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GTA 6 Speculation & Discussion [Part 8] - The Rabbit Hole


Spider-Vice
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Totallycasual

I'm on PS5, that's pretty awesome for X-Box owners though, i wish Sony would do the same thing. 

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batnow94

That would be good if Sony did. There's been a few times where i've preinstalled games I'm planning to buy and can simply start playing once i am able to buy them

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olzhas1one
5 hours ago, Totallycasual said:

but it wouldn't kill them to throw us a QOL bone like that

Well, it actually would. They went out of their way to make physical ownership impractical, so anything that even slightly tips in favour of physical is a massive problem for them.

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YangSing1
6 hours ago, jonnhy_xv said:

can you guys plz ban the word 50 cent ? 🙏 

Why?

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1 hour ago, YangSing1 said:

Why?

He's 50 confirmed.

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(Vip)Met
14 hours ago, 44Orca said:

All I remember seeing is that it got cancelled twice and it's very unlikely they're working on it but here's hoping they started it again third time and it comes out along with GTA VII and RDRIII :fartkek:


Jokes aside, we know that Valve is working on at least 2 new games, one of them is most likely a Half Life game 

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13 minutes ago, Xtra510 said:

2023 Year of The Rabbit 😎 

The one with the announcement :prismkek:

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SoldierBoy
36 minutes ago, Rajder said:

The one with the announcement :prismkek:

spacer.png

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ionutx02

Any news about GTA VI?
My next message will be next year on this day that will be the same message as today
 

Edited by ionutx02
/s
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SoldierBoy
22 minutes ago, ionutx02 said:

Any news about GTA VI?
My next message will be next year on this day that will be the same message as today
 

No but the trailer comes tomorrow.

 

Confirmed by Joe Biden and wife 110%

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TheOriginalGunslinger
3 hours ago, Rajder said:

The one with the announcement :prismkek:


starring 50 Cent

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ChatGPT told me to look forward to the 25th of March. Sooo /s :kekw:

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Edward RDRIII
On 3/5/2023 at 6:00 AM, TheMadTitan said:

I respectfully agree to disagree. RDR2's gunplay is a lot more unbalanced to me. A lot of people immediately assume that anyone who prefers RDR1's gunplay does so because RDR2's is more "realistic" and "complex" but I genuinely think it has a few critical issues that make it inconsistent and clunky.

 

The excessive gun sway makes free-aim a headache to play through and undermines any manner of skill celing because it's "scripted" and not manageable by getting better at the game. Rockstar eventually removing sway from RDO showed how much the mechanic held back RDR2's gunplay.

 

Our health is ludicrously big imo which takes away any sort of challenge and undermines the defense of RDR2's gunplay being realistic because Arthur tanks damage that would kill previous Rockstar protagonists several times over.

 

The weapon damage is subpar compared to RDR1 where a shotgun blast or a few well placed shots from a rifle would be the end of both the protagonist and enemies. All the guns have the same relative amount of damage and it doesn't help that the enemies are bullet-sponges.

 

Apologies for going off-topic but a longer reply is the only way I could think of offering a constructive rebuttal, I understand if this is moved elsewhere. I do hope to see improvements on these points in VI's gunplay though.

I agree with your critic about the reticle sway on RDR2, but I don't understand how it's "scripted", unless you mean scripted to happen under certain situations during gunfights, I'm sure it represents Arthur's stress during gunfights, but I agree it's something unnecessary on a videogame, especially for free aim players who plays on consoles like me, personally I hope GTA 6 and RDR3 won't have this. I agree with you about Arthur having too much health too, it becomes a problem when his health gets past level 5, this is when he starts to become a bullet sponge, on the other hand the damage caused by weapons to the enemies is fine in my opinion, even though they're a little tougher than on RDR1 but it's not in immersion breaking way. So, with all this being said, GTA 6 and RDR3 must get rid of the reticle sway and the main character being a bullet sponge, everything else is fine already in my opinion, with the new mechanics showcased on the leak of course.

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Rockstar if you announce the game today I will buy everybody who’s posted in this thread a copy of the game. Kind regards.

 

Jk

Edited by YNNEL
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Clever Trevor

50p gone real quiet

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McIn Tyler
3 minutes ago, Clever Trevor said:

50p gone real quiet

50 cent? Probably was just trolling.

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Spider-Vice
27 minutes ago, YNNEL said:

Rockstar if you announce the game today I will buy everybody who’s posted in this thread a copy of the game. Kind regards.

