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The B*tch & Moan Thread (Part 4)


Uncle Sikee Atric
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Schuimpruim
5 minutes ago, Nerfgoth said:

 

If you mean in the agency so yes.... Can recommend to do payphone hits or something short while you wait....

 

Good suggestion, I did that but that takes more time than the waiting time.

What I do now is just browsing for new cars on GTA, surfing around gtaforums a bit etc.

Its the highest priority getting those contracts done, after that the grinding is finally over.

 

Except when the taxi business is coming this week :modkek:

 

Which is not likely.

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Nerfgoth
6 minutes ago, Schuimpruim said:

Good suggestion, I did that but that takes more time than the waiting time.

 

If you got the auto shop deliver a car somehow I did forget that.

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Schuimpruim
6 minutes ago, Nerfgoth said:

 

If you got the auto shop deliver a car somehow I did forget that.

 

Thats not a bad idea, thanks!

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EkaSwede
13 hours ago, jazzbone said:

WTF, autoshop delivery destination is Graaaaapeseed! I delivered a $20k, and then
the next one was to the same location. After sticky bombing it I tried a delivery of the
other car, again same location. Sticky bombed that one too. However both cars were returned to my workshop in 100% condition. I had my staff do the long drive.

Is this new, old, or a bug. I just started autoshop deliveries about 3 weeks ago with about 20 deliveries and the farthest has been to Chumash.

Also I find it annoying to have movement speed reduced during combat in interiors like
Agency security missions. Regular normal speed, an improved cover system, and being,
able to crouch and move while crouched would make me feel less gimpy doing those Agency missions.


 

When you get the Grapeseed destination on auto shop deliveries, just blow up the car with a grenade. You'll get a different location (rarely the exact same) next time. You lose no money from doing this other than the cost of one hand grenade.

 

Think of it as a "Delivery Distance Policy" 😉

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Tomtomsengermany
3 hours ago, Schuimpruim said:

Why is there a cooldown on those Security Contracts, bugs the sh*t out of me.

I could have been done 2 days ago if it wasnt for that waiting all the time.

 

 

I dont know if it still works but switching session after completing one kills the cooldown..... and dont forget to set your spawn location to agency 

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Schuimpruim
16 hours ago, Tomtomsengermany said:

I dont know if it still works but switching session after completing one kills the cooldown..... and dont forget to set your spawn location to agency 

 

Looks like that works, thank you!

 

Edit: Didnt save unfortunately.

Edited by Schuimpruim
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Arrows to Athens
3 hours ago, Schuimpruim said:

Why is there a cooldown on those Security Contracts, bugs the sh*t out of me.

I could have been done 2 days ago if it wasnt for that waiting all the time.

 

Sure I can do other things, but I literally have only that on my to do list (at least till 201 fulfilled so I can retire).

Well until the cab business maybe becomes a passive income system the same way as the agency, then I got some more to do.

Yeah, it sucks. What I had been doing is completing a Fooligan mission (using the cooldown bypass trick) in between, but that's only if you're trying to go for the unlock or complete all 50 of them for the award.

 

45 minutes ago, Tomtomsengermany said:

I dont know if it still works but switching session after completing one kills the cooldown..... and dont forget to set your spawn location to agency 

Will the game still save your progress from the previous security contract, though? Maybe it kills the cooldown because the game didn't count your progress from the previous one, so it behaves as if you never did one. 

Edited by Arrows to Athens
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Tomtomsengermany
18 minutes ago, Arrows to Athens said:

 

 

Will the game still save your progress from the previous security contract, though? Maybe it kills the cooldown because the game didn't count your progress from the previous one, so it behaves as if you never did one. 

You can force the game to save before changing sessions by changing your Outfit ( or destroying your pv) if you wanna be on the safe side

Edited by Tomtomsengermany
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Arrows to Athens
1 hour ago, Tomtomsengermany said:

You can force the game to save before changing sessions by changing your Outfit ( or destroying your pv) if you wanna be on the safe side

Ah, yes. I forgot about that. So even after you force a save, the cooldown is gone in the next session? If so, I'm definitely going to be doing that!

 

EDIT: Didn't work. There's still a delay before I can do another one. 

