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GTA VI PC Speculation & Discussion


Are you planning on playing GTAVI on PC or Console?  

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  1. 1. Are you planning on playing GTAVI on PC or Console?

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    • Console
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With GPU prices dropping recently and actually being affordable, I'm curious if people are going to upgrade their PCs to play VI or go for a console instead. 

 

What do you think the requirements for VI will be to play it at 1080 60FPS?

 

Do you plan on upgrading your PC to fit the minimums for VI?

 

 

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Bit too early to think of the PC requirements especially as we're also at the end of a cross-gen period right now and are seeing some long standing common min/rec requirements move up a little - in particular the RAM mins are going up from 8gb to 12-16gb and the nVidia 1060 is now starting to be under min spec too. We don't really know when this change will slow down or stop for a while, which it will for a while as it always does, but the only safe prediction right now is that 12-16gb of RAM will become minimum for most AAA games on PC over the next few years.

 

CPU/GPU reqs will always vary a little from game to game but looking at the console specs and some of the latest games I'd expect no insane jumps, honestly, last-gen CPU's sucked hard and the new console CPU's are pretty on par with what's been available and affordable on PC for a while, GPU is another matter as the consoles do have very good GPU's but there's a scaling element to PC game development (and now console, with the Series S) so yea I don't think there's gonna be some crazy jump or anything, just a gradual rise for RAM and GPU's in particular, then it'll probably freeze for a while.

 

It will be interesting to see if GTA VI (and other games) start requiring SSD's, though.

  • Like 7
Mister_Misery

This is my best guess for PC requirements, considering they'll likely be similar to what you see on consoles:

 

Minimum (equivalent to Series S):

    OS - Windows 10

    GPU - GTX 1660 4GB/RX 580 4GB

    CPU - i5 8700/Ryzen 5 3600

    RAM - 8GB DDR4 

    SSD Space: 200GB

    SSD Speed: 1500MB/S

 

Recommended (equivalent to PS5/Series X):

    OS - Windows 11

    GPU - RTX 2070 8GB/RX 5700XT 8GB

    CPU - i7 9700K/Ryzen 7 3700X

    RAM - 16GB DDR4 

    SSD Space: 250GB

    SSD Speed: 2500MB/S

 

I think my minimum requirements are pretty realistic for 1080p30 at low presets, as is the recommended for 4K30 at medium/high and 60FPS should you choose to play around with settings. It's too early to be 100% certain right now, but it's not like there'll be some massive jump. Some people are expecting the RTX 4090 to pop up in recommended requirements just for 1080p60 which I think is ridiculous. 

Edited by Mister_Misery
  • KekCringe 1
  • Realistic Steak! 2

Might not be miles off, but I don't think we'll be at the stage where NVMe SSD's will be the min req by the time VI launches, I think SATA SSD's will be a hard minimum though, rather than a soft minimum as they are now. RAM mins will absolutely go to 12gb min though, they're already going up. A 2070/5700XT is also not getting anywhere near 4k at any frame rate. 4k/30 is something like 3070 territory, 4k/60 is 3080 (just), 4k/120 is 4090.

 

It's worth noting that the PS5/XSX CPU and GPU is around an AMD 2700x and a RX6600-RX6700. The Series S has a lesser GPU but p much the same CPU.

 

One thing to remember too with PC perf now is DLSS/FSR/XeSS too. It shouldn't be used as a crutch by developers or used to help reduce system requirements but that technology is moving really fast (a result of the competition between DLSS/FSR no doubt) and it's genuinely the most exciting tech in the PC space right now - if not consoles too given consoles can use it.

  • Like 2

About your vote

Easy choice for me
Better graphics settings  better FPS  higher resolution  more advanced Ray Tracing options  better experience with mouse and keyboard  easy to stream  and  ETC + mods! = PC
About online they should make a better anti-cheat... they can delay online for PC I don't care. 

