Shvab Posted July 21 Share Posted July 21 (edited) Hi. I want to present to you the converter of open structure models (openformats) V to IV. For it to work, you need to specify the path to V ShaderManager.xml in settings.dat. Shaders are added to shaders.dat. It can also convert skinned models with a skeleton*. It renames Otx to dds, so you need to set texture export to dds in the openiv settings. This converter was used in this mod. Download Edited July 21 by Shvab MiesThies, indirivacua and Internet Rob 3 Link to comment Share on other sites More sharing options...
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