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What didn't you like about RDR2?


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Row x Salvation
23 hours ago, Buddy Hightower said:

It ended...

I second this. I wish I could experience the game for the first time again

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Another thing I didn’t like was that some outfit (whitemore and policeman) were not saved in the wardrobe unless you use some glitch…

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Biggest thing was the lack of desert/Mexico and the lessened Spaghetti Western influences. I'm hoping the next game adds some of that flavor back.

 

Also the fact that the Ponchos and Navy Revolver weren't in Single Player.

 

 

Edited by RJX74
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  • 3 weeks later...
Darealbandicoot

That it retconned RDR1s story and turned John Marston along with the OG gang members into a joke. 

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Cutter De Blanc

That mechanic where when your horse gets shot out from underneath you and rather than being able to pull out your gun and shoot the people who are shooting at you, pressing the aim button makes Arthur focus on the dying horse and he won't bring his gun out because the game thinks you're trying to revive your horse so you end up getting f*cking slaughtered and losing the horse anyway

Edited by Cutter De Blanc
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Red_hot_redemption

I never understood why if they make you press the shoot button twice, once to pull back the hammer and again to shoot, why can't you do the first bit while in cover.

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Old Man With No Name

-Debut trailer of the game in 2016, had yellow grass and yellow atmosphere heartlands which was better for a western game. But in the final version, almost all areas are greenish.

-World ambient themes was better in the RDR1. RDR2 ones are lesser and don't give sphagetti western atmosphere, and ambient themes dont play in towns unlike rdr1 

-Towns are too far from each other and some towns are even useless. Such as annesburg. There is nothing to do in there. Town like, Strawberry has no saloon to spent time. Tumbleweed has no barber, so you have to pass half of the map to just cut your hair and go back.

-Ambarino has state law system but there is no law or town in there. No need to go most areas of the game map if there wasn't any collectibles.

-Camp activities is like in game missions. But it should be like player could gather his gangmates and do robbery, cattle rusting or clearing gang hideouts anytime he want.

-No free roam bank robberies unlike RDR1

-No replayable bounty hunting missions

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Not being able to go into New Austin as Arthur is my biggest dislike. I am currently at the start of my fourth play through and have a trainer ready to fix this so I can go exploring that area as Arthur. But it's just so weird to have such a large section of the map that isn't legitimately accessible until the Epilogue.

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  • 2 weeks later...

Replaying the game on PC now and I’m trying to hunt to upgrade my satchel.

 

I swear to God, who ever came up with the star ratings for the animals deserves a kick in the nuts. It’s difficult enough to find certain animals and get a perfect kill off of them, but now I also gotta hope I find a three star animal. I’ve been trying to find a three star Elk and panther for days now. Incredibly frustrating.

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billiejoearmstrong8

That they added the vague crime of "disturbing the peace" and the possibility of getting a wanted level for accidentally bumping people or saying mean things (what kind of tough cowboy wild west game is this?) making getting a wanted level by accident almost as idiotically easy to do as in GTA V.  It's perfect how in RDR1 there's a precise list of crimes, it always tells you exactly which ones you've committed, and you make the choice whether to commit them or not. Why ruin that by bringing in one of the worst things about GTA V??? Not a big deal most of the time but it ruins the experience of visiting Saint Denis.

 

The rest of the way being wanted works is cool and has some nice new details. And having experimented with it I don't think the law is overpowered/unreasonably aggressive to the point of it ruining fun like in GTA V, you can have a lot of fun committing crimes and going on rampages etc without getting caught or killed too quickly. It's just that too easily triggered by accident aspect they screwed up. Simply unnecessary and bad game design that they should have learned was a bad idea from their previous game.

Edited by billiejoearmstrong8
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On 1/15/2023 at 8:18 PM, Turan said:

Replaying the game on PC now and I’m trying to hunt to upgrade my satchel.

 

I swear to God, who ever came up with the star ratings for the animals deserves a kick in the nuts. It’s difficult enough to find certain animals and get a perfect kill off of them, but now I also gotta hope I find a three star animal. I’ve been trying to find a three star Elk and panther for days now. Incredibly frustrating.

Imo every animal should have 3 stars and they should only decrease to 2 or 1 if we didn't kill it with a clean shot.

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On 1/16/2023 at 12:18 AM, Turan said:

Replaying the game on PC now and I’m trying to hunt to upgrade my satchel.

