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Next DLC Speculation Topic Mk XII Mk 2


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Black-Dragon96
10 hours ago, VitoCorleone1992 said:


But the thing is if most certainly R* will not allow us to port everything we owned in GTA Online towards a "GTA Online 2.0" what would be the point of give to this GTA Onlinhe 1.0 the locations of GTA VI? Not to mention that they would need to polish Los Santos and Liberty City to meet the graphical standards of the future GTA VI's Vice City.

Well I dont see why not.

As in why not let us port everything to the new gta online version but only keep it in LS. In VC you have to start from the bottom, get on a plane amd fly to LS, you got your Millions and all your rides.

 

Adnittedly thats very unlikely and its more likely going to be a fresh start but I dont think we should rule anything out.

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48 minutes ago, WildBrick142 said:
Spoiler

 i had to look into this for uhhh... security purposes, yes, gotta make sure those job hackers are not up to anything bad! right.

 

aaanyway, i found this cayo perico tuner street race, it's actually cool as f*ck

https://i.imgur.com/2u5Hgix.png

  Reveal hidden contents

the person that made this job really went through all the effort to make it look like a job r* would do

tXWlRlX.png

 

dave and el rubio in the background lmao

abfLn3m.jpg

 

winner screen from cayo perico races

Drmxsef.png

 

it's such a surreal mix of many race types. it's a tuner street race, open to every vehicle class, with open wheel and arena war props, on cayo perico, that was not made by r*

 

honestly imagine all the cool sh*t people could come up with if r* just opened up the dev creator to everyone. no reason not to, just strip it of any potential ways to mess with payouts/rewards and you have an insanely powerful tool that many creative minds could make even better use of compared to what we currently have.

 

it'd especially be nice for tuner street races so you can at least grind for rep without having to replay the same 8 or so r* races all day. some variety would be great.

 

---

 

meanwhile in a pursuit race, also on cayo perico... :kekw:

6kxkgBf.png

well that's quite flattering, glad you enjoyed it :panic:

and to stay on topic, there really is no reason to restrict all the features. Not even going to mention the ridiculous base restrictions vanilla has... "Can't place this entity here as it's an interior" oh F off :sadkek:

and afk jobs already exist. I guess it'd make it easier to recreate them after those idiots get creator banned. And other money glitches don't really exist anymore apart from one that gets removed at a decent rate by rockstar
 

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8 hours ago, WildBrick142 said:

i had to look into this for uhhh... security purposes, yes, gotta make sure those job hackers are not up to anything bad! right.

 

aaanyway, i found this cayo perico tuner street race, it's actually cool as f*ck

https://i.imgur.com/2u5Hgix.png

  Hide contents

the person that made this job really went through all the effort to make it look like a job r* would do

tXWlRlX.png

 

dave and el rubio in the background lmao

abfLn3m.jpg

 

winner screen from cayo perico races

Drmxsef.png

 

it's such a surreal mix of many race types. it's a tuner street race, open to every vehicle class, with open wheel and arena war props, on cayo perico, that was not made by r*

 

honestly imagine all the cool sh*t people could come up with if r* just opened up the dev creator to everyone. no reason not to, just strip it of any potential ways to mess with payouts/rewards and you have an insanely powerful tool that many creative minds could make even better use of compared to what we currently have.

 

it'd especially be nice for tuner street races so you can at least grind for rep without having to replay the same 8 or so r* races all day. some variety would be great.

 

---

 

meanwhile in a pursuit race, also on cayo perico... :kekw:

6kxkgBf.png

 

Doesn't Rockstar use scripts as well with a bunch of the stuff they make? they don't just use the dev creator, at least for the complicated Adversary Modes.

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1 hour ago, MaddenedGhost said:

Doesn't Rockstar use scripts as well with a bunch of the stuff they make? they don't just use the dev creator, at least for the complicated Adversary Modes.

nope, all the scripts are baked in the creator :sadkek:

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15 hours ago, VitoCorleone1992 said:

Anyone with the same problem? It's the 1st time i was going to the game today but this problem is taking like 1 hour and half. It says that "your saved data couldn't be loaded from Rockstar Cloud servers at this moment. Returning to GTA V". My cousin is in Online but says he can't join public lobbies. -_-' But the server status says that everything is with green light.

308135117_769957264422435_38890929899218

I always get this bug, if i entered an online session, didn't do anything to trigger the autosave and immediatly left. If i then try to get into an online session later again, i get exactly that message.

