mshooter Posted August 13 Share Posted August 13 Hi, I am trying to make the Player ped go from walking to running. Currently, I make the ped wander around using the native TASK_WANDER_STANDARD. However, I used these functions to try to make it run/sprint (in the main tick function). Function.Call(Hash.SET_PED_MOVE_RATE_OVERRIDE, Game.Player.Character, 10.0f); Function.Call(Hash.SET_RUN_SPRINT_MULTIPLIER_FOR_PLAYER, Game.Player, 1.49f); Function.Call(Hash.SET_PLAYER_SPRINT, Game.Player, true); but none of them are working. Link to comment Share on other sites More sharing options...
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