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About play custom play animation...


Lbf666
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First of all, I have a little understanding of playing custom animation
For example, how to control the upper and lower body separately(I use SHVDN3):

Game.Player.Character.Task.PlayAnimation("animDict", "animName", 8f, -8f, -1, AnimationFlags.Loop | AnimationFlags.UpperBodyOnly | AnimationFlags.AllowRotation, 0);//This will control the upper body

Game.Player.Character.Task.PlayAnimation("animDict", "animName", 8f, -8f, -1, AnimationFlags.Loop, 0);//This will control the lower body

about control the upper body, One less option of AnimationFlags.Loop | AnimationFlags.UpperBodyOnly | AnimationFlags.AllowRotation,above will fail. I don't know the principle If you know, I hope you can give me your opinion. Thank you

 

Then once I saw the character pick up the phone with his right hand while playing my animation. Does this mean that there is a way to control the left and right sides of the player's upper body respectively? It's amazing. I never thought of it
This allows me to make scripts with more details

If you know, can you share it.... thanks

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