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[C#] Which ways / best practices are there to wait before executing code?


Art of Simulation
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Art of Simulation

Hi all,

 

I'm wondering which ways and best practices there are to wait before executing a second part of code in your script. What methods do you use? Are there any other methods beside the famous Script.Wait() you use to wait some code before executing it? I'm actually looking for a way to wait in one specific method, but let the other code still run and not being waited. Like as you could do with async code. I've tried to make some async code, and applied await Task.Delay(x), but this makes the game crashing after the delay.

 

What methods do you use to wait a specific part of code being executed, but not affecting the rest of your script/code (for example stuff which has to be checked every frame without interruption)?

 

Thanks and would be happy to know your ways / best practices!

 

 

 

 

 

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