Lbf666 Posted July 10 Share Posted July 10 First of all, I have a little understanding of playing custom animation For example, how to control the upper and lower body separately(I use SHVDN3): Game.Player.Character.Task.PlayAnimation("animDict", "animName", 8f, -8f, -1, AnimationFlags.Loop | AnimationFlags.UpperBodyOnly | AnimationFlags.AllowRotation, 0);//This will control the upper body Game.Player.Character.Task.PlayAnimation("animDict", "animName", 8f, -8f, -1, AnimationFlags.Loop, 0);//This will control the lower body about control the upper body, One less option of AnimationFlags.Loop | AnimationFlags.UpperBodyOnly | AnimationFlags.AllowRotation,above will fail. I don't know the principle If you know, I hope you can give me your opinion. Thank you Then once I saw the character pick up the phone with his right hand while playing my animation. Does this mean that there is a way to control the left and right sides of the player's upper body respectively? It's amazing. I never thought of it This allows me to make scripts with more details If you know, can you share it.... thanks Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now