SlingShot753 Posted July 12 Share Posted July 12 (edited) Do you like how Tommy walks/runs without a weapon, but hates how different it is when he is holding one? Do you want it more standard for all the other variations? Check this out. This moddification aims to adapt Tommy's animations like running with a M4, Rocket Launcher, etc. to match his unarmed animations, just like how the animations in SA work. So, if you're walking normally, and switch to a Minigun, it will be more subtle, since the animation speed and time will be the same. Here's a video comparison showing better what this mod does. Video Comparison Spoiler This moddification replaces the following animations from ped.ifp: Spoiler idle_armed idle_csaw idle_rocket walk_armed walk_start_armed walk_csaw walk_start_csaw walk_rocket walk_start_rocket run_1armed (I'm thinking of making this optional in the future)* run_armed run_csaw run_rocket Download Edited July 12 by SlingShot753 Video added AshGamer007, DeltaV20, Afowlia and 22 others 25 Link to comment Share on other sites More sharing options...
AutisticTorch Posted July 23 Share Posted July 23 Nice. I really like the change to the rocket sprinting animation. Always thought that one looked strange. SlingShot753 1 Link to comment Share on other sites More sharing options...
H-G Posted August 1 Share Posted August 1 @SlingShot753 - Great mod, bro! Always wanted something like this since ages. I wonder if some sprinting anims for the rifle, rocket and chainsaw animgroups can be cooked up this way for use with VC.CustomAnimsData plugin too. Just food for thought. SlingShot753 1 H-G's Workshop https://gtaforums.com/topic/905964-h-gs-workshop/ Link to comment Share on other sites More sharing options...
SlingShot753 Posted August 2 Author Share Posted August 2 On 8/1/2022 at 3:34 PM, H-G said: @SlingShot753 - Great mod, bro! Always wanted something like this since ages. I wonder if some sprinting anims for the rifle, rocket and chainsaw animgroups can be cooked up this way for use with VC.CustomAnimsData plugin too. Just food for thought. You got my attention there. I'll give it a try sometime, and depending of the result, I'll sure update it. H-G 1 Link to comment Share on other sites More sharing options...
mike_wacky Posted October 22 Share Posted October 22 On 8/2/2022 at 5:14 PM, SlingShot753 said: You got my attention there. I'll give it a try sometime, and depending of the result, I'll sure update it. maybe you can rework all the animations, running unarmed still weird. Link to comment Share on other sites More sharing options...
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