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[SA] Help, Texture not loading on some models


VertexPoint
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Some models of my modified map do not load quickly, I am using a large mod map and it seems that after a limit of objects some textures do not load or take too long to load.

It is worth mentioning that I am using fastman92 limit adjuster, I tried some fixes like FixStreamingMemory among others but nothing works.
 

I think I'm missing something or some misconfiguration.
Some screenshots below:
 

I use fastman92limitadjuster, SALODLights and MixSets.
Size of my objects img: 618mb
Size of my textures/coll img: 523mb


spacer.png


spacer.png

In the top corner you can see the amount of memory usage.

 
 


 

Edited by VertexPoint
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aight so it seems like you modified your map and textures on it, and I did that too once
I had literally the same problem, but sometimes textures flickered in-game, instead of not showing up
anyways, largeaddress mod fixed the problem for me
maybe it can fix it for u too...here's the site with the mod:
https://www.mixmods.com.br/2016/09/iii-vc-sa-largeaddress-reconhecer-3-4-gb-de-ram/
u can translate it if u don't understand what's written there lmao
and I can help with the installation if u want but imo it's easy af to install (just place the largeaddress exe in ur GTA SA directory, patch the gta_sa.exe and open it up, easy)

^ if this wont fix the problem, you might want to edit fastman92limitAdjuster_GTASA.ini file

[IPL]
; Buildings (13000)
#Buildings = 20000 (use a value that is different from the default one (aka 13000))
other than that...idk u can mess around with values in the ini file

Edited by Matrix717
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