Nabx3n Posted September 24, 2022 Share Posted September 24, 2022 (edited) is there anyway I could get the origin of the vehicle's taillights? I tried using if 0D0C: get_car 0@ component "taillights" matrix_pointer_to 5@ // IF and SET then 0D06: get_matrix 5@ position_to 19@ 20@ 21@ 0AD1: show_formatted_text_highpriority "%.0f %.0f %.0f" time 101 19@ 20@ 21@ end but seems like it's just not getting the matrix I'm asking for? any possible way i could get their origin for both taillights in the world origin? Edited September 24, 2022 by Nabx3n Link to comment Share on other sites More sharing options...
Nabx3n Posted September 24, 2022 Author Share Posted September 24, 2022 Solved!: 0D5F: get_vehicle 0@ dummy_element DUMMY_TAILIGHTS position LOCAL to 19@ 20@ 21@ invert_x true // IF and SET requires NewOpcodes.Cleo Link to comment Share on other sites More sharing options...
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