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[Resolved] | ScriptHookV.net Error Thrown Exception


TickleMyPickle
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TickleMyPickle

I am having a problem with ScriptHookV.net which has got me wondering if maybe I just have the wrong version. The scripts are throwing exceptions when I try to execute them and will not work even if I press the reoad key. I have Community ScriptHookV.net from github installed.

 

Here are some screenshots of the errors, I put them inside spoilers for easier viewing:

 

Spoiler

spacer.png

Spoiler

spacer.png

 

This is what I have installed (Explorer)

Spoiler

spacer.png

 

If anyone knows why this is happening please let me know, I have had this issue in the past but I don't remember how I resolved it the last time it happened.

 

Thanks!

Edited by TickleMyPickle
Issue resolved
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1st image seems to be saying you're missing LemonUI, it's hard to see because there is overlapping text on the error so it might just mean it needs a specific version of LemonUI. Actual log entries would have been better than screenshots as they would have been clearer to see.

 

The second image is caused by submitting an empty (null) string to an SHVDN function but I can't remember which one it was. I had the error several years ago and I think I filed a bug report which I presumed had been fixed but my memory isn't so great so I can't be sure.

 

Edit: Found this fix in 3.1.0 but it only seems to be for the v3 api, so maybe the v2 bug is still there and I suspect NativeUI is using the v2 api.

Fixed Notification.Show(), Screen.ShowSubtitle(), Screen.ShowHelpTextThisFrame(), the setter of TextElement.Caption, TextElement.GetStringWidth(), and TextElement.GetScaledStringWidth()
throwing exception when the text argument is null (now work as if the text argument is the empty string)

 

I don't mod the game now, so I am dragging old memories up, so I can't guarantee how accurate my answers are.

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TickleMyPickle
2 hours ago, LeeC22 said:

1st image seems to be saying you're missing LemonUI, it's hard to see because there is overlapping text on the error so it might just mean it needs a specific version of LemonUI. Actual log entries would have been better than screenshots as they would have been clearer to see.

 

The second image is caused by submitting an empty (null) string to an SHVDN function but I can't remember which one it was. I had the error several years ago and I think I filed a bug report which I presumed had been fixed but my memory isn't so great so I can't be sure.

 

Edit: Found this fix in 3.1.0 but it only seems to be for the v3 api, so maybe the v2 bug is still there and I suspect NativeUI is using the v2 api.

Fixed Notification.Show(), Screen.ShowSubtitle(), Screen.ShowHelpTextThisFrame(), the setter of TextElement.Caption, TextElement.GetStringWidth(), and TextElement.GetScaledStringWidth()
throwing exception when the text argument is null (now work as if the text argument is the empty string)

 

I don't mod the game now, so I am dragging old memories up, so I can't guarantee how accurate my answers are.

 

Thanks for the reply! It was several scripts that seemed to be causing the issue. As soon as I removed iFruitAddon, EnableAllInteriors, WeedShop, NativeUI (to replace it with LemonUI) there were no more warnings or errors. Maybe the mods are not updated and not working with the current game version. 

 

Thank you for the help!

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