ro4st Posted October 20, 2022 Share Posted October 20, 2022 Is there any way to tweak the float multiplier to received damages of peds (Defend weakness stat) located in the pedstats.dat with a CLEO mod? Example: # A B C D E F G H I J K STAT_COP 20.0 7.5 10 30 100 50 1.0 1.0 40 1 to # A B C D E F G H I J K STAT_COP 20.0 7.5 10 30 100 50 1.0 0.5 40 1 Link to comment Share on other sites More sharing options...
vladvo Posted October 20, 2022 Share Posted October 20, 2022 It is possible. Just have to write a code that would pick the 8th number from STAT_COP line. Anyways, I am almost sure that it would be pointless. As far as I know - the game loads this file only once and changing it dynamically (in ex. from CLEO script) would be pointless. In other words - you'll have to change it via script and restart the game. You can confirm (or discomfirm) it by simply doing alt-tab while in game and change the values via notepad and check if it would work. Link to comment Share on other sites More sharing options...
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