Anywhere USA Posted August 7 Author Share Posted August 7 WOO! WON! FIRST PERSON EVER TO DO IT GLITCHLESS AND ON A LEGIT VERSION! I'LL UPLOAD THE PROOF TOMORROW. Gonna take a break before I do the last level. No Impossible Kill Frenzys(or fewer, at least, some sites list 2 or 3, but they'll probably be more "20 cops with a flamethrower" impossible and less "20 cop cars with a electrogun" impossible) and no broken tokens, but the levels are supposedly the hardest. Also, that prison mission in level 2? Badass Link to comment Share on other sites More sharing options...
Anywhere USA Posted August 7 Author Share Posted August 7 I knew about Hot Dog Homicide beforehand, but I didn't know how visceral it got. I thought we'd just back the bus up into a factory and pick the meat up on the other side or something.....not a punch of crying naked civvies being forced at gun point into the grinder Link to comment Share on other sites More sharing options...
jm-9 Posted August 7 Share Posted August 7 (edited) 2 hours ago, Anywhere USA said: I knew about Hot Dog Homicide beforehand, but I didn't know how visceral it got. I thought we'd just back the bus up into a factory and pick the meat up on the other side or something.....not a punch of crying naked civvies being forced at gun point into the grinder Yeah, that’s the one I was talking about. It’s really disturbing. Congrats on beating Residential legit. Not an easy thing to do. Although it’s hard, Penal Ties is a really good mission, such a great concept. I’d love to see a similar mission in a modern GTA. Edited August 7 by jm-9 Link to comment Share on other sites More sharing options...
Anywhere USA Posted August 8 Author Share Posted August 8 I cuoldn't figure out how to attach the video file to a post Link to comment Share on other sites More sharing options...
jm-9 Posted August 8 Share Posted August 8 3 hours ago, Anywhere USA said: I cuoldn't figure out how to attach the video file to a post Best thing is probably to upload to YouTube and link to the video Link to comment Share on other sites More sharing options...
freedom_is_true Posted August 8 Share Posted August 8 Is the Wang cars bug/feature considered as unfair play? The same question about other “methods” such as starting KF during the Tanks giving mission. Link to comment Share on other sites More sharing options...
jm-9 Posted August 8 Share Posted August 8 1 hour ago, freedom_is_true said: Is the Wang cars bug/feature considered as unfair play? The same question about other “methods” such as starting KF during the Tanks giving mission. The Wang Cars glitch is almost certainly unintended, so I guess it depends on your definition. Some consider glitches and exploits legit, such as the wall jump in Super Mario Bros. A more extreme case that’s never considered legit is the Missingno glitch in the English language version of Pokémon Red and Blue. The kill frenzy during the tank mission is definitely legit. You could do the same in GTA 1 and the London games. They changed that in GTA III. Link to comment Share on other sites More sharing options...
freedom_is_true Posted August 8 Share Posted August 8 (edited) On 8/4/2022 at 7:54 PM, Anywhere USA said: Got the shotgun one done, and unlike the Youtuber I didn't exploit the "Spawn Soldiers" glitch. And what is the "Spawn Soldiers" glitch? Is it actually glitch? If not, why not to use it? 21 minutes ago, jm-9 said: The Wang Cars glitch is almost certainly unintended, so I guess it depends on your definition. Soo. Can I at least collect all gt-a1 once and use one Special agent car and one Land roamer? It looks definitely legit. Edited August 8 by freedom_is_true Link to comment Share on other sites More sharing options...
Anywhere USA Posted August 8 Author Share Posted August 8 2 hours ago, freedom_is_true said: Is the Wang cars bug/feature considered as unfair play? The same question about other “methods” such as starting KF during the Tanks giving mission. Wang Cars got patched out, definitely not legit. While you could start Kill Frenzies during missions in GTA 1 and London Link to comment Share on other sites More sharing options...
freedom_is_true Posted August 8 Share Posted August 8 1 minute ago, Anywhere USA said: Wang Cars got patched out, definitely not legit. While you could start Kill Frenzies during missions in GTA 1 and London For example, PS1 version of GTA1 catches a glitch when one decides to start a KF during a mission. So maybe it is just unpatched glitch, m? It was patched in GTA3. On the other hand, the Wang Cars “glitch” has not patched in the modern version of GTA2 (9.6f). So it's all relative. Link to comment Share on other sites More sharing options...