 

This is something that usually fixes itself, the next day it works again. Sometimes deleting cache and temp files helped, but it doesn't always help somehow. I learned my lesson and always trigger an autosave before quitting. Changing clothes triggers the yellow circle in the bottom right.

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10 minutes ago, Insoluble Fiber said:

is there anywhere a list of all possible bikes we can service at our MC's?

it could be all of them that have at least liveries and one other thing

I've seen the contract dlc bikes, stryder and chimera, but no rampant rocket

8 minutes ago, Mexicola9302 said:

entered an online session, didn't do anything

my fix is to restore the settings bin file

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11 hours ago, WildBrick142 said:

meanwhile in a pursuit race, also on cayo perico.

Definitely not jealous, not jealous at all, not one bit. I didn't spend an hour last night over at E&E land on quick call waiting for hosts to start only to end up playing measly 4 pursuit races over the course of said hour ... Definitely not jealous. No siree!

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6 minutes ago, TerseCoronet said:

Anything new on a possible E&E release for pc soon (next week?)

nah.

i think i would expect with the December DLC

would be very surprised if it were to come before

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VitoCorleone1992
1 hour ago, Mexicola9302 said:

I always get this bug, if i entered an online session, didn't do anything to trigger the autosave and immediatly left. If i then try to get into an online session later again, i get exactly that message.

 

This is something that usually fixes itself, the next day it works again. Sometimes deleting cache and temp files helped, but it doesn't always help somehow. I learned my lesson and always trigger an autosave before quitting. Changing clothes triggers the yellow circle in the bottom right.


BS...i was stuck in "joining GTA Online". I was in the main menu, opened the social club to join a friend, then i would go some seconds to the SP and they the game would launch me to Online and to that friend's session. But i was stuck in the clouds with the "Joining GTA Online", for way to long that i had to quit via Social Club. I hope today it's fixed.

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VitoCorleone1992
11 hours ago, Black-Dragon96 said:

Well I dont see why not.

As in why not let us port everything to the new gta online version but only keep it in LS. In VC you have to start from the bottom, get on a plane amd fly to LS, you got your Millions and all your rides.

 

Adnittedly thats very unlikely and its more likely going to be a fresh start but I dont think we should rule anything out.


The only thing that i find a bit dubious is if R* will put 700 vehicles out of the bat "day 1". Sure, we could just be able to use them in Los Santos (if they port the map to GTA VI) but then again...how that would work? To port the map would mean they would have to polish LS to meet the graphical standards of nowadays...and only that it's a lot of work. Thus i would say that we will not have LS in GTA VI and that means nothing that we previous owned on that city, properties or cars. Maybe we will indeed start fresh as new - if with the "same character" (which would make R* come up with a plot to how we had to left LS empty handed and start again as a petty criminal) or with a "new new" character. But one question remains: are R* just go waste 700 cars that they put in GTA Online for the past 9 years and counting? Seems a very bad idea. But whatever they do they will have to renovate all the car interiors.

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VitoCorleone1992
1 minute ago, Shokan said:

could someone please tell me current podium & prize ride list


https://www.rockstargames.com/newswire/article/75271155a39195/the-dinka-kanjo-sj-and-postlude-now-available

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1 hour ago, Mexicola9302 said:

I always get this bug, if i entered an online session, didn't do anything to trigger the autosave and immediatly left. If i then try to get into an online session later again, i get exactly that message.

 

This is something that usually fixes itself, the next day it works again. Sometimes deleting cache and temp files helped, but it doesn't always help somehow. I learned my lesson and always trigger an autosave before quitting. Changing clothes triggers the yellow circle in the bottom right.

Or just alt+f4, when prompted to quit, just press escape and that should make golden circle to appear. I used that when i had issues with saving failed message, had to wait a longer time sometimes for a message save successful to appear but it works eventually. 

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1 minute ago, VitoCorleone1992 said:

sorry by "list" i mean the vehicle list that stored at the server side. usually from the list we get to know a few future podium & prize ride vehicles. the old list since Aug 3 has now been finished and that's why i'm asking if someone has posted or can post the new list. but thanks anyway

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12 hours ago, WildBrick142 said:

i had to look into this for uhhh... security purposes, yes, gotta make sure those job hackers are not up to anything bad! right.