 

About Requirements: 
I don't care about minimum but I expect these for playing on 4K ultra settings RT On/Ultra (+DLSS On)
RTX 4070 (faster than 3090)+ 13600 + 32GB ram + SSD Only  

 

Edit: Or maybe RTX 4070 is not enough for that lol
I will buy an OLED 4k 120hz TV when they release next GTA for PC I want to play on Ultra Settings RT Max 4k 120FPS lets see what happens in 2025 :prismkek:

Edited by WanteD1
  • Like 2
2 hours ago, WanteD1 said:

About your vote

Easy choice for me
Better graphics settings  better FPS  higher resolution  more advanced Ray Tracing options  better experience with mouse and keyboard  easy to stream  and  ETC + mods! = PC
About online they should make a better anti-cheat... they can delay online for PC I don't care. 

 

About Requirements: 
I don't care about minimum but I expect these for playing on 4K ultra settings RT On/Ultra (+DLSS On)
RTX 4070 (faster than 3090)+ 13600 + 32GB ram + SSD Only  

 

Edit: Or maybe RTX 4070 is not enough for that lol
I will buy an OLED 4k 120hz TV when they release next GTA for PC I want to play on Ultra Settings RT Max 4k 120FPS lets see what happens in 2025 :prismkek:

Apparently, maybe in about 2 years when they introduce the RTX 50 series, it seems that NVIDIA will keep the monolithic design of its chips, although this is a rumor:

https://www.hardwaretimes.com/nvidia-delays-the-move-to-chiplet-gpus-rtx-50-series-blackwell-to-leverage-monolithic-die-rumor/

The RTX 4070 would have to be seen how it works in VI if it were to be released by 2024-2025, I still doubt that it will be from PC on the first day, but we will see.

I would and wouldn't be surprised if PC isn't day 1. I would because at this point, and with GTAO2, every bit of common sense tells you that it would suit R* more to release it on all platforms day 1. The only reason they won't release it on PC day 1 is cause of incompetence, or hoping people will double dip.

 

Given that a staggered release would probably be about a year wait at most (going by RDR2), I doubt double dipping will be as profitable as it once was. R* also now have their own launcher/store that they can sell the game exclusively on, no need for EGS, Steam, whatever, they can just throw it on their exclusively and get 100% of the profits. Not ideal for gamers who like to pick their PC storefronts, but yea.

 

GTAO2 is another problem. I have seen developers release the PC version after consoles and their online service elements (seasonal updates etc) suffer cause of it. RDO PC has the exact issues I'm talking about, they missed out on the first Outlaw passes for example. You either have to get the delayed platform caught up very quickly to get them in sync, juggle two service games that aren't in sync (which developers hate), or cut your losses, which would be a PR nightmare. If they have plans for cross platform progression (and potentially multiplayer), which they should given that it's fast becoming standard and we're still probably around 2 years from VI's release, then having a delayed PC release is another issue to deal with. They may all sound like minor issues on their own, but you if you add them all up then GTAO2 PC releasing a year later than console would be a clusterf*ck. GTAO did it "fine", but GTAO is near 10 year old game made in a very different time. One look at RDO's early support (before they pulled the plug) and how they went about will give you an early idea of what they're possibly thinking with GTAO2 - more frequent content updates, battle passes, seasonal stuff, etc.

 

But all that being said... R*/T2 can and do a lot of dumb sh*t, so maybe PC will be delayed after all.

  • Like 2
  • 1 month later...

Any chances of VI running well on a 3070? My rig can run Red Dead at around 80-100FPS depending on situation, with some dips occurring when looking over large parts of the map.


GTA VI will have a lot more going on though. Cars, intense gunplay, tons more peds, etc. How large of a performance difference do you think there's gonna be?

Edited by Personano
3 hours ago, Personano said:

Any chances of VI running well on a 3070? My rig can run Red Dead at around 80-100FPS depending on situation, with some dips occurring when looking over large parts of the map.


GTA VI will have a lot more going on though. Cars, intense gunplay, tons more peds, etc. How large of a performance difference do you think there's gonna be?