Edited by Arrows to Athens
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Leftover Pizza
4 hours ago, EkaSwede said:

When you get the Grapeseed destination on auto shop deliveries, just blow up the car with a grenade. You'll get a different location (rarely the exact same) next time. You lose no money from doing this other than the cost of one hand grenade.

 

Think of it as a "Delivery Distance Policy" 😉


just 'find new lobby' does the trick too. Won't cost you ammo neither. 

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Leftover Pizza
1 hour ago, Arrows to Athens said:

Ah, yes. I forgot about that. So even after you force a save, the cooldown is gone in the next session? If so, I'm definitely going to be doing that!

 

EDIT: Didn't work. There's still a delay before I can do another one. 


I've noticed a minor change in security missions. When doing the Humane Labs one and do the 'drive out and back in' thing when recovering the truck, the 3 Merryweather waves will attack now, instead of acting non hostile (or even have civilian npc's driving the cars). Maybe they fixed the cooldown trick too. 

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Wastelander (Suzuki)
21 hours ago, Arrows to Athens said:

It's 2023 and the Armenian mob in the security contract 'Liquidize Assets' still cannot drive even if their lives depended on it. 

It's between him and Mr. I'm F*CkInG mArINe!!!! driving the blacked out jeep. Merryweather drive like the typical Bad Guy A-Team Mercs, completely batsh*t insane, only difference is they can aim unlike everyone in the A-Team.

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Arrows to Athens

You just can't trust morons you do missions with anymore. I had this worry at the back of my head that he might pull a fast one, but I gave him the benefit of the doubt.

 

 

And what is it with idiots killing people who are AFK? Do they seriously not have anything better to do? 

 

 

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Schuimpruim

  

5 hours ago, Arrows to Athens said:

Yeah, it sucks. What I had been doing is completing a Fooligan mission (using the cooldown bypass trick) in between, but that's only if you're trying to go for the unlock or complete all 50 of them for the award.

 

Will the game still save your progress from the previous security contract, though? Maybe it kills the cooldown because the game didn't count your progress from the previous one, so it behaves as if you never did one. 

 

Yeah Im not touching those Fooligan missions anymore, not even if there is a X10 bonus on them.

Simply because I hate the whole Juggalo crew they added (especially that ridiculous Dax character).

 

R* should at least have given us the fun of wiping those annoying junkies off the face of the earth.

 

3 minutes ago, Arrows to Athens said:

You just can't trust morons you do missions with anymore.

 

And what is it with idiots killing people who are AFK? Do they seriously not have anything better to do? 

 

 

 

Well believe it or not, that has been since the first heists :kekw:

 

And for the second part..

They are probably annoyed by the fact nobody wants to play with them.

Which isnt that strange, considering those actions are for dumb inconsiderate assholes.

Its almost the same level as Oppressor MK2 griefers.

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Snakeywakey389

I HATE the glitch when sometimes, your inputs just stop working. You have to relaunch the game. I am now not touching the game until they fix it. It pissed me of two too many times.

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DuhBritishTea

My experience with heists nowadays can be basically summed up to: some dipsh*t with a mod menu teleports to the objective and clears the mission in 0.02 seconds. 10/10 gaming experience right here folks. Why even bother playing the game if you're going to get "carried" by a 10 iq player.

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Tomtomsengermany

The NPC should load up his pov for this headshot on me to "most impressive kills"

 

a single shot fired from the technical straight into my head 0.1 seconds after i exposed myself

 

 

 

 

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Java_1976
23 hours ago, Schuimpruim said:

Every time its the same business battle, the one on the aircraft carrier.

Really annoying long trip and boring as hell.

IIRC all other locations (farm, Roger's scap, steel mill) are bugged right now as in that the in-game "snake" doesn't work . . . 

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SqualidCoyote
3 hours ago, Java_1976 said:

IIRC all other locations (farm, Roger's scap, steel mill) are bugged right now as in that the in-game "snake" doesn't work . . . 

 

I did have the one in the slaughterhouse pop up the other day, that too doesn't have a hack to enter.

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bevlian89

You made your cheap ass account in 2020, prolly when you were biting your nails frightened to leave the house.

I made my account during Obama's drone program. Prolly when you were still in pre-school, getting non-educated.

Kick me all your want. We are not the same.


