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Can't spawn 1.64 cars in sp with addon spawner and latest scripthook


tigertoddy2008

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tigertoddy2008

This hasn't been an issue in a very long time, I know addon spawner is out of date but that didn't stop 1.61 cars from being spawned when that was the latest.

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3 hours ago, tigertoddy2008 said:

This hasn't been an issue in a very long time, I know addon spawner is out of date but that didn't stop 1.61 cars from being spawned when that was the latest.

Some of the modders were using pattern detection to find the despawn pointer and it appears that the pattern no longer works. This is the first time it has happened in a long time. Apparently Rampage Trainer works but Simple Trainer and others don't, just have to wait for the others to be updated but it depends on whether the others are still being updated or not.

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tigertoddy2008
1 hour ago, LeeC22 said:

Some of the modders were using pattern detection to find the despawn pointer and it appears that the pattern no longer works. This is the first time it has happened in a long time. Apparently Rampage Trainer works but Simple Trainer and others don't, just have to wait for the others to be updated but it depends on whether the others are still being updated or not.

Rampage sort of works but very unreliable - I've had it hang the game the second time I spawn a car, and also just from loading the game and idling for a bit.

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8 minutes ago, tigertoddy2008 said:

Rampage sort of works but very unreliable - I've had it hang the game the second time I spawn a car, and also just from loading the game and idling for a bit.

There is a Global value that controls the despawning and if I had that I have an old script mod that could set it to prevent despawning. It needs a decompiled shop_controller script to find the value though and I don't have that decompiled script. There seem to be some changes in the script files that stop the old decompiler from working as well, so things are blocked on numerous fronts.

 

Maybe Rockstar have made some changes in response to the code leak... not much can be done until the more skilled modders get on the case.

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tigertoddy2008
28 minutes ago, LeeC22 said:

There is a Global value that controls the despawning and if I had that I have an old script mod that could set it to prevent despawning. It needs a decompiled shop_controller script to find the value though and I don't have that decompiled script. There seem to be some changes in the script files that stop the old decompiler from working as well, so things are blocked on numerous fronts.

 

Maybe Rockstar have made some changes in response to the code leak... not much can be done until the more skilled modders get on the case.

I have enough money online to buy whatever I want, but online tanks my framerate to about 12fps and I think it's due to not being the only thing run on my i7 870.  That's lower than what I was getting a couple of years ago with the same cpu and gts 450/radeon 7750 (Now running gt 1030 - all lowest settings apart from 1600x900)

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@tigertoddy2008 Found the decompiled scripts, modified my despawn code and uploaded it in this thread

 

I posted that in the wrong section so it will hopefully get moved into the Coding section.

Edited by LeeC22
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