matherto Posted December 24, 2022 Share Posted December 24, 2022 I've been fiddling about with MixSets, Project2dfx, the popcycle.dat, etc and I seem to be fixing one issue and creating 10 more each time. Basically would like to have a busy game with lots of pedestrians and traffic but it seems at the minute I can get either of these but as soon as you start moving (walking/running/driving/riding) etc then all the pedestrians disappear. Have been trying to work on reducing pop in of pedestrians and vehicles by playing with the on and off screen numbers but I feel like I'm going down blind alleyways. Could anyone recommend settings that would provide a decently populated game and a reduction of pop in? Link to comment Share on other sites More sharing options...
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