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Grand Theft Auto - Sindacco Chronicles


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1 hour ago, Ivan1997GTA said:

Liberty City Stories doesn't have a Definitive Edition release...yet.

 

Not to mention, there aren't any total conversion mods for the "Definitive" editions of GTA games so far.

There is actually one TC mod on SA Defective Edition but only in Russian. xd

  • 3 weeks later...
WedaSan
6 hours ago, Forelli_henchman said:

Wonder if porting this to ReLCS would be possible...

Wishing Forelli Redemption was based from GTA LC Beta 4 (GTA 3 on VC engine) so there are in-game map, ability to bail out and...motorcycles.

 

ReLcS was also based on VC engine.

Edited by WedaSan
WedaSan

Is it just me or does the character always carries sniper rifle (unless he doesn't have it) whenever reloading a saved game? No matter whichever weapon he was carrying when saving the game.

 

20250427_111445.thumb.jpg.e25e32f88231e2069a1f1605269da43a.jpg

This "Bus" was originally in GTA 3, however it became unused in LCS along with Dodo. Does this "Bus" also remain unused here? Only "Coach" is the bus vehicle used in LCS while GTA 3 used both.

 

WedaSan

I wonder if there is Special vehicles in Sindacco Chronicles.

Seems like not, so I might as well tell what I found. Also as reminder so I won't forget it in the future, just in case if I want to replay the game again.

 

This is what I found so far during Act 1:

 

EC White Kuruma

Mission: Introduction

Just like in GTA 3 and LCS, it's the first car you have to drive with important NPC inside as well as the first Kuruma with unique color which you can never find in traffic or Pay'n'Spray. I may take similar White Kuruma from traffic, however it's not as white as the first Kuruma.

 

EC Bright Yellow Stallion with Dark Yellow Roof

Mission: Ordinary Routine

Simply take the car after killing its owner during the mission.

 

EC Black Kuruma

Mission: after the completion of Genuine Man until Act 1 end

Initially there was only Sanchez parked at Vincenzo's warehouse, however after completing the mission where you take drunken Vincenzo home from the bar, the Black Kuruma will start spawning as well at its usual LCS location. However after JD was "made", the Black Kuruma no longer spawns there. While in LCS, it still spawns there even until end-game.

 

I am not sure if the Blue Patriot during 8-Ball's mission is considered EC. As well as Marcus' Red & Black Landstalker during his mission where you escort him to Hebpurn Height then to Callahan Point to the dock entrance. I assume to get either of them requires mission failure by dunking it to the shallow water area such as Portland Beach or near the Ferry Terminal in Harwood. Then after the game think the vehicle is destroyed and fail the mission, immediately get it out of the water to keep it. I guess the same goes to the Forellis' Blue Kuruma which was used to kidnap Salvatore in LCS.

 

Seems like Frank's Green Stinger is considered EC. When I compared it to other Green Stingers I took from traffic.

In this picture, Frank's Stinger is the leftmost one.

 image.thumb.jpeg.7fcf0536d492d5285f9b18930c553580.jpeg

 

Also Frank's Stinger initially had AP/PP/H properties, but it's locked until Frank gets out of his car. However after he did, his car lost all of its special properties, leaving only its unique green color. It's during the second to last mission in Act 1.

  • Like 1
WedaSan

After entering Act 2, the vehicle you parked at the very first safehouse will be lost. However in 2.0 update, the vehicle will be moved to Portland police station. How long that vehicle will stay there if you never take it? Is that vehicle also "marked"?

 

Since I used more than two vehicles after entering Act 2, which normally makes the older vehicle disappear, unless it's "marked", like Avenger bike and Landstalker from tourist mission in LCS.

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