Jeansowaty Posted June 25 Share Posted June 25 (edited) Jeansowaty here with a new (and small I guess) mod. It adds: -Two new gangs! The Forelli Crime Family and Purple Nines are now their own gangs that hang out in Liberty City. -The respective missions where they are meant to appear have been recoded to put them in there. -The Forelli ExSess car. -5 more rampages around Liberty City. A few existing rampages received slight text changes. -Replaces the second Hoods skin (gang14) with a new Red Jack skin. The final Purple Nine skin (gang14) has been moved to be gang15. -Replaces one skin of the Yardies for a unique one. THE FORELLIS They spawn in Atlantic Quays and can appear either armed with a Pistol or unarmed. They use models gang17 and gang18 and become hostile after Dead Skunk in the Trunk. THE PURPLE NINES They spawn in Wichita Gardens and can appear either armed with a Baseball Bat or a Micro Uzi. They use models gang15 and gang16 and are hostile after Uzi Money, but will disappear after the mission Rumble. OTHER PICS: Credits: Juarez - for the gang adding .asi script Mr. Jago - for the Forelli ExSess car Jinx - for providing the handling line of the Forelli ExSess and preparing the new Yardie model ages ago Whoever made the vehicle audio loader plugin, the car handling adding plugin, the limit adjuster etc. Me - everything else LINK: https://drive.google.com/file/d/1nVe1KxgqW6_2n6C6pI6S8DEtzJsp0bQd/view?usp=sharing Edited July 9 by Jeansowaty AkshayKumar, Ryder The G, Lukakion and 26 others 29 Link to comment Share on other sites More sharing options...
Jinx. Posted June 25 Share Posted June 25 Good and innovative stuff 3M_, Jeansowaty and H-G 2 1 Link to comment Share on other sites More sharing options...
3M_ Posted June 25 Share Posted June 25 yeah, really good work Jeansowaty 1 Link to comment Share on other sites More sharing options...
Jeansowaty Posted July 9 Author Share Posted July 9 Update with more content coming soon: now it is possible to add FOUR models per gang, not just two. As a result, Triads will now have both the original GTA3 fishhead models and new ones, more alike those from LCS. Here I took some Triad models by Jinx as test. AkshayKumar, DR Cherry Bomb, Jinx. and 4 others 7 Link to comment Share on other sites More sharing options...
H-G Posted July 9 Share Posted July 9 3 hours ago, Jeansowaty said: Update with more content coming soon: now it is possible to add FOUR models per gang, not just two. As a result, Triads will now have both the original GTA3 fishhead models and new ones, more alike those from LCS. Here I took some Triad models by Jinx as test. (image) Now that's really cool, I wonder if the same could be done for VC as well so we can have, for example, both of the final and BETA versions of PGA and PGB together. BTW you should tell Jinx. about this and see if they can work this four-model thing into LC01. Jeansowaty 1 Link to comment Share on other sites More sharing options...
Jeansowaty Posted July 10 Author Share Posted July 10 6 hours ago, H-G said: Now that's really cool, I wonder if the same could be done for VC as well so we can have, for example, both of the final and BETA versions of PGA and PGB together. BTW you should tell Jinx. about this and see if they can work this four-model thing into LC01. You dont even need this in VC as you can just use a simple Cleo script that will cycle the models. And for LC01, doubt theyre interested. H-G 1 Link to comment Share on other sites More sharing options...
Jeansowaty Posted July 10 Author Share Posted July 10 New designs for the new non-fish Triads. Matt1010, H-G, bb350 and 1 other 4 Link to comment Share on other sites More sharing options...
Jeansowaty Posted July 12 Author Share Posted July 12 (edited) V2 has been released! Link: https://drive.google.com/file/d/1gCtCeraHb-1sSv1UEeEFE_tQQ96wR8MP/view?usp=sharing Changelog: -Replaced the texture of gang09, the first version used an incorrect one with jeans and a different face. -Added three new cars, the Aurich (made by a friend of mine who also made the Silenced Pistol mod released earlier and me), the Panto and the Brigham (both by @Son Of Big Boss) -Changes to the gang adding .asi. Now it is possible to add up to 4 members per gang and because of that... -...the Triads have now four models, two of which are the final fish ones, and two are new ones, based on the Redesigned Triads V2 by @Jinx., the Triad artwork, the Liberty City Stories Triads and alpha/beta Zaibatsu/Triad/Phong models that me and Jinx tinkered around with in 2014-ish. -Added those new Triads to rampages and their respective missions. Triads and Tribulations and Blow Fish retain the traditional fishmonger Triads to fit the context of the mission. Triads and Tribulations also has some slight variation when it comes to the Triad models, prior to this, all the targets and their goons used "gang03", now some use the "gang04" model as well. -Added a new .asi by @Juarez that configures the voices for the new peds - Forellis now speak like Saint Marks male pedestrians, Purple Nines have the Male03/P_Man1 and 2 voices and the new Triads share the same voices as the final Triads. Pictures time! Aurich, added on ID 152. Can be rarely found on Staunton Island and Shoreside Vale. Mostly based on an Audi 80 B4 with cues from the Audi V8 and Audi A8 D2. Special thanks to Jinx. for fixing up my convert of the model and smoothing it. Panto, added on ID 153. Can be found in the same areas where Patriots and Mr Whoopees spawn. Brigham, added on ID 156 (fun fact, ID 154 behaves like a plane and IDs 155 and 159 have no wheels). Spawns virtually everywhere, albeit less common than cars like the Perennial or Manana. Edited July 12 by Jeansowaty No., ghost66, Hovac and 9 others 12 Link to comment Share on other sites More sharing options...