I love how they've managed to replicate getting stuck in the clouds joining Casino heists, to LITERALLY every other job now with this new moronic "initializing" BS. Absolute 100 programming.

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Schuimpruim

I think I can solve world hunger, I only need R* to give me a dollar every time my game crashes / gets infinite loading screen.

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Agent-Jalapeno

Are there any tricks to starting a Created Job of your own that requires 2 people and getting the job lobby to start bringing people in within 5 minutes? I cant believe after all this time, and still on PS5, the only way to get other players is starting solo capable jobs, playing them, then Replaying the Job for the servers to send you players. Has there been another tip to starting Captures and Deathmatches faster without waiting 20+ min and no one comes and the game wont even send you On Calls? So f*cking frustrating for Creators just wanting to get some action on 2+ player min requirement jobs.

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DrEeveell
1 hour ago, Agent-Jalapeno said:

Are there any tricks to starting a Created Job of your own that requires 2 people and getting the job lobby to start bringing people in within 5 minutes? I cant believe after all this time, and still on PS5, the only way to get other players is starting solo capable jobs, playing them, then Replaying the Job for the servers to send you players. Has there been another tip to starting Captures and Deathmatches faster without waiting 20+ min and no one comes and the game wont even send you On Calls? So f*cking frustrating for Creators just wanting to get some action on 2+ player min requirement jobs.

 

I've had some luck with Rockstar jobs like the Street Races or Pursuit Races by actually going to the trigger point on the map and starting the job that way. I dunno if that will work with user jobs, because I've never made any 2 player ones.

 

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TwistOfLime21

Enemy NPCs have some of the cringiest dialogue I've heard. Its like whoever wrote them heard the word 'cocksucker' for the first time and decided to use it as much as possible.

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Arrows to Athens

Why do they switch lanes like that?

 

KkuWFSN.gif

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GTA Hurricane
10 minutes ago, Arrows to Athens said:

Why do they switch lanes like that?

 

KkuWFSN.gif

I've had that happen to me too on multiple occasions, especially when I'm delivering a customer bike and so my payment gets reduced because of damage to the bike. That really pisses me off.

 

Also, I had a security contract where I needed to follow a paparazzo riding a motorbike to a hideout, then destroy the camera equipment inside. That f*cker thought he could beat an approaching train, but then he got T-boned by the train, knocked off his bike and died. Mission failed, even though I did what I was supposed to do by following him from a safe distance. F*ck.

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TheFroggmann
On 1/6/2023 at 12:43 PM, Tez2 said:

You sure? I'm talking about the staff delivering the car for you. Not yourself driving the vehicle.

 

The RNG is bugged so that the Staff always deliver a damaged car.

Yes, ever since I started doing that (max performance mods) My lackies haven't delivered the customer's cars in a bag. I either get a bonus or lose a couple of bucks because the customer didn't like the mods. 

 

This is on XBox series X. 

1 hour ago, Arrows to Athens said:

Why do they switch lanes like that?

 

KkuWFSN.gif

 

Because they drive like my wife...

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Arrows to Athens

Gang Termination still suffers from the same bug as before; the game says there's one more enforcer remaining, but they're nowhere to be found. 

 

Just embarrassing. 

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Wastelander (Suzuki)
2 hours ago, Arrows to Athens said:

Gang Termination still suffers from the same bug as before; the game says there's one more enforcer remaining, but they're nowhere to be found. 

 

Just embarrassing. 

Great....at least I finally got my 201 contracts done, I love doing the gang terminations though, but the fact that this issue is able to crop up gives me nightmares. I typically fly through the area to make sure the red circle comes up before doing the shootifying of the entire area, which so far has prevented it. It's how I worked around the issue the first time it cropped up.

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SebKle78

I am a bit shocked about the fact you now can get your warehouse raided while not being CEO/MC/VIP and while being in passive mode. Was hunting down all LD Organics packages and out of nothing i got the call that my warehouse got raided and i have just lost half of the crates.

 

As far as i was able to find info about that change you are not able to switch into passive mode while getting "stealth" raided. I wonder if you can switch out of passive while getting raided and you somehow are able to notice that you are being raided.

 

One of the next QoL changes could be raid notifications while not being CEO/MC/VIP. In my opinion that feature should be turned off while it is not fully working in a reasonable manner and till it is fixed.

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