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FLA 6.5 ANDROID


Vladik0100
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Hello, I have a problem, I have a global modification on gta sa mobile and I use FLA to bypass some restrictions. The problem is that right now I'm having a crash. This has nothing to do with the fact that there is no collision, no objects, etc. There is one IPL file, I'm trying to download it like all the other IPL files via GTA.DAT, there are already a lot of my other IPL files there and if I spawn another IPL file, then my modification crashes, but if I I will remove other IPL files and upload this one, then there will be no crash. PERHAPS this is due to some kind of restriction.
The log itself -

Quote

Starting fastman92 limit adjuster 6.5, compilation time: May 14 2022 15:40:30 (UTC)
Website: http://fastman92.com

Launch time: 27-7-2022 13:26:00 (UTC), 16:26 (local)
Launched during the day.

Solution platform: ANDROID_ARM32
Game detected: GTA SA 2.00
Game uses dynamic image base? Yes
Game preferred image base: 0x0
Game current image base: 0xB9EDE000

Number of FLA modules: 70
Delayed processing of limits? Yes

Package name: com.rockstargames.gtasa
Root base directory: /storage/emulated/0
Root directory: /storage/emulated/0/Android/data/com.rockstargames.gtasa/files
Initial directory: /
Cache directory: /data/user/0/com.rockstargames.gtasa/cache
INI filename: fastman92limitAdjuster_GTASA.ini

Global exception handler has been registered.
---------------------------------------------
World LOD sector size set to 800 x 800

World map info info:
World map size: 6000 x 6000

World sectors:
CWorld::ms_aSectors
type: buildings, dummies
count: 120 * 120 = 14400
sector area: 50 x 50

CWorld::ms_aLodPtrLists
type: lod
count: 7 * 7 = 49
sector area: 800 x 800

CWorld::ms_aRepeatSectors
type: vehicles, peds, object
count: 16 * 16 = 256


---------------------------------------------
Modified limit of DYNAMIC LIMITS: ColModels to: 50000
---------------------------------------------
Modified limit of IPL:inst, buildings to: 30000
---------------------------------------------
Modified limit of IDE:objs:type1 section to 32767
---------------------------------------------
Streaming memory available limit set to 4293918720 bytes (4095 MB)
---------------------------------------------
Modified limit of 'Max number of stream handles' to: 32767
---------------------------------------------
SPECIAL: Alter file loading order enabled.
---------------------------------------------
SPECIAL: Disable CINFO.BIN and MINFO.BIN loading
---------------------------------------------
---------------------------------------------
FLA loading text is disabled.
---------------------------------------------
Number of memory changes made: 422
---------------------------------------------

Application has crashed, here's a log:
Current process ID: 25154
Current thread ID: 8423
Exception address: 0x00000000 (module not found)
Exception signal: 11 (SIGSEGV)
Exception code: 0x1 (SEGV_MAPERR)

General registers:
R0 : 0x00000000 (0)
R1 : 0x00000000 (0)
R2 : 0x80000000 (-2147483648)
R3 : 0x00000001 (1)
R4 : 0x000027D8 (10200)
R5 : 0x00000048 (72)
R6 : 0x00000000 (0)
R7 : 0xB3137F70 (-1290567824)
R8 : 0x00000048 (72)
R9 : 0xAF82D5BC (-1350380100)
R10: 0x00000000 (0)
R11: 0x00000050 (80)
R12: 0x000124F8 (75000)
SP : 0xB3137F08 (-1290567928)
LR : 0x00000001 (1)
PC : 0xBA2CBA0C (-1171473908) ["libGTASA.so"+0x3EDA0C]
PSR : 0x20070030 (537329712)

Stack (printing from 0xB3137F08):
+0x000  55 00 00 00  48 00 00 00  55 00 00 00  F4 99 84 BA
+0x010  F4 5B 86 BA  F4 5B 86 BA  F4 5B 86 BA  F4 99 84 BA
+0x020  00 00 96 43  80 84 2E 41  38 84 2A 35  7B A0 35 3F
+0x030  00 00 00 00  00 00 14 40  F2 D0 03 3A  4F B8 D8 C1
+0x040  00 00 00 00  2E D6 F5 3F  38 84 2A 35  7C C2 88 BA
+0x050  B8 BC 7F BA  00 00 00 00  64 80 13 B3  BC D5 82 AF
+0x060  78 7F 13 B3  7C C2 88 BA  90 7F 13 B3  A7 B8 2C BA
+0x070  48 09 1A 44  5B 47 9C 44  1E CD 1A 44  70 E5 9B 44
+0x080  BC D5 82 AF  80 C2 88 BA  A0 7F 13 B3  F5 13 30 BA
+0x090  AE 01 00 00  7C C2 88 BA  B8 80 13 B3  6F 72 34 BA
+0x0A0  FF 00 00 00  00 00 00 00  C0 7F 13 B3  B7 F1 0B 45
+0x0B0  00 C8 85 44  25 CB 0B 45  00 C8 82 44  DD B1 0A BA
+0x0C0  00 00 00 FF  F8 FC 82 B8  00 00 00 00  24 80 13 B3
+0x0D0  28 80 13 B3  18 80 13 B3  1C 80 13 B3  3C 80 13 B3
+0x0E0  40 80 13 B3  44 80 13 B3  48 80 13 B3  4C 80 13 B3
+0x0F0  50 80 13 B3  20 00 00 00  A8 FF 82 BA  B8 BC 7F BA
+0x100  6E DB C0 41  00 00 00 00  00 00 00 00  00 00 00 00
+0x110  0C A3 7A B8  88 4D 34 BA  90 84 13 B3  00 E0 1C E6
+0x120  89 00 00 00  00 00 00 00  00 00 00 00  00 00 00 00
+0x130  FF FF FF FF  00 00 00 00  00 00 00 00  55 CB 1B E6

base: 0xB303D000   top: 0xB3137F08   bottom: 0xB313B000

 

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