emmyidk Posted September 8 Share Posted September 8 I am trying to walk forward when I left click on the mouse. If I disable the control using: Function.Call(Hash.DISABLE_CONTROL_ACTION, 0, (int)Control.Attack); then the click wont be recognized at all when I run this in onTick : if (Game.IsControlJustPressed(0, Control.Attack)) { ... } But I still dont want to punch or shoot when I click it. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now