jm-9 Posted August 8 Share Posted August 8 (edited) 1 hour ago, freedom_is_true said: And what is the "Spawn Soldiers" glitch? Is it actually glitch? If not, why not to use it? Soo. Can I at least collect all gt-a1 once and use one Special agent car and one Land roamer? It looks definitely legit. Not sure about the spawn soldiers glitch. If it's after Tanks Giving and happens anyway, I say use it. You can definitely use Wang Cars once, that's completely legit. While not really legit, there's nothing wrong with using the Wang Cars glitch anyway, some of the kill frenzies clearly weren't tested properly. In v11.44, the fan developer put it back in after people wanted it. In the same way, I wouldn't blame someone for beating GTA: London 1961 using glitches. That said, beating them completely legit is a very different thing. Interesting about the PS1 version of GTA 1. I didn't know that. If it's a glitch rather than just kicking you out, I'd still regard kill frenzies during missions as legit though. Edited August 8 by jm-9 Link to comment Share on other sites More sharing options...
freedom_is_true Posted August 8 Share Posted August 8 (edited) I did 100% L1961 (all the missions and in KF in one playthrough). But as for GTA2, I used the Wang Cars “glitch” and considered it legit (at least because 9.6f cannot be patched). I am shocked that someone beat it without Wang Cars. I wouldn’t be try to repeat that. Something like that??? Quote 1. Get max SRS respect. 2. Get cars from map, wang and tanks-giving. 3. Get wanted level 2. 4. Let SRS kill cops until car spawn limit. 5. Park the cars nearby so they don't disappear. 6. Get wanted level 3 and 2 cars. 7. Get the last car from a near roadblock. 8. Damage cars for fast kill. 9. Activate frenzy. 10. Pray for luck. Edited August 8 by freedom_is_true Link to comment Share on other sites More sharing options...
jm-9 Posted August 8 Share Posted August 8 (edited) 33 minutes ago, freedom_is_true said: I did 100% L1961 (all the missions and in KF in one playthrough). But as for GTA2, I used the Wang Cars “glitch” and considered it legit (at least because 9.6f cannot be patched). I am shocked that someone beat it without Wang Cars. I wouldn’t be try to repeat that. As far as I know, 9.6f can be patched, but 10.3 will require the disc and won't play the music and movies from the hard drive. While the Wang Cars glitch is unintended, it's the way most people beat them for a reason. They're only barely possible to beat otherwise. This is the first time I've seen confirmation that it's possible in an official version of the game without glitches or cheats. I did things differently. I gave up at the first 'impossible' kill frenzy I encountered. I just didn't see any point in going until I got lucky enough for things to go my way. The kill frenzies are still crazy hard even with the Wang Cars glitch and I would never recommend someone to beat them without it. It's absolutely good enough to beat them that way rather than submit yourself to the insane challenge of doing so otherwise. Congrats on beating London 1961 by the way. Some of the missions are ridiculously hard, especially the one where you have to kill the race driver. Edited August 8 by jm-9 Link to comment Share on other sites More sharing options...
Anywhere USA Posted August 9 Author Share Posted August 9 On 8/8/2022 at 3:57 PM, freedom_is_true said: I did 100% L1961 (all the missions and in KF in one playthrough). But as for GTA2, I used the Wang Cars “glitch” and considered it legit (at least because 9.6f cannot be patched). I am shocked that someone beat it without Wang Cars. I wouldn’t be try to repeat that. Something like that??? Uh, like that, but I didn't use the glitch that caused army trucks to spawn or any wang cars. Just the 6 cars you always have parked, the rest had to show up on their own and if I walked slighty too far to get to the roadblock they all vanished. Link to comment Share on other sites More sharing options...
freedom_is_true Posted August 9 Share Posted August 9 1 minute ago, Anywhere USA said: Uh, like that, but I didn't use the glitch that caused army trucks to spawn or any wang cars. Just the 6 cars you always have parked, the rest had to show up on their own and if I walked slighty too far to get to the roadblock they all vanished. That’s not about using glitches. Quote Get cars from map, wang and tanks-giving. Cars from map are the 6 beforementioned. Cars from Wang - just 2. We discussed that doing it ONCE (to get 2 cars) is completely legit. Cars from Tanks-giving (yellow mission) (3 or 4 Land Roamers) are also could be taken. Link to comment Share on other sites More sharing options...
