RedlineGTR Posted July 12, 2022 Share Posted July 12, 2022 39 minutes ago, Horus Publishing said: Add Dialogue > Add Voiceover. For dialogs .wav is needed. If you want to add music go to Objective Settings - Music Settings (or somewhere there's that function) and it supports .mp3 files. Name it no longer than 8 characters. Characters, what do you mean? For your own language characters you need to have fonts. You can check .ini of Russian translation in Mission Maker folder to see how it's really done. You need to know the formating, and how to implement these. You need to have fonts.txd and fonts file that reads these fonts. well, in which folder should put my music files? and about characters i mean new peds/actors Link to comment Share on other sites More sharing options...
Guest Posted July 12, 2022 Share Posted July 12, 2022 22 minutes ago, RedlineGTR said: well, in which folder should put my music files? and about characters i mean new peds/actors You should put your mp3 & wav files to miss folder (with your mission) Ah, basically you go to Actor Creator - you change his model and just select Addon Model (and type skin txd dff name without txd.dff handle) (no more than 8 characters) and apply. They also need to be in the mission folder. Link to comment Share on other sites More sharing options...
Detonario Posted July 23, 2022 Share Posted July 23, 2022 Link not working. Link to comment Share on other sites More sharing options...
Guest Posted July 24, 2022 Share Posted July 24, 2022 11 hours ago, Detonario said: Link not working. It's very funny, how blind you are not to spot this thread response that i've made before: Not my fault that a guy who's not active on MM Discord won't update this thread, or idk why Naloger doesn't control this thread at all. ModDB has all of the latest versions, or Libertycity net > https://libertycity.net/files/gta-san-andreas/175089-sa-mission-maker-v1-45.html Link to comment Share on other sites More sharing options...
Toriality Posted July 24, 2022 Share Posted July 24, 2022 why so passive-aggressive... Link to comment Share on other sites More sharing options...
Rytuklis Posted August 7, 2022 Share Posted August 7, 2022 Hi there guys, long time no see. Very nice to see this. Can somebody please clarify - what is the essential difference between this and DYOM? How are missions exported? How are they loaded? Other than much more features, how does this differ from DYOM at its core? Thanks for your reply. Link to comment Share on other sites More sharing options...
Guest Posted August 7, 2022 Share Posted August 7, 2022 (edited) 3 hours ago, Rytuklis said: Hi there guys, long time no see. Very nice to see this. Can somebody please clarify - what is the essential difference between this and DYOM? How are missions exported? How are they loaded? Other than much more features, how does this differ from DYOM at its core? Thanks for your reply. It's technically same idea as DYOM - you open menu on ,,Y'' and there are bunch of same things. However.. it's very different in terms of features. There are features that you have never, ever seen before and i've covered it on my channel and I frequently update ModDB page: https://www.moddb.com/mods/sa-mission-maker - carrec paths (perfect car paths, you just drive and it records your path how you drive with exact speed accuracy, etc), raised limits (200 for objectives - 30 missions for storyline), capturing gang war territories is possible. Check out this tutorial: And you'll know the esential features & how to use them. Also i made tons of videos about mission maker, so check the whole channel out if you don't mind: https://www.youtube.com/channel/UCSLcldUNg-B34KEjtZOZfwg/videos If you want to know about missions - how they published, etc - whole mission code is decompiled and basically opening the mission file you can edit everything without f*cking up your game (in terms of crashes) - everything is editable, and you don't need to export any texts or anything - you can edit the whole mission from the file! But backup your missions! And also for more questions I encourage you visiting Discord: https://discord.gg/n8VhQG7yYy So far I know, there are no limits in terms of adding features - adding more complex features will result in installing additional limiters such as Fastman. Program runs without fastman limiter or any limiter, but you need fastman for GTA Mixed for it to work - it does not also work on higher versions than v 1.0 and on heavily-moded GTA's. Edited August 7, 2022 by Horus Publishing Link to comment Share on other sites More sharing options...