 

As I've said before cross-gen support is (finally) looking like it's coming to an end and as the old platforms are dropped we are going to see system requirements rise a bit, we've already seen the start of this with RAM requirements in particular. We don't really know where this slow rise in requirements in the big AAA games will end in terms of CPU/GPU requirements, though basing it off console specs something like a 5800x and a 2080 are, if I had to personally guess, going to become more common in recommended specs over the next 2-3 years.

 

But honestly if VI runs like sh*t on a 3070 then something has gone wrong really - assuming you're not running it at 4k anyway lol. People sorta have this belief that whatever is good now will be trash in 2-3 years but that's not how it works. System requirements are massively tied to console hardware which is again why we're now starting to see min/rec requirements rise after years of them being steady as we have a new generation of consoles and cross-gen games are finally starting to fizzle out.

 

And again, PC has an ace up it's sleeve with DLSS/FSR/XeSS (and more lol). That technology is improving all the time, DLSS3's frame generation is very promising and while that is 4000 cards only atm, AMD are working on their version for FSR which may or may not force nVidia to get it working to some degree on 2000/3000 cards. Who knows where that tech will be by 2024-2025, it's already capable of 1-2x performance boosts depending on quality settings, implementation and whatnot.

2000 series cards and higher will run every game this generation fine because developers are doomed to accommodate the Xbox Series S for the foreseeable future.

 

https://techedged.com/xbox-series-s-gpu-equivalent/

Quote

 

The Xbox Series S GPU is an RDNA 2.0-based chip built on TSMC’s 7nm process node, officially referred to as “Lockhart” within its technical documentation. With the Xbox Series X targeting the higher-end of current-generation PC gaming during its release, the Xbox Series S aims to provide entry-level performance while keeping the games supported and looking adequately modern. This made it much cheaper than the already adequately affordable Series X and has since then become one of the best gaming machines for the price-to-performance ratio that it offers.

 

Powered by 1,280 shading units and 20 compute units, it has a physical configuration that is somewhat close to the Radeon RX 5500 XT. However, the RX 5500 XT is RDNA 1.0 and is therefore slightly different in architecture. This puts the Nvidia comparison closer to the GTX 1650 Super, rather than the GTX 1660, for which it is also commonly equated.

 

 

  • Like 1
  • YEE 1

Thanks for all the in-depth answers! I've only had this rig for about a year now and haven't fully learned everything there is to know about specs and stuff. I appreciate the info!

Edited by Personano

The 2000 series will run games regardless of the Series S existing or not, GPU's below console spec have been running games for yonks so the Series S holding devs back waffle is complete and utter bullsh*t that has come from some very dodgy sources. Hell, there's games still being released, including good looking next-gen only titles, that recommend a 1060 which is, according to above, below a Series S GPU. And again, now we have access to technology like DLSS and FSR which has extended GPU lifespans by a number of years.

 

The GPU's in the Series X / PS5 are the equivalent of a RX6600-RX6700, which trades blows with something like a 2080S. That's still a very solid GPU today, and console optimisation allows devs to get more out of it than they would on PC, but yea, we're not going to see games require something like a 3080 anytime soon. The 3070 / 2080 Ti is likely the absolute top tier of what we can expect for recommended (non-RT) specs for the next few years, and even then during that period I would take any game that has a flat recommendation for a 3070 as a sign the game will be technically troubled.

 

Honestly the main problem is raytracing. That's what decimates performance on modern GPU's as most GPU's released now are putting out enough power to run games well, as long as you're picking the right GPU for your resolution anyway. 

  • Like 2

GTA games are mostly okay optimized on PC (ahem, IV...) and I expect a very good scaling with the new title. Won't make any predictions about the top performance requirements, but it will be quite expensive. Another question is, would you even be able to actually purchase anything that runs the thing with everything maxed out on day one?

 

If anyone is wondering whether they should upgrade their PC for VI now, it's going to be very, very premature. Upgrade only for the stuff you do, concrete tasks at hand. Strategic upgrades while looking at VI... I don't know, not sure. Get a good power supply and a decent mobo, that's for sure. Whatever meat will be available on the market, you will be available to get it closer to the release.