 

Jk

Considering Elon killed a bunch of Twitter services because no one that works there atm knows how the platform works (in trying to restrict API usage they restricted... themselves and the desktop site is dead, and so are many aspects of the mobile apps), a GTA VI announcement now would be ... interesting :prismkek: 

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black lives matter | stop Asian hate | trans lives = human lives

the beginning is moments ago, the end is moments away

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twitter and reddit were dead like 5 minutes ago, i told you they'd announce it today

 

 

 

 

 

cities skylines 2 is bigger than gta 6

Edited by Foreg
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TheMadTitan
1 hour ago, Edward RDRIII said:

I agree with your critic about the reticle sway on RDR2, but I don't understand how it's "scripted", unless you mean scripted to happen under certain situations during gunfights, I'm sure it represents Arthur's stress during gunfights, but I agree it's something unnecessary on a videogame, especially for free aim players who plays on consoles like me, personally I hope GTA 6 and RDR3 won't have this. I agree with you about Arthur having too much health too, it becomes a problem when his health gets past level 5, this is when he starts to become a bullet sponge, on the other hand the damage caused by weapons to the enemies is fine in my opinion, even though they're a little tougher than on RDR1 but it's not in immersion breaking way. So, with all this being said, GTA 6 and RDR3 must get rid of the reticle sway and the main character being a bullet sponge, everything else is fine already in my opinion, with the new mechanics showcased on the leak of course.

I appreciate you being open-minded on the critique instead of dismissing it all together. My intention wasn't to hate on RDR2's gunplay and dismiss as all bad neither, there are notable positives in it, but I just think there's a lot issues and improvements Rockstar could make upon it (not just the sway and health) in future titles like GTA VI and RDR3 to get them to be more on par with Max Payne 3 more dynamic and fluid 3rd person gunplay, or even of a game like Uncharted 4's.

 

Regarding your question, "scripted" wasn't the best word for it, but I couldn't find a proper term at the time, so what I meant was what I mentioned about the sway hindering player skill ceiling and progression because no matter how much one personally gets better at the game, the same amount of excessive sway remains in the game, even under cover, and it causes it to be a major annoyance for a consol free-aim player like myself as well. Ideally, the sway should've been based on your core levels, the polish of your weapon, your skill level with a gun and the type of tonic Arthur took that enhances a certain attribute like focus (the immersive aspects is something RDR2 didn't delve into deeply in in that way but that's another topic). Even a game like The Last of Us had you be able to remove weapon sway once you upgraded your guns.

Note: I don't mind sway as much in GTA since there are automatic weapons and so if you miss a shot at a target, it's not a big deal because there are 10 more shots coming after it.

 

And I disagree. I think the damage caused by weapons that still leaves enemies getting up and all around bullet spongy, compared to RDR1's firearms, is a noticeable issue imo. It's not totally immersion breaking for me, but it poses two problems; it makes gunplay less satisfying than it could've been and it creates an inconsistency in the game's overall logic as well as in the argument in defense of RDR2's gunplay; that it's apparently realistic and less than stellar aspects of it like the sway are pointed out as examples of that, yet it also has a playable character and enemies who take shotguns rounds like it's nothing. It's a fundamental problem of mine with RDR2's implementation of "realism" but again, is a whole other topic onto itself. 

Edited by TheMadTitan
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ionutx02
2 hours ago, SoldierBoy said:

No but the trailer comes tomorrow.

 

Confirmed by Joe Biden and wife 110%

Biden won't be president anymore, before the game releases :kekw:

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Tbh at this rate my non-existent son will be president by the time the game actually releases :jkek:

Edited by FannoF
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15 minutes ago, FannoF said:

Tbh at this rate my non-existent son will be president by the time the game actually releases :jkek:

images?q=tbn:ANd9GcQ9Jj8JbdEsY5EvPvGlxId

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Shahar654

Tbh the day the announcement will come I guarentee some lanky ass looking youtuber is gonna giveaway GTA 6.

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Garfield 2
15 minutes ago, FannoF said:

Tbh at this rate my non-existent son will be president by the time the game actually releases :jkek:

No jokes, a friend of mine had a kid in 2012 and the kid's playing GTA Online since age 9.

 

I started playing GTA when I was 8 years old, so I'm not going to say it's bad parenting, but it's insane that the kid will be 11 this year and still no new GTA lol. I was 11 by the time Liberty City Stories came out and started out with GTA III

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REVENGE777
31 minutes ago, Garfield 2 said:

No jokes, a friend of mine had a kid in 2012 and the kid's playing GTA Online since age 9.

 

I started playing GTA when I was 8 years old, so I'm not going to say it's bad parenting, but it's insane that the kid will be 11 this year and still no new GTA lol. I was 11 by the time Liberty City Stories came out and started out with GTA III


you’re 17 now? I was 16 when I bought gta v for myself on release. all I can tell you is be thankful you’ll be young enough to truly enjoy it in all its glory, and as we get closer to release, for the love of god STAY AWAY FROM SPOILERS!!!

Edited by REVENGE777
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9 minutes ago, REVENGE777 said:

you’re 17 now?

 

He was 11 when LCS came out :modkek:

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