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GTA 6 Speculation & Discussion [Part 8] - A VInewood Drama


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9 minutes ago, Lukas2580 said:

HEY! THAT'S FOR US!!!

twitter doesn't have an option to hide comments? I'm sure he would want that :kekw:

31 minutes ago, Lukas2580 said:

HEY! THAT'S FOR US!!!

Strauss please support my mental health by telling Rockstar to announce GTA VI.
 

Some financial support would also help my mental health also as compensation for no GTA VI news. 
 

Cheers.

10 minutes ago, B_E_N_1992 said:

Strauss please support my mental health by telling Rockstar to announce GTA VI.
 

Some financial support would also help my mental health also as compensation for no GTA VI news. 
 

Cheers.

Still can't believe, that they outright ignored 25th anniversary of the series. According to some gamers reviews, newest GTA Online update seems to be pretty underwhelming and Rockstar's support for their SP titles is even more underwhelming...

6 minutes ago, Kris194 said:

Still can't believe, that they outright ignored 25th anniversary of the series. According to some gamers reviews, newest GTA Online update seems to be pretty underwhelming and Rockstar's support for their SP titles is even more underwhelming...

I think early 2023, it’s time to announce it, or by GTAV 10th anniversary.

6 hours ago, Joel Saleth said:

Sorry I myself was just sad that Rstar has become like this and i am typing random stuff in this my bad 😊

Sorry if this sounds rude but you seriously need to form your own opinion. People keep saying that but neither R* nor any other dev studio (not a publisher, there's a difference) can churn out as many games as fast as they did 2 decades ago. It's simply not possible.

 

- R* has 2,000 employees and the best they can do is release a new game every 5 years or so at the quality they do. Open World games naturally take more time, especially when they have to make brand new assets.

- Naughty Dog took 4 years from Uncharted 4 to TLoU2 and I'd say those game are on par with R*'s when it comes to quality, but they are not open world games.

- Call of Duty games take 3 years to make and they have 4 development teams working on them, but they are very short campaign wise and very linear.

- Ubisoft now releases a new Assassin's Creed game every 2 years, but they have the entire company helping with production, that's more than 10,000 (they have 20,000 people working at Ubisoft but I doubt they all work on AC) employees working on these games. And they still don't release them fully optimized, which says a lot. 

 

We just can't get games as fast as we did back in the day anymore. We all want GTA6 as soon as possible but we also want it to be really good right?

 

53 minutes ago, 44Orca said:

twitter doesn't have an option to hide comments? I'm sure he would want that :kekw:

It does, but I doubt he even looks at them.

  • Like 2
  • KEKW 1
1 hour ago, Kris194 said:

Still can't believe, that they outright ignored 25th anniversary of the series. 

Outside of a GTA VI reveal which obviously didn’t happen , what else could they really have done to celebrate the 25th anniversary??? 

Edited by Short Dawg
6 hours ago, Xilurm said:

Sorry if this sounds rude but you seriously need to form your own opinion. People keep saying that but neither R* nor any other dev studio (not a publisher, there's a difference) can churn out as many games as fast as they did 2 decades ago. It's simply not possible.

 

- R* has 2,000 employees and the best they can do is release a new game every 5 years or so at the quality they do. Open World games naturally take more time, especially when they have to make brand new assets.

- Naughty Dog took 4 years from Uncharted 4 to TLoU2 and I'd say those game are on par with R*'s when it comes to quality, but they are not open world games.

- Call of Duty games take 3 years to make and they have 4 development teams working on them, but they are very short campaign wise and very linear.

- Ubisoft now releases a new Assassin's Creed game every 2 years, but they have the entire company helping with production, that's more than 10,000 (they have 20,000 people working at Ubisoft but I doubt they all work on AC) employees working on these games. And they still don't release them fully optimized, which says a lot. 

 

We just can't get games as fast as we did back in the day anymore. We all want GTA6 as soon as possible but we also want it to be really good right?

games now take more time to develop, they aim for realism and more details  people should understand that. Rockstar is always hiring people, their team is expanding, after GTA VI I think they will reach at least 5,000 , 7,000 employees. Video games are big entertainment now, in ways they have surpassed movies right?

Edited by 44Orca
15 minutes ago, 44Orca said:

games now take more time to develop, they aim for realism and more details  people should understand that. Rockstar is always hiring people, their team is expanding, after GTA VI I think they will reach at least 5,000 employees. Video games are big entertainment now, in ways they have surpassed movies right?

They have surpassed both the movie and the music industry combined. People really sleep on how good video game music is and has been for decades now. I don't really like telling people irl that I like video game music, they look at me like I'm weird. At the same time video games are pretty much interactive movies at this point.

  • Like 2
20 minutes ago, 44Orca said:

games now take more time to develop, they aim for realism and more details  people should understand that. Rockstar is always hiring people, their team is expanding, after GTA VI I think they will reach at least 5,000 employees. Video games are big entertainment now, in ways they have surpassed movies right?

That’s the thing I don’t understand with people. They complain if game devs take a while to release a game and will proceed to harass them and insult them for them to release it faster or overnight. But then these same people are the first ones to complain if the game isn’t literally flawless and filled with content with no issues whatsoever… 

2 minutes ago, MrBreak16 said:

That’s the thing I don’t understand with people. They complain if game devs take a while to release a game and will proceed to harass them and insult them for them to release it faster or overnight. But then these same people are the first ones to complain if the game isn’t literally flawless and filled with content with no issues whatsoever… 

It’s been 9 years ..

