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Monsters vs. Hunters (PS4/PS5)


YerDabbin
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YerDabbin

With the addition of modifiers in the Deathmatch Creator, I've created a custom gamemode where hunters have to find and kill monsters. Players 2-10.

 

Hunters spawn with a pistol, but they get better guns after every few kills. Weapons range from pistols, smgs, shotguns, and assault rifles. Weapons have modified damage to balance the monsters having more health. Every time you kill a momster, you get rewarded with more ammo. The hunters are always shown on the map.

 

Monsters spawn with melee weapons. The more kills you get, the stronger you become. Each time your weapon switches to another melee weapon, your max health increases. Monsters have modified damage, health, and speed. Headshots are disabled. The monsters are always hidden on the map.

 

The target score is 130 points with a timer of 15 minutes. There are multiple rounds, the first to win 2 rounds wins the entire match. Players switch sides every round. The map is set in an apocalyptic Los Santos with wrecked cars, barricades, and overgrown trees and plants. Weather is set to foggy but can be changed.

 

Max numbers of players on hunters team: 4

Max number of players on monsters team: 6

 

Link: https://socialclub.rockstargames.com/job/gtav/cUen4ATmN0eAV3iPVHMZPQ

 

I've uploaded a video of the gameplay so you can see this mode in action. I've had a lot of fun testing and playing this and making sure it's balanced. You can play this with a group of friends for a better experience.

 

Here's the gameplay: https://youtu.be/vhoD7Fj8y9I

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