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GTA3SCRIPT CREATER_CAR


Simply13377
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Well, I'm trying to create a script that spawns the elegy vehicle, with the ALT key example: I press the ALT key and elegy spawns in a predefined coordinate in the script, but when I compile the script I get an error

too few arguments



well here is the script i am trying to compile




SCRIPT_START
{
    NOP
    REQUEST_MODEL ELEGY
    IS_KEY_PRESSED 18
    WAIT 100
    CREATE_CAR ELEGY 1870.69 -1381.82 13.53 // coords 1870.69 -1381.82 13.53
}
SCRIPT_END
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@Simply13377 car spawning needs to be prepared carefully... you have three options to spawn a car..

 

- You can load a vehicle to specific coordinates and off course player characters and vehicles needs to be spawned with their angles..

 

{$CLEO .cs}
0000: NOP
thread "Elegy"

const
  Key_Num_Plus=107  // Key_Num_Plus=107 (+)
end  

:script_1
wait 3000
model.load(#ELEGY)
038B: load_requested_models // Spawned cars needs to be loaded first..
if and
 is_key_pressed Key_Num_Plus
 Player.Defined($PLAYER_CHAR)
jf @script_1
00A5: [email protected] = create_car #ELEGY at 1870.69 -1381.82 13.53
Car.Angle([email protected]) = 90 // You can define your own angle.. 

 

- You have also this "Force Spawn" option..

 

{$CLEO .cs}

// Create a car generator for Elegy without saving it..

014B: [email protected] = init_car_generator #ELEGY color -1 -1 force_spawn 1 alarm 0 door_lock 0 min_delay 0 max_delay 10000 at 1870.69 -1381.82 13.53 angle 270.0 // This opcode "force" spawns the car
0A17: set_parked_car_generator [email protected] to_player_owned 1 // With this opcode you can own the car (like greenwood on Grove Street) so police won't chase you if you try to drive near tho them
014C: set_parked_car_generator [email protected] cars_to_generate_to 101 // Infinite times spawning
0AB1: call_scm_func @DisableCarGeneratorFromBeingSaved 1 car_generator [email protected]  // This and remaining opcodes prevents from saving onto your savefile.. this is really important because the game will spawn another one onto your previous car and fill your memory..

// Make a CLEO script no longer execute.
0A93: terminate_this_custom_script

//////////////////////////////////////////////////////////////
:DisableCarGeneratorFromBeingSaved
{
Description:
Disables car generator from being written into savefile.
Fixes a corruption of savefile because of car generators used in CLEO.

Parameters:
Passed:
[email protected] - car generator index

Example:
0AB1: call_scm_func @DisableCarGeneratorFromBeingSaved 1 car_generator [email protected]
}

// Is invalid generator ID?
if
[email protected] == -1
then
0AB2: ret 0
end

0A8D: [email protected] = read_memory 0x6F32AA size 1 virtual_protect false // CCarGenerator_size

0AA7: call_function 0x479D60 num_params 1 pop 1 [email protected] store_result_to [email protected] // CCarGenerator* ptr

if
[email protected] >= 0x30 // is CCarGenerator_extended ?
then
[email protected] += 0x22
0A8C: write_memory [email protected] size 2 value 0xFFFF virtual_protect false // exIplFile
else
[email protected] += 0x1C
0A8C: write_memory [email protected] size 1 value 0xFF virtual_protect false // iplFile
end

0AB2: ret 0

 

- And off course you can download a trainer or car spawner 😉

 

By the way.. this topic is wrong.. ask a moderator to move your request...

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