 

I swear to God, who ever came up with the star ratings for the animals deserves a kick in the nuts. It’s difficult enough to find certain animals and get a perfect kill off of them, but now I also gotta hope I find a three star animal. I’ve been trying to find a three star Elk and panther for days now. Incredibly frustrating.

Elk and panther? They are super easy. Try the panther at Old Harry Fen, there is always a panther during the night. There is also a fairly easy spot around Lagras (try Lakay, exactly where the map shows it). 

 

Elk is even easier, there's plenty of them on plenty spots, I think your best bet is Tall Trees and Pronghorn Ranch (these are my fav spots anyway).

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billiejoearmstrong8

I don't mind most of the hunting but I find it totally impossible to shoot small birds with small game arrows. Even if I ride around with the bow equipped by the time I've pressed deadeye it's already flown straight up in the air and out of range. Got a perfect cardinal but it was a freak thing where I was in an open area and already using deadeye for something else and it flew by. I guess finding them resting with binoculars will be the only way.

 

 

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10 hours ago, ViktorFekete said:

Elk and panther? They are super easy. Try the panther at Old Harry Fen, there is always a panther during the night.

 

Not so fast....

 

 

If anyone is having trouble getting panthers to spawn I can relate. Thing is, I've taken them before. But when I did a new run and decided to go for Zoologist I got stymied.  I have every animal aside from the panther. Even the legendary. But normal panthers? Not a one. Well, the details are in the linked thread.

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Harwood Butch3r

-In the epilogue when we play as John I didn’t like how he had all of Arthur’s clothing.

 

I guess it kinda makes sense that John might’ve acquired Arthur’s possessions after his passing, but I wish John had more unique clothing only available to him. Would you really want to wear your dead friend’s clothes? That’s just bizarre and really creepy lol.

 

-Missing mini games like horseshoes and liar’s dice. Loved those in RDR. Wish they were in RDR2.

 

-Not having story dlc like Undead Nightmare. Maybe not Undead Nightmare 2 necessarily, but it would’ve been nice too get something a bit more off beat.

 

I enjoyed Undead Nightmare’s contrast to the more serious single player of RDR.

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The cops. In the middle of nowhere someone gets killed or robbed and suddenly I'm wanted. What?! I thought Rockstar wanted to make this game as realistic as possible? What is this nonsense. Not to mention that you can get swarmed by an army of cops very quickly in places like Saint-Denis. Quite annoying.

 

I hope they will make cops in GTA6 more realistic, but I won't hold my breath. 

 

 

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billiejoearmstrong8

Dominoes. I've never played it before and I can't get my head around how to play well, I just put the tiles down and lose because I don't know any strategy to be good at it. Maybe I'll learn but I think this is going to stop me 100%ing. Wish it had liar's dice instead!

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On 1/20/2023 at 11:57 PM, Algonquin Assassin said:

-In the epilogue when we play as John I didn’t like how he had all of Arthur’s clothing.

 

I guess it kinda makes sense that John might’ve acquired Arthur’s possessions after his passing, but I wish John had more unique clothing only available to him. Would you really want to wear your dead friend’s clothes? That’s just bizarre and really creepy lol.

 

-Missing mini games like horseshoes and liar’s dice. Loved those in RDR. Wish they were in RDR2.

 

-Not having story dlc like Undead Nightmare. Maybe not Undead Nightmare 2 necessarily, but it would’ve been nice too get something a bit more off beat.

 

I enjoyed Undead Nightmare’s contrast to the more serious single player of RDR.

This game is perfect between Chapter 1 and Chapter 6, but it has some pretty odd stuff on its epilogue, I'd prefer if they kept the heavy customization to Arthur (hair, beard, body and clothes) and then John should be just like he was on the previous game, always using his original/standard hair, beard and body and having complete outfits unique to him, even if he couldn't customize them, without the possibility of using any of Arthur's clothes. An example of how RDR2's epilogue should've been, ignore the obviously odd outfits like the prisoner outfit and a few others though lol.

 

Edited by Edward RDRIII
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the controls are so bad it almost feels like self sabotage of an otherwise amazing technical and visual spectacle. Theyre so cumbersome and unresponsive its like  trying to move your body during sleep paralysis. That and the mission design are my biggest gripes

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billiejoearmstrong8
On 1/26/2023 at 6:12 PM, billiejoearmstrong8 said:

Dominoes. I've never played it before and I can't get my head around how to play well, I just put the tiles down and lose because I don't know any strategy to be good at it. Maybe I'll learn but I think this is going to stop me 100%ing. Wish it had liar's dice instead!