Guest Posted August 28, 2022 Share Posted August 28, 2022 (edited) Reminder: New v 1.7 version is coming out today! Also, here's the changelog (download version from libertycity.net HERE (click Download File > Select Version v 1.7.1 ), to remove Russian fonts > head over to \modloader\SA(MissionMaker)\Dev\local and remove both fonts files - and you'll have normal fonts Mission Maker is crashing! What should I do? -First, better to archive & backup your missions from the older version of Mission Maker then delete the old folder with the older version - and paste the brand new version. The LibertyCity download is for the people that have problems with Auto Updater, if you're afraid of downloading anything - just turn on GTA:SA and Mission Maker v 1.6 version (if you don't have it, download HERE) and auto updater should pop up with the reminder of the next update. Update will be issued at 1PM (14:00 MSC) (13:00 CET) Changelog for v 1.7 -Added trains -The start of the mission is smoother now -Increased the sphere of information for large transport -Added switching of theme fonts -Fixed crashes when creating/recreating transport -Fixed animations of the player's weapon movement -The wuzimu skin now has walking style -Increased intelligence of actors -Fixed a problem with slow time, after installing the object -When installing a weapon for an actor, it is shown in his hands -Added weapon adaptation for GTA MIXED -Added adaptation of skins for GTA MIXED -Added transport adaptation for GTA MIXED -Added objectives for objects -Added accessories for actors -Added some objects from SAMP -Added a list of Misc animations -Added new animations from SAMM -The work of missions has been accelerated I'll also try to frequently upload this thread, with new videos etc. [EDIT] Look up ModDB soon for a new "News" post, it will contain a link for the English fonts version, if you don't want to change anything. ModDB Edited August 28, 2022 by Horus Publishing Link to comment Share on other sites More sharing options...
Guest Posted August 29, 2022 Share Posted August 29, 2022 New added animations in v 1.7 as well as new "Accessories" feature. Basically, you can add any new accessories now, such as shields & armor or sheriff cap, SWAT helmet to any character (CJ, Grove Member, Police Member) Armor & Shield might actually bounce off bullets & provide a little bit of protection. Check them out! Link to comment Share on other sites More sharing options...
Rytuklis Posted October 8, 2022 Share Posted October 8, 2022 Thank you for your reply. Sorry that I am so late to reply - I aint 15 anymore and life happens haha. I was wondering if this has an active community anywhere? I can imagine missions made with this are not compatible with DYOM so I assume creating missions with it here would land you no audience. Link to comment Share on other sites More sharing options...
Toriality Posted October 8, 2022 Share Posted October 8, 2022 It used to have a somewhat active community but most people left since the developer wants money to continue the project. At least that is what I heard. Super Shizuku 1 Link to comment Share on other sites More sharing options...
Rytuklis Posted October 8, 2022 Share Posted October 8, 2022 (edited) 50 minutes ago, Toriality said: It used to have a somewhat active community but most people left since the developer wants money to continue the project. At least that is what I heard. I think he should know better than ask money from people still stuck playing a 2006 game cause they can't afford a better PC EDIT: doesnt seem to work for me. Crashes on startup Edited October 8, 2022 by Rytuklis Link to comment Share on other sites More sharing options...
The John David Posted October 17, 2022 Share Posted October 17, 2022 It's gonna take me a lots of time to master all the features here. There's a lot of options inside at the Mission Maker that can be used up! Splendid! Link to comment Share on other sites More sharing options...
SRR577 Posted January 19 Share Posted January 19 (edited) deleted.. Edited January 22 by SRR577 Link to comment Share on other sites More sharing options...
SRR577 Posted January 22 Share Posted January 22 On 5/30/2022 at 9:25 PM, Kumamon said: Done. dude, can i have the link? Link to comment Share on other sites More sharing options...
Kokos_ Posted March 19 Share Posted March 19 This mod didn't age well Link to comment Share on other sites More sharing options...
Kailojado haddines Posted July 19 Share Posted July 19 On 3/19/2023 at 4:02 PM, Kokos_ said: This mod didn't age well Yeah i dunno what happened, after they said there wont be updates, They never updated their mod... Link to comment Share on other sites More sharing options...
Game Bag Posted July 19 Share Posted July 19 31 minutes ago, Kailojado haddines said: Yeah i dunno what happened, after they said there wont be updates, They never updated their mod... MM Remake's beta version is coming soon Kailojado haddines 1 Link to comment Share on other sites More sharing options...
Kailojado haddines Posted July 21 Share Posted July 21 On 7/19/2023 at 8:02 PM, Game Bag said: MM Remake's beta version is coming soon ohh okay Link to comment Share on other sites More sharing options...
Kailojado haddines Posted July 24 Share Posted July 24 On 7/19/2023 at 8:02 PM, Game Bag said: MM Remake's beta version is coming soon wait, are you for real? Link to comment Share on other sites More sharing options...
Game Bag Posted July 24 Share Posted July 24 1 hour ago, Kailojado haddines said: wait, are you for real? yeah Link to comment Share on other sites More sharing options...
Kailojado haddines Posted July 24 Share Posted July 24 1 hour ago, Game Bag said: yeah wow, i thought MM didnt age well Link to comment Share on other sites More sharing options...
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