  • Like 2
  • Bruh 1

Unpopular opinion but if it's gonna take 10+ years for new GTA games then I'm all for ending the Red Dead Redemption franchise.

 

That way maybe we can get a GTA game every 6-7 years.

Edited by Yoona
6 minutes ago, Yoona said:

Unpopular opinion but if it's gonna take 10+ years for new GTA games then I'm all for ending the Red Dead Redemption franchise.

 

That way maybe we can get a GTA game every 6-7 years.

if they expand their teams a lot, both are possible sooner though right?

6 minutes ago, Yoona said:

Unpopular opinion but if it's gonna take 10+ years for new GTA games then I'm all for ending the Red Dead Redemption franchise.

 

That way maybe we can get a GTA game every 6-7 years.

They could certainly do that. But do they want to? I also don't think RDR3 is the next one after GTA6.

If Rockstar has 5000 employees, hire another 5000 so they have 10,000. Then everything will be halved/doubled. Easy. 😅 $50,000 a year per person (average over 5000 Employees?) x 5000 x 5 years max is $1.25 billion, the game makes that much on release day.

  • Bruh 2
4 minutes ago, 44Orca said:

if they expand their teams a lot, both are possible sooner though right?

I don't know if expanding further will change much. These games are getting so big now.

 

If all teams were to help with RDR3 then GTA 7 will have to wait even longer than 6.

2 minutes ago, slowmo2zomo said:

acknowledged it

 

well they did in their way, with the gta online tshirts that were being released all of November, that was their acknowledgement

 

:bruh:

they said it themselves

  • Like 1
  • Bruh 1
10 hours ago, TheHoover69 said:

 

You might be thinking of the newly added Karin Boor which is based on the Subaru Brat, or perhaps the Vulcar Warrener HKR.

 

And I can see that the geniuses on the GTA6 subreddit are confusing the Eudora for the '59 Cadillac Eldorado that was seen in the leaks. They are not the same car... Goddamn I wish I could post leaked materials so I can show a comparison

 

Best I can do is this

 

Willard Eudora

rCkL7oY.png

 

1959-1960 Cadillac Eldorado-esque vehicle seen in the leaks

5d801162d14a9.jpg

 

I'm a staunch supporter of this theory. I believe about 85-90% of the vehicles released from the Diamond Casino Heist DLC and onwards are from GTA VI

I think an easy way to tell if a car is likely from GTA 6 is the headlights. If they have flat textures, they likely arent, but if theyre like the Buffalo STX which has modelled headlights, theres a possibility that it is

 

5 hours ago, Kris194 said:

Since next GTA seems to be set in 2020s, I'm wondering, will we see car based on this one in next GTA?

 

 

Definitely one of coolest looking modern cars.

I love the new Skoda's, though I doubt they'll put an almost exclusively european car in a GTA game

  • Like 1
2 hours ago, Xilurm said:

Sorry if this sounds rude but you seriously need to form your own opinion. People keep saying that but neither R* nor any other dev studio (not a publisher, there's a difference) can churn out as many games as fast as they did 2 decades ago. It's simply not possible.

 

- R* has 2,000 employees and the best they can do is release a new game every 5 years or so at the quality they do. Open World games naturally take more time, especially when they have to make brand new assets.

- Naughty Dog took 4 years from Uncharted 4 to TLoU2 and I'd say those game are on par with R*'s when it comes to quality, but they are not open world games.

- Call of Duty games take 3 years to make and they have 4 development teams working on them, but they are very short campaign wise and very linear.

- Ubisoft now releases a new Assassin's Creed game every 2 years, but they have the entire company helping with production, that's more than 10,000 (they have 20,000 people working at Ubisoft but I doubt they all work on AC) employees working on these games. And they still don't release them fully optimized, which says a lot. 

 

We just can't get games as fast as we did back in the day anymore. We all want GTA6 as soon as possible but we also want it to be really good right?

 

It does, but I doubt he even looks at them.

R* has +/- 4000 employees

16 minutes ago, Malolaat said:

R* has +/- 4000 employees

They had 2000 in 2018 when RDR2 was finished. If they have 4000 now that just means GTA6 is going to be bigger OR that next-gen games of that quality need a larger workforce.

Was just flying around Los Santos there thinking about how cool it's gonna be guiding a plane through a bunch of volumetric clouds. You couldn't really fly through Red Dead 2's clouds outside of, like, one mission and a mod menu. It'll be exciting to witness all of that for the first time.

  • Like 2
9 minutes ago, Personano said:

Was just flying around Los Santos there thinking about how cool it's gonna be guiding a plane through a bunch of volumetric clouds. You couldn't really fly through Red Dead 2's clouds outside of, like, one mission and a mod menu. It'll be exciting to witness all of that for the first time.

YES FINALLY SOME REAL QUALITY DISCUSSION

 

I like dem purdy volumetric clouds

 

I caint wait to see some tropical storm like weather in GTA VI, I love the silver sky when its cloudy and rains just SO f*ckIN PRETTY MAN DAMN

Edited by Ibex Yangir
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