DR Cherry Bomb Posted July 12 Share Posted July 12 (edited) On 7/10/2022 at 1:43 PM, Jeansowaty said: fish Can I eat all 'dem fishheads I'm seriously starving Edited July 12 by DR Cherry Bomb Jeansowaty 1 Link to comment Share on other sites More sharing options...
Jeansowaty Posted July 12 Author Share Posted July 12 51 minutes ago, DR Cherry Bomb said: Can I eat all 'dem fishheads I'm seriously starving yis Link to comment Share on other sites More sharing options...
Ivan1997GTA Posted July 12 Share Posted July 12 4 hours ago, Jeansowaty said: Pictures time! Aurich, added on ID 152. Can be rarely found on Staunton Island and Shoreside Vale. Mostly based on an Audi 80 B4 with cues from the Audi V8 and Audi A8 D2. Special thanks to Jinx. for fixing up my convert of the model and smoothing it. The Aurich looks a bit similar to the Torrex from Driver: Parallel Lines. Jeansowaty 1 Link to comment Share on other sites More sharing options...
Jeansowaty Posted July 12 Author Share Posted July 12 15 minutes ago, Ivan1997GTA said: The Aurich looks a bit similar to the Torrex from Driver: Parallel Lines. Sorta! But it's a lot more sportier Ivan1997GTA 1 Link to comment Share on other sites More sharing options...
No. Posted July 13 Share Posted July 13 I love this mod! Separating the Purples and Reds into their own gangs is a great idea, and all the other additions you made were really cool. This is the best looking Brigham mod I've seen, I think. Ivan1997GTA and Jeansowaty 1 1 Link to comment Share on other sites More sharing options...
Jeansowaty Posted July 13 Author Share Posted July 13 (edited) 4 hours ago, No. said: I love this mod! Separating the Purples and Reds into their own gangs is a great idea, and all the other additions you made were really cool. This is the best looking Brigham mod I've seen, I think. Thank you! I agree about the Brigham, SOBB outdid himself ngl. What I mostly tried to do was to just add onto GTA3 which can be a little lacking in comparison with other GTAs. The gang idea came from something I did years ago on GTA LC for example, most skins are reboots of very old ones from like 2014 lol. Once again I'm more than happy you like it more content coming soon! Edited July 13 by Jeansowaty Link to comment Share on other sites More sharing options...
AkaPreston Posted July 14 Share Posted July 14 (edited) On 7/9/2022 at 9:57 PM, Jeansowaty said: You dont even need this in VC as you can just use a simple Cleo script that will cycle the models. And for LC01, doubt theyre interested. actually, the forellis will be on gang9 in vice city after gang8 will be golfers, because gang9 is still unused for vc. I tried to add forellis (MBa) (MBb) to gang9 (unused), but the problem is, gang9 can't hit or shoot other pedtype characters because all the character pedtypes are immune to gang9 (unused). Edited July 14 by AkaPreston Jeansowaty 1 Link to comment Share on other sites More sharing options...
Jeansowaty Posted July 14 Author Share Posted July 14 1 hour ago, AkaPreston said: actually, the forellis will be on gang9 in vice city after gang8 will be golfers, because gang9 is still unused for vc. I tried to add forellis (MBa) (MBb) to gang9 (unused), but the problem is, gang9 can't hit or shoot other pedtype characters because all the character pedtypes are immune to gang9 (unused). In this case maybe, I aint sure, what I meant is that its possible to add more than 2 skins for a gang via CLEO. Technically you can add the Forellis the same way the Army was added though. Link to comment Share on other sites More sharing options...
AkaPreston Posted July 14 Share Posted July 14 (edited) 1 hour ago, Jeansowaty said: In this case maybe, I aint sure, what I meant is that its possible to add more than 2 skins for a gang via CLEO. Technically you can add the Forellis the same way the Army was added though. right, but I could add any gang if there's any gang pedtypes and disable the immume for all pedtypes to unused gang. Edited July 14 by AkaPreston Jeansowaty 1 Link to comment Share on other sites More sharing options...
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