Jump to content
    1. Welcome to GTAForums!

    1. GTANet.com

    1. GTA Online

      1. Los Santos Drug Wars
      2. Updates
      3. Find Lobbies & Players
      4. Guides & Strategies
      5. Vehicles
      6. Content Creator
      7. Help & Support
    2. Red Dead Online

      1. Blood Money
      2. Frontier Pursuits
      3. Find Lobbies & Outlaws
      4. Help & Support
    3. Crews

    1. Grand Theft Auto Series

      1. Bugs*
      2. St. Andrews Cathedral
    2. GTA VI

    3. GTA V

      1. Guides & Strategies
      2. Help & Support
    4. GTA IV

      1. The Lost and Damned
      2. The Ballad of Gay Tony
      3. Guides & Strategies
      4. Help & Support
    5. GTA San Andreas

      1. Classic GTA SA
      2. Guides & Strategies
      3. Help & Support
    6. GTA Vice City

      1. Classic GTA VC
      2. Guides & Strategies
      3. Help & Support
    7. GTA III

      1. Classic GTA III
      2. Guides & Strategies
      3. Help & Support
    8. Portable Games

      1. GTA Chinatown Wars
      2. GTA Vice City Stories
      3. GTA Liberty City Stories
    9. Top-Down Games

      1. GTA Advance
      2. GTA 2
      3. GTA
    1. Red Dead Redemption 2

      1. PC
      2. Help & Support
    2. Red Dead Redemption

    1. GTA Mods

      1. GTA V
      2. GTA IV
      3. GTA III, VC & SA
      4. Tutorials
    2. Red Dead Mods

      1. Documentation
    3. Mod Showroom

      1. Scripts & Plugins
      2. Maps
      3. Total Conversions
      4. Vehicles
      5. Textures
      6. Characters
      7. Tools
      8. Other
      9. Workshop
    4. Featured Mods

      1. Design Your Own Mission
      2. OpenIV
      3. GTA: Underground
      4. GTA: Liberty City
      5. GTA: State of Liberty
    1. Rockstar Games

    2. Rockstar Collectors

    1. Off-Topic

      1. General Chat
      2. Gaming
      3. Technology
      4. Movies & TV
      5. Music
      6. Sports
      7. Vehicles
    2. Expression

      1. Graphics / Visual Arts
      2. GFX Requests & Tutorials
      3. Writers' Discussion
      4. Debates & Discussion
    1. Announcements

    2. Forum Support

    3. Suggestions

Converting int variable to string


Bob5768
 Share

Recommended Posts

Just started learning GTA modding through making CLEO scripts for GTA:SA, currently trying to make a script that when the player presses backspace, shows how many NPCs they killed in a small box in the corner of the screen
 

{$CLEO .cs}
0000:
:DEMOTEXT
03A4: name_thread "DEMO"
wait 1000
:DEMOTEXT_1
wait 0
if
0256: player $PLAYER_CHAR defined 
004D: jump_if_false @DEMOTEXT_1
if
0AB0: key_pressed 8
004D: jump_if_false @DEMOTEXT_1
0806: get_nbr_of_killed_peds $PLAYER_ACTOR [email protected]
0ACA: show_text_box [email protected]  
0002: @DEMOTEXT 
0A93: end_custom_thread


but currently nothing happens when pressing the backspace key, testing and looking at the docs gives me the impression the current issue is that i'm feeding an integer, being the return value for opcode 0806, as a parameter for opcode 0ACA which requires a string, so i jumped right to looking for type conversion but so far couldn't find any opcode that could convert an integer to a string, hence why i'm making this topic.

Is there any opcode somewhere that could solve this problem that i missed or is there a different solution altogether to what i'm currently doing?

and also, is there any form of error log anywhere one can check to assist CLEO script debugging?

 

Link to comment
Share on other sites

1. In 0806 you must use $PLAYER_CHAR instead of $PLAYER_ACTOR

0806: get_player $PLAYER_CHAR kills_from_last_checkpoint [email protected]

2. Int to string - search forum. It was discussed already.

0AD3: string_format [email protected] format "%d" [email protected]

With this code you make a variable [email protected] and define its format in " ". %d is number. So, you can use it like "%d %d" [email protected] [email protected] and it will show two vars.

And then show this new var in text box:

0ACE: show_formatted_text_box [email protected]

3. You don't need to jump to the very beginning of you thread. 

0002: DEMOTEXT_1 instead of  0002: DEMOTEXT
Might as well just type

jump DEMOTEXT_1

 Without opcode. Looks more comfortable.

4. If you're using Sannybuilder - press F1 right after you type the code. You'll see magic. ) Literally type 0002 and without pressing anything else (no spaces or whatever) press F1. Your string will change to 0002: jump @MAIN_177

5. 0806. According to  https://library.sannybuilder.com/#/sa/default/0806

you have to add a reset opcode  (0297). I tried - but I was unable to get anything except 0. 
Also, there is a message on this forum

"Posted April 28, 2018

Just reporting:
If the "Count of killable model IDs" option is enabled, opcode 0806 does not work correctly."

https://gtaforums.com/topic/733982-fastman92-limit-adjuster/?do=findComment&comment=1070211688

 


You might want to consider using stat 121  - People you've wasted  

0652 GET_INT_STAT Returns the value of the specified integer stat Stat.GetInt(statId: int, var value: int)

Example:

0652: [email protected] = GET_INT_STAT 121

 

For error logging you can download SCRlog. It has various setting. Slows the game if it is very detailed. Not for gameplay.

Edited by vladvo
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

  • 1 User Currently Viewing
    0 members, 0 Anonymous, 1 Guest

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.