henryvoight Posted September 19 Share Posted September 19 (edited) I want to cancel the NPC actions when they doing their hands down and starting to run away from the player's targeting them. How is it possible? For now I get char with Get_Random_Char_In_Area_Offset_No_Save and define if that's the NPC I need by Is_Player_Free_Aiming_At_Char. What should I do to prevent NPC lower its hands down? Edited September 19 by henryvoight Link to comment Share on other sites More sharing options...
henryvoight Posted September 27 Author Share Posted September 27 Still actual Link to comment Share on other sites More sharing options...
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