 

Just need to say I figured out dominoes (didn't realise there's like 5 different versions of it - the one at Emerald Station is very simple and easy) and beat both the domino challenges. Also gambler 8 wasn't nearly as bad as I thought it would be. It's boring but takes no skill and it only took an hour and a half. There's much harder and more time consuming things in this game than that.

 

Haven't even got to it yet but I know I'm going to hate the exotics quests. Seems like overkill and unnecessarily grindy in a game that already has too many unnecessarily grindy things. Since I heard of it I've been keeping an eye out for egrets whenever I'm in the swamp but I've only found 3 (while at the same time already finding 20-30 each of herons, spoonbills and gator eggs plus some orchids which will be easy to collect more of with a guide anyway). This doesn't bode well. Gonna call it now that searching for those egrets in the alligator infested swamp will be the worst thing in the game.

 

I don't mind some of the collectibles, even ones that you need to look up since at least some of them take you to interesting places on the map you might not visit otherwise. But it's really a shame that they went from the only Rockstar game that I can recall where it's realistically possible to complete every single thing in the game including all collectibles without any outside guides/help (plus everything is actually genuinely enjoyable and not a grind), namely RDR1, to the COMPLETE opposite here where there's literally hundreds of things you need a guide to find. I wonder do they deliberately include things that you need to google/look up youtube videos/ask about on reddit for etc because it's good promotion to have all those extra searches, discussions and guide videos for the game out there? I think it must be a factor.

 

Edited by billiejoearmstrong8
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Killing in self defence loses Arthur and John honour. 

 

Witnesses are attracted to crimes out in the wilderness like flies are attracted to sh*t.

 

Some missions are a drag. I like Hosea, but his hunting mission is 20 minutes too long.

 

When you go back to camp, there is always someone wanting to bend Arthur's ear about God knows what.

 

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4 hours ago, Dan_1983 said:

Killing in self defence loses Arthur and John honour. 

 

Witnesses are attracted to crimes out in the wilderness like flies are attracted to sh*t.

 

Some missions are a drag. I like Hosea, but his hunting mission is 20 minutes too long.

 

When you go back to camp, there is always someone wanting to bend Arthur's ear about God knows what.

 

Man, Hosea's hunting mission to unlock the stables is such A PAIN IN THE ASS, the cutscenes and dialogues are great, but holy sh*t what a boring mission, even more boring considering that I always replay it to get the gold medal after I play it for the first time without skipping anything.

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18 hours ago, Dan_1983 said:

Witnesses are attracted to crimes out in the wilderness like flies are attracted to sh*t.

Lol yes. I was up in the woods near Doverhill and hadn’t seen another person for hours then when I tried to shoot an elk I accidentally shot a NPC in the head because he suddenly appeared from around a tree by the path that the elk was running along. My heart sank because I knew that the game would generate witnesses and then it would generate lawmen and I was right because within minutes the woods were zinging with bullets from the law

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2 hours ago, Jutland said:

Lol yes. I was up in the woods near Doverhill and hadn’t seen another person for hours then when I tried to shoot an elk I accidentally shot a NPC in the head because he suddenly appeared from around a tree by the path that the elk was running along. My heart sank because I knew that the game would generate witnesses and then it would generate lawmen and I was right because within minutes the woods were zinging with bullets from the law

It's worse when an NPC sticks their nose in and tries to kill you.

 

I remember helping a stagecoach driver being robbed by O'Driscolls. I kill them and then some NPC on a passing wagon decides to shoot me lol.

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Cutter De Blanc

Random events don't repeat. This was one aspect that I thought RDR1 did better. Once you see all there is to see and have exhausted all of the unique encounters they don't happen again.

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47 minutes ago, Cutter De Blanc said:

Random events don't repeat. This was one aspect that I thought RDR1 did better. Once you see all there is to see and have exhausted all of the unique encounters they don't happen again.

This may be a sign of Arthur "taming" the states by dealing with every problem he comes across, but you're right, the world feels dead after we complete all of them.

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On 2/2/2023 at 6:09 AM, Cutter De Blanc said:

Random events don't repeat. This was one aspect that I thought RDR1 did better. Once you see all there is to see and have exhausted all of the unique encounters they don't happen again.

They do repeat.

 

Some are more common than others and I think progressing to another chapter in game resets some random encounters.

 

I remember in one playthrough helping that lost New Yorker get back to Strawberry at least three times. Twice with Arthur and once with John

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