DE46 in modloader.asi (+0x1de46) (0x0177F988) 0x6F51B83B in modloader.asi (+0x1b83b) (0x0177F9DC) 0x6F51FBBB in modloader.asi (+0x1fbbb) (0x0177F9FC) 0x6F51E202 in modloader.asi (+0x1e202) (0x0177FA2C) 0x6F5207BB in modloader.asi (+0x207bb) (0x0177FBB8) 0x6F520188 in modloader.asi (+0x20188) (0x0177FBD0) 0x6F51DF18 in modloader.asi (+0x1df18) (0x0177FC00) 0x6F51B83B in modloader.asi (+0x1b83b) (0x0177FC54) 0x6F51FBBB in modloader.asi (+0x1fbbb) (0x0177FC74) 0x6F51E202 in modloader.asi (+0x1e202) (0x0177FCA4) 0x6F5207BB in modloader.asi (+0x207bb) (0x0177FE30) 0x6F520188 in modloader.asi (+0x20188) (0x0177FE48) 0x008246F1 __CrtMain+0x181 in gta_sa.exe (+0x4246f1) (0x0177FF70) 0x758500F9 BaseThreadInitThunk+0x19 in KERNEL32.DLL (+0x200f9) (0x0177FF80) 0x777E7BBE RtlGetAppContainerNamedObjectPath+0x11e in ntdll.dll (+0x67bbe) (0x0177FFDC) 0x777E7B8E RtlGetAppContainerNamedObjectPath+0xee in ntdll.dll (+0x67b8e) (0x0177FFEC) NOTE : I NEVER deleted any car mod like this from modloader I have the original 1.0 version of gtasa.exe (no cd fix and largeadress enabled) and I only use fastman92 limit adjuster as a limit adjuster for gta sa NOTE 2 : I experimented by deleting imvehft.asi AND YES the game didn't crash next time but I really really really need improved vehicle feature as many of my installed car models depends on it so is there anything I can do? Link to comment https://gtaforums.com/topic/987803-gta-mixed-improved-vehicle-features-211-crash/ Share on other sites More sharing options...
kenny2dragon Posted January 4, 2023 Share Posted January 4, 2023 I have the same problem just as you do. Vechfuncs is compatiable and does a similar work like Imvft does. But still many car mods do require imvft otherwise works imperfectly, which is annoying. Link to comment https://gtaforums.com/topic/987803-gta-mixed-improved-vehicle-features-211-crash/?do=findComment&comment=1072061986 Share on other sites More sharing options...
Nabx3n Posted January 17 Share Posted January 17 this is caused by FILE_TYPE_DFF in fastman's limit adjuster, increasing its limit causes imvehft to crash so best thing to do is to actually modify all of mixed's ids below 20000 which ofcourse will cause a lof of conflict with many mods and leaving you less space to add any model afterwards. unless a patch is made could fix this issue Link to comment https://gtaforums.com/topic/987803-gta-mixed-improved-vehicle-features-211-crash/?do=findComment&comment=1072490836 Share on other sites More sharing options...
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