Anywhere USA Posted August 9 Author Share Posted August 9 6 minutes ago, freedom_is_true said: That’s not about using glitches. Cars from map are the 6 beforementioned. Cars from Wang - just 2. We discussed that doing it ONCE (to get 2 cars) is completely legit. Cars from Tanks-giving (yellow mission) (3 or 4 Land Roamers) are also could be taken. yeah i just used the first 6. Link to comment Share on other sites More sharing options...
freedom_is_true Posted August 9 Share Posted August 9 Congratulations! It must be very hard. Link to comment Share on other sites More sharing options...
Anywhere USA Posted August 10 Author Share Posted August 10 I find it interesting that in this giant pile of nonsensical and odd future predictions(assuming the 2013 set date), ranging from toxic air over New York to widespread CJD in the foodchain, they got ONE thing correctly down to the month(The game is set in either November 1999 or November 2013 based on the radio, website, and '3 weeks in the future' thing) "In international news, riots on the streets of Crimea, Russian community hitting the streets today". Pro-Russian riots ACTUALLY started in Crimea in November 2013. Link to comment Share on other sites More sharing options...
jm-9 Posted August 10 Share Posted August 10 21 hours ago, Anywhere USA said: I find it interesting that in this giant pile of nonsensical and odd future predictions(assuming the 2013 set date), ranging from toxic air over New York to widespread CJD in the foodchain, they got ONE thing correctly down to the month(The game is set in either November 1999 or November 2013 based on the radio, website, and '3 weeks in the future' thing) "In international news, riots on the streets of Crimea, Russian community hitting the streets today". Pro-Russian riots ACTUALLY started in Crimea in November 2013. I remember that actually. That's right, it's really an amazing coincidence. Link to comment Share on other sites More sharing options...
Anywhere USA Posted August 13 Author Share Posted August 13 The missions themselves have gotten far harder, especially the Zaibatsu ones(in both green and yellow). Link to comment Share on other sites More sharing options...
jm-9 Posted August 13 Share Posted August 13 (edited) 6 hours ago, Anywhere USA said: The missions themselves have gotten far harder, especially the Zaibatsu ones(in both green and yellow). They're definitely harder. These are some of the hardest missions in the series. A few in GTA 1 and GTA: London 1961 are harder. Sometimes there are powerups (especially invisibility or invulnerability) hidden nearby that can make the mission far easier. Have you gotten to the Zaibatsu yellow phone mission Locked Out yet? That's the one that I had to switch to v11.44 to beat due to a glitch. Edited August 13 by jm-9 Link to comment Share on other sites More sharing options...
Anywhere USA Posted August 13 Author Share Posted August 13 (edited) 7 hours ago, jm-9 said: They're definitely harder. These are some of the hardest missions in the series. A few in GTA 1 and GTA: London 1961 are harder. Sometimes there are powerups (especially invisibility or invulnerability) hidden nearby that can make the mission far easier. Have you gotten to the Zaibatsu yellow phone mission Locked Out yet? That's the one that I had to switch to v11.44 to beat due to a glitch. Wait, which one was that? I'm already done all the Zaibatsu yellows and doing the Russians (Who, BTW, have had consistently the easiest missions of the map). The two hardest ones were the one with the Gang War that was hard to not get blown up doing and the one with the tricky to find entrance to the place where the truck was Edited August 13 by Anywhere USA Link to comment Share on other sites More sharing options...
jm-9 Posted August 13 Share Posted August 13 (edited) 1 hour ago, Anywhere USA said: Wait, which one was that? I'm already done all the Zaibatsu yellows and doing the Russians (Who, BTW, have had consistently the easiest missions of the map). The two hardest ones were the one with the Gang War that was hard to not get blown up doing and the one with the tricky to find entrance to the place where the truck was It was a Zaibatsu yellow phone mission. Good to know it didn’t happen to you. That means it’s not guaranteed to happen in v10.3, so you can beat the entire game without switching to v11.44. Some of the red missions are really tough, as you’d expect. Edited August 13 by jm-9 Link to comment Share on other sites More sharing options...
Anywhere USA Posted August 13 Author Share Posted August 13 The Russian missions are continueing to be overall the simplest. Also, several missions here that make mines very useful. Both the redneck mission that requires you to destroy a bunch of cop cars and the one with the 3 tanks are great opportunitys to invest in Gold Mines Oh, which Red Mission is the shortest and simplest? I'd like to do it last so I can chain it into The Final Job Link to comment Share on other sites More sharing options...
