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LOS SANTOS DRUG WARS COMES TO GTA ONLINE ON DECEMBER 13


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3 hours ago, alloc8or said:

50-ish new vehicle slots

Yeeeee! Just for me, if there are 50 new slots, this DLC is successful, even if there was no more other content. 🥰🥰 More slots mean a lot for me.

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gnomefromnome

Not checking 20+ pages....but did anyone mention any of this happening in a public session, like the Cayo Perico setup mission?

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1 hour ago, SkupperNog said:

On account of the spare

If I can put rims on a apc and terrorbyte, I'm gonna put rims on a vetir

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2 hours ago, ACR said:

So juicy info, very nice, g8, since there are some missions mentioned does it meant it's gonna be a story arc like paper trail without us getting acid lab business with selling supplies or business is included and those missions are actually setup/s for business and source missions?

Police rifle- might be something based on m4, we got m16 so m4 as shorter variant or that carbine Michael is holding on story mode artwork might just be the one. Personally i'm more for something more modern like mcx virtus or honey badger but gonna take whatever as long as it's something new. As for riot smg, vector would fit that role or mp7, maybe even p90. Hopefully they won't dripfeed those guns, but i kinda expect them to do so.

We gotta also keep in mind talking about those weapons, vehicle slots, etc that it's gonna be a long dripfeed and because it's a multi part story all that content might be divided in 2 part update. So maybe we might not get those weapons now but in part 2 as it can be different theme continuing previous part, so then police might be heavily involved which could make sense as some kind of war on drugs campaign with new police unit/antagonist involved.

Hopefully the business is an interesting active one. We already got boring passive drug businesses. I want to see either an active heist or drug steal, sell business. 

 

With the updates i do hope that they muli part update will be 2 or 3 months apart from each other. Dont want a 6 month wait between them if they are part of the same package. 

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Again thinking that E&E is not coming to PC, so I'm wondering what the new vehicles will be (aside from the Tahoma Coupe)

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15 hours ago, Crateman said:

That asian girl 🥲, she looks hot, instant crush 😍

Better ask Lester if you can borrow his lotion. In the event you don’t get to toss her salad.

Edited by TCA
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50+ car garage is the cherry on the cake. 

 

But I do hope they bring us some new SUV's, more Audi's, Mercedes' and BMW's. A new Ram would also be cool to see.  Most of all though, I definitely hope for the civilian version of the cop car.

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3 hours ago, enjoyingorc6742 said:

my conpiracy theory is that because we complained about the hitbox, R* gave us a Donk in the next update

The PC modders fixed the Faction with a single line of code. R☆ likely spent more time removing the windows on the open top version you deliver the drugs with (something they need to do to the Coquette D10 and the Imponte Ruiner ZZ-8 as well as a few others) than it would take them to fix that damn hitbox.

Edited by blk95ta
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6 minutes ago, blk95ta said:

The PC modders fixed the Faction with a single line of code. R☆ likely spent more time removing the windows on the open top version you deliver the drugs with (something they need to do to the Coquette D10 and the Imponte RuinerZZ-8 as well as a few others) than it would take them to fix that damn hitbox.

meanwhile jester rr with candle headlights, asymmetrical wheels and sh*tty splitter hitbox be like

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4 hours ago, alloc8or said:

50-ish new vehicle slots

UMMMMMMMMMMMM? Am I reading that right?????????????????????????

 

Damn makes me wonder how many new cars we could be getting? Pls be 30

Edited by ddarko12
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50 slots seems abnormally high, I speculate at least half of them are going to be "special" slots, either for new vehicles, for Pegasus vehicles or (finally) more hangar space

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Keep in mind when we got 60 new vehicle slots with Import/Export we still only got around 20 vehicles, eight of which weren't even normal vehicles, but specialized ones with their own unique storage space.

 

I think it'll be the same with this update but since there's two parts, probably another 20 vehicles in March or so next year.

 

Edited by R a f a e
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The Grunt 281

The fact there might be mobile labs is a bit amusing, a Gerald contact mission has one as target (to steal) and in Crystal Clear Out III you are supposed to destroy some (but hostiles on site are the target) .

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When I saw 50 new vehicle slots, I thought I wasn't seeing well. I'm not going to lie, it sounds very promising, but I can't be happy now until I see exactly what it's going to be like. Good thing there are only a few days until the update is released.

 

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Insoluble Fiber

considering i own every single storeable vehicle in teh game, although on both characters and still have around 15 - 20 slots left free, tf am i to do with another extra 100 slots?? 

nah fr tho, thats gonna be a lot of free space which is gonna drive me nuts.. unless they like include a bit more than 20 vehicles 

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18 minutes ago, R a f a e said:

Keep in mind when we got 60 new vehicle slots with Import/Export we still only got around 20 vehicles, eight of which weren't even normal vehicles, but specialized ones with their own unique storage space.