 

aaanyway, i found this cayo perico tuner street race, it's actually cool as f*ck

https://i.imgur.com/2u5Hgix.png

  Reveal hidden contents

the person that made this job really went through all the effort to make it look like a job r* would do

tXWlRlX.png

 

dave and el rubio in the background lmao

abfLn3m.jpg

 

winner screen from cayo perico races

Drmxsef.png

 

it's such a surreal mix of many race types. it's a tuner street race, open to every vehicle class, with open wheel and arena war props, on cayo perico, that was not made by r*

 

honestly imagine all the cool sh*t people could come up with if r* just opened up the dev creator to everyone. no reason not to, just strip it of any potential ways to mess with payouts/rewards and you have an insanely powerful tool that many creative minds could make even better use of compared to what we currently have.

 

it'd especially be nice for tuner street races so you can at least grind for rep without having to replay the same 8 or so r* races all day. some variety would be great.

 

---

 

meanwhile in a pursuit race, also on cayo perico... :kekw:

6kxkgBf.png

 

Name of the race? 🧐

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Jimmy McGill70
12 hours ago, ALiCE_Nyan said:

Reached 1 Billion today! wooohoooo

Has a one done a billionaire thread?  Might be kinda cool.

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6 hours ago, VitoCorleone1992 said:


The only thing that i find a bit dubious is if R* will put 700 vehicles out of the bat "day 1". Sure, we could just be able to use them in Los Santos (if they port the map to GTA VI) but then again...how that would work? To port the map would mean they would have to polish LS to meet the graphical standards of nowadays...and only that it's a lot of work. Thus i would say that we will not have LS in GTA VI and that means nothing that we previous owned on that city, properties or cars. Maybe we will indeed start fresh as new - if with the "same character" (which would make R* come up with a plot to how we had to left LS empty handed and start again as a petty criminal) or with a "new new" character. But one question remains: are R* just go waste 700 cars that they put in GTA Online for the past 9 years and counting? Seems a very bad idea. But whatever they do they will have to renovate all the car interiors.

I don’t see LS or LC being in game on day one, if it ever does happen it will probably be years after VI’s initial release which is a more realistic outcome, and understandable.

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VitoCorleone1992
30 minutes ago, AUScowboy said:

I don’t see LS or LC being in game on day one, if it ever does happen it will probably be years after VI’s initial release which is a more realistic outcome, and understandable.


Yes, the point here is what R* will do with so many cars that they release in GTA Online for 9 years. Scrap all or the majority looks like a waste. All i can see is give them day 1 or in a short future...i don't see they going to "drip-feed" them for another 9 years.

Edited by VitoCorleone1992
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10 minutes ago, VitoCorleone1992 said:


Yes, the point here is what R* will do with so many cars that they release in GTA Online for 9 years. Scrap all or the majority looks like a waste. All i can see is give them day 1 or in a short future...i don't see they going to "drip-feed" them for another 9 years.

I don’t see any reason not to include all of them at release. Memory? Cmon, they would only have to touch up the oldest cars a bit. Think of how many shark cards they’ll sell if all the GTAO cars were in VI’s online mode at release… I doubt they’ll do this though as the new cars will have all the adjustable interior objects (unless those get cut), the old cars might stand out due to lack of features like that. The more the merrier has always been my attitude towards stuff like that, I wouldn’t care if they added them to VI as they are in GTAO now. Cars, guns, 

Edited by AUScowboy
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VitoCorleone1992
2 minutes ago, AUScowboy said:

I don’t see any reason not to include all of them at release. Memory? Cmon, they would only have to touch up the oldest cars a bit. Think of how many shark cards they’ll sell if all the GTAO cars were in VI’s online mode at release… I doubt they’ll do this though as the new cars will have all the adjustable interior objects unless those get cut. The old cars might stand out due to lack of features like that. The more the merrier has always been my attitude towards stuff like that, I wouldn’t care if they added them to VI as they are in GTAO now.


Yes, because, i would say that "not much more cars are out there to put on the game. Cutting like 700 cars is though. They probably will re-use a lot of them at least. But there's the question if day 1 or not (if this happens, i mean) and there's the other problem of tweak the interiors. That's most be a tough job. About the animations, probably are just indeed animations that the characters will do while entering the car and being stopped at traffic, just to feel more immersive and realistic. I don't see the point of the player adjust that kind of stuff, it wouldn't mess with their gaming experience.

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46 minutes ago, Valiant ENT CEO said:

So... Are we getting skateboards or not?

When we get zombie biden they gonna add skates, it could be soon, zoombie biden comes with queen lizzie as gta+ exclusive :kekw:

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3 hours ago, VitoCorleone1992 said:

looks like a wast

they're redoing all of em tho

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3 hours ago, Jason Frost said:

So, we can assume that the Sasquatch and the Mummy outfits are GTA+ exclusives for the month of October, right?

1000%

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