jm-9 Posted August 13 Share Posted August 13 (edited) 3 hours ago, Anywhere USA said: The Russian missions are continueing to be overall the simplest. Also, several missions here that make mines very useful. Both the redneck mission that requires you to destroy a bunch of cop cars and the one with the 3 tanks are great opportunitys to invest in Gold Mines Oh, which Red Mission is the shortest and simplest? I'd like to do it last so I can chain it into The Final Job Interesting about mines. I'll definitely have to keep them in mind on my next playthrough. I sort of forgot about them on my last one. I can see how they would be particularly useful for The Final Job. As for which mission to do last, none of them are real standouts. Power Station isn't that bad but is long. Rooftop Rescue can be tough but is also long. You could do Army Base Alert if you do it a certain way, but depending on how you beat it, it could be a nightmare to have to repeat. Definitely avoid Vedic Massacre and I'd Like a Tank Please, Bob. Both of them are quite difficult. Super Grass Rescue was the one I left until last for my most recent playthrough. It's not that bad, but is quite long. Edited August 13 by jm-9 Link to comment Share on other sites More sharing options...
Anywhere USA Posted August 14 Author Share Posted August 14 1 hour ago, jm-9 said: Interesting about mines. I'll definitely have to keep them in mind on my next playthrough. I sort of forgot about them on my last one. I can see how they would be particularly useful for The Final Job. As for which mission to do last, none of them are real standouts. Power Station isn't that bad but is long. Rooftop Rescue can be tough but is also long. You could do Army Base Alert if you do it a certain way, but depending on how you beat it, it could be a nightmare to have to repeat. Definitely avoid Vedic Massacre and I'd Like a Tank Please, Bob. Both of them are quite difficult. Super Grass Rescue was the one I left until last for my most recent playthrough. It's not that bad, but is quite long. Can you rank them by length and by difficulty (IE: Top 6 shortest to longest, top 6 hardest to easiest)? I often find a short really hard mission is easier then a medium difficulty really long mission Link to comment Share on other sites More sharing options...
jm-9 Posted August 14 Share Posted August 14 (edited) 29 minutes ago, Anywhere USA said: Can you rank them by length and by difficulty (IE: Top 6 shortest to longest, top 6 hardest to easiest)? I often find a short really hard mission is easier then a medium difficulty really long mission I’m not entirely sure specifically, it’s been a few years since I played it. Vedic Massacre is a short but hard one. I’d Like a Tank Please, Bob is reasonably short also. So one of those two would be your best bet if that’s what you’re looking for. Then again, Power Station can be short too depending on how used to it you are so it can vary. Edited August 14 by jm-9 Link to comment Share on other sites More sharing options...
Anywhere USA Posted August 14 Author Share Posted August 14 Down to the last yellow mission(the Krishna one with the Zaibatsu Base with the tank turrets), once this is done I'm doing Tokens and Frenzys. Any broken trailer frenzys to worry about? Link to comment Share on other sites More sharing options...
jm-9 Posted August 14 Share Posted August 14 (edited) 5 hours ago, Anywhere USA said: Down to the last yellow mission(the Krishna one with the Zaibatsu Base with the tank turrets), once this is done I'm doing Tokens and Frenzys. Any broken trailer frenzys to worry about? I didn't attempt any kill frenzies in Industrial. From what I've heard I think there are a few though. There are more tokens that are hard to get to here than in Residential, requiring ramps and other methods. There are also a few tokens and (I think) a few kill frenzies on Mad Island, which are obviously more difficult to get/complete as everyone is out to get you. That's such a unique area in the GTA series by the way. It would be very interesting if they did something similar in a modern game. The glitch I and others have had in Lock Out is that the guy who is supposed to blow up the gate for you to get into the Russian complex instead walks into the middle of the road to the left and just stands there. Edited August 14 by jm-9 Link to comment Share on other sites More sharing options...
Anywhere USA Posted August 16 Author Share Posted August 16 3 trailer ones I skipped. Got about 7 done, stopped at the "20 Police Cars in 120 seconds" one. Now, in theory, this should be far far easier than it's infamous broken equivalent in Area 2. 20 in 2 minutes is possible, I got to 9 without setup last time in 60 seconds and there was a LOT of walking to start. The problem is the wanted level is uncapped and by the halfway mark even under perfect conditions your gonna have the army on your ass and that's not gonna end well for anyone. So I'll probably have to macgivure my way out of that onne. Also got the last yellow mission done. The two tank turrets on the edge are relatively easy to blitz, you can get ahead of the turrets and jump behind them, then just pepper them with molotovs. The one in the center requires a bit of lucky timing, but if you get in close, your good, the turret turns super slow. Gotta be honest, looking forward to being done with GTA 2 Link to comment Share on other sites More sharing options...
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