 

I think it'll be the same with this update but since there's two parts, probably another 20 vehicles in March or so next year.

 

You made me worried😱.

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20 minutes ago, R a f a e said:

Keep in mind when we got 60 new vehicle slots with Import/Export we still only got around 20 vehicles, eight of which weren't even normal vehicles, but specialized ones with their own unique storage space.

 

I think it'll be the same with this update but since there's two parts, probably another 20 vehicles in March or so next year.

 

Import/Export still offered some amazing heavy hitters though like the Nero and Tempesta. I hope it's at least to that level of quality again.

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3 minutes ago, ddarko12 said:

Import/Export still offered some amazing heavy hitters though like the Nero and Tempesta. I hope it's at least to that level of quality again.

 

Yea I think the quality will certainly be top notch. Criminal Enterprises and The Contract had some real good ones.

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The name of this update is getting me excited :adminkek:

 

I was already digging the theme but for them to name the update this just screams chaos, in a good way 😂

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HeySlickThatsMe
4 hours ago, Cyoctane said:

Hope the Riot SMG is a P90, but it'll probably be an UMP

Riot SMG is most definitely a reworked version of the cut Rubber Gun SMG which is a non lethal Uzi, keep in mind the model might be changed but considering the name is "Riot" I think the point of it is still to be non lethal, something to use during riots

 

Another piece of evidence is, before we even knew Riot SMG was a thing (from Alloc8or's leak), Police Rifle was already found mentioned in files and it was next to Rubber Gun, both entries were added right near the original summer DLC so I absolutely bet this is supposed to be a new version of it 

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Insoluble Fiber

i do wonder what vehicle workshop means in this case, could it be another case of imp/exp but on a smaller scale 🤨 

or just a mod shop for our pv's?

 

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50 vehicle slots is probably because people don't want to get rid of all the duplicates from the casino wheel and car meet podium.

 

99% of cases there's no point in having duplicates. Even among the vehicles themselves, too many are similar, that half are no longer even worth owning. I'm at the point where I don't even know half the names of the newer ones. Am I the only one who had no idea what the Postlude is? I don't even remember hearing about that one. There's quite a few others too.

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4 minutes ago, Frabbi 01 said:

50 vehicle slots is probably because people don't want to get rid of all the duplicates from the casino wheel and car meet podium.

 

99% of cases there's no point in having duplicates. Even among the vehicles themselves, too many are similar, that half are no longer even worth owning. I'm at the point where I don't even know half the names of the newer ones. Am I the only one who had no idea what the Postlude is? I don't even remember hearing about that one. There's quite a few others too.

As someone who has about 50 different specs for my Itali GTO... I think you underestimate how obsessive people can be. :kekw: sh*t can get wild. A new car will come out and I want 10 just to create 10 different damn colors, some same exterior color different interior color. Others, same exterior and interior color but different wheels and plate!

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6 hours ago, alloc8or said:

So... it's obviously a little harder to obtain info early than it used to be, but that didn't stop me 😛

 

I know there have been some leaks here and there, so I'm trying to focus on what hasn't been revealed yet:

 

  • 50-ish new vehicle slots
  • The "Juggalo Hideout" has a Vehicle Workshop
  • CnC! R* finally decided to include some of the CnC weapons, namely:
    • Police Rifle
    • Riot SMG
    • A special version of the Stun Gun, specifically for CnC
    • Baton
  • Some of the mission themes: (don't know much about them, just a vague theme)
    • Cargo Plane
    • Hippy Rivals (I think this was mentioned in the Newswire as well)
    • Rescuing your cook
    • Something with chemicals, possibly explosive
    • Train Crash
    • ...and more
  • Fun new collectible: Snowman ☃️

Rescuing your cook sounds very akin to Saving Marcel in RDRO 

Edited by lngtrw
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25 minutes ago, Insoluble Fiber said:

i do wonder what vehicle workshop means in this case, could it be another case of imp/exp but on a smaller scale 🤨 

or just a mod shop for our pv's?

 

It's just an area for customizing certain vehicles, Pegasus ones I'm guessing based on the modified Journey & Brickade in that screenshot earlier this week.

 

4 minutes ago, lngtrw said:

Rescuing your cook sounds very akin to Saving Marcel in RDRO 

 

Our cook being Dax I'm guessing 

 

Him & Marcel already seem to share some similarities... we know Marcel is annoying but Dax just looks annoying judging by the update artwork 😭

 

Edited by R a f a e
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So, what do people think the "Mobile Lab" Brickade will do? If we need to buy a lab anyway, what's the point of having a mobile one? Overhyped delivery vehicle? MOC but instead of weapons and ammo it's special ability drugs?

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Valiant ENT CEO

Of the 50 slots I can guess 20 will be alotted to each of the hangars leaving about 30 elsewhere. 1 base has 10 and 2 new garages. Possibly up to 5 new garages/houses.

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