Edited by Geisterfaust

Here's my prediction for Recommended specs

 

CPU Ryzen 5 5600 / i5 12400

 

GPU RX 6600 XT / RTX 2070 Super

 

RAM : 16 GB

 

SSD recommended for ultimate performance. HDD might not cut it.

Edited by Yoona
36 minutes ago, Yoona said:

Here's my prediction for Recommended specs

 

CPU Ryzen 5 5600 / i5 12400

 

GPU RX 6600 XT / RTX 2070 Super

 

RAM : 16 GB

 

SSD recommended for ultimate performance. HDD might not cut it.

Seems realistic enough 🤔

Intel Pentium(R) 75 MHz processor or better
DOS -- 16 MB Win 95 -- 24 MB
VGA compatible display or better
MS-DOS 5.0 or higher or Windows(R) 95/98 operating system
Hard disk drive with 80 MB of uncompressed space available
100% Sound Blaster-compatible sound card
Double-speed CD-ROM drive (300K/sec, sustained transfer rate)
5 hours ago, 6fangedcutthroatTV said:

It will support down to 1060 or so because that is the most used gpu today, by a staggering amount, however, to play it at decent to highest settings, you are going to need a xx80 or better.

 

It actually finally was toppled only very recently by the 1650, as per the Steam HW survey.

 

That HW survey is always a good thing to look into if you're worried about the stories of things like the Series S holding back development of games or anything of the sort. Multi platform games, which is basically all games now (except Nintendo) be it day 1 PC releases or staggered, will not be developed to a level that makes them unplayable to a vast majority of PC gamers. It's easy to get the impression that things like 3090's and 4090's are common as muck, they're not. Even 3080's aren't that common.

 

What is still very common is 1060 to 2080 cards, which is funnily enough just about the range between the PS5/Series X and the Series S. It's arguable that console gaming once held back PC gaming but these days, not really, and the idea that the Series S will hold back all gaming... it doesn't get over the first hurdle. Also, by all accounts, all the moaning is coming from studios who've put out games plagued with technical issues on all platforms lol.

 

In terms of things being held back, it is easy to forget that there was a massive hardware jump with the new consoles that is much more likely to be used due to it having being looooong established on PC's - SSD's. There's a ton of potential in those and what they can do with them that we haven't even scratched the surface of.

  • Like 3
6fangedcutthroatTV
On 12/21/2022 at 8:28 PM, Jason said:

 

I

Great post. I was not aware that the 1650 took over the top spot. I haven't looked at survey in a while, I am excited to go see what is going on today. It is a wild thing to learn that a worse graphics card took over the top spot.

12 minutes ago, 6fangedcutthroatTV said:

Great post. I was not aware that the 1650 took over the top spot. I haven't looked at survey in a while, I am excited to go see what is going on today. It is a wild thing to learn that a worse graphics card took over the top spot.

 

Yea I just realised that my self. Looking into it the HW survey stats are a bit misleading, and the most popular GPU is actually one that is much more powerful.

 

Basically, before the 3000 series the Steam HW survey lumped both laptop and desktop GPU's into one, so the 1650 that currently sits top is both the desktop and laptop GPU combined. If you combine the 3060's laptop and desktop statistics together then the 3060 is actually the most popular GPU per the Steam HW survey.

 

This doesn't really change any points made, it has to be said, as at the end of the day the 1000 series GPU's are still widely used, but yea, it does explain why they're still among the top used GPU's.

It's honestly hard to predict recommended specs, because there is no definition what resolution and settings these are for.

 

You would imagine recommended would be for 1440p 60 fps given it's a 2024 game. But then again some developers post recommended specs for 1080p 60 fps (like Hogwarts Legacy)

 

That said I predict recommended specs should be a GPU that is comparable to either PS5 (RX 6600 XT) or Xbox Series X (RX 6700)

Edited by Yoona
  • 